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Plague Ideas
It is inevitable that a balance will come soon. A suggestion I have from both killer and survivor sides of playing the Plague is that her ability could be more of a projectile/multiple projectiles rather than a spray. It seems to easy to hit the survivors as you just vile and turn back and forth.
Also, why is her mori not a face melting awesomeness (i.E. Raiders of the Lost Ark)
Comments
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I actually like the idea of her vomit being able to spread differen't directions and possibly hit multiple survivors at once without her turning so much, I don't even care about how unrealistic it would look. She doesn't seem so scary right now and I rarely cure my sickness against her because I just avoid doing gens with teammates and run resilience.
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I, tbh, would have prefered that her vomit did damage, but was harder to hit. Managing the pools and corruption makes her rely heavily on chance and getting everything to work at the right time, but a lot less on actual player-skill. Getting rid of the pool mechanic, making corrupt purge defualt, with less sickness symtoms, but require a lot more skill from the killer to actually hit it.
We need more high-skill cap high-reward killers.
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