Perks/ changes in Q&A session 2
1) Exhaustion change, I like this idea cause it makes sense but it dosen't change the issues with SB which appear to be recognized and seen as a bigger problem than other exhaustion perks
2) DS, This is good, its makes it so DS has to be used intelligently and dosen't give a free drop to the survivors allowing to perk to still be used as was initially intended as well as making it more fair and balanced for both sides.
3) Self care, I think this is a bit too strong of a nerf, maybe make the regression of the heal bar more gradual or even a base percent of total healing get undone, like 20/15/10 percent of healing bar is undone every time you cancel a self care,
4) deja vu, calm spirit, Ace in the hole, sole survivor, dark sense, bitter murmur, tinkerer, predator,whispers, sloppy butcher, and save the best for last, these I like and cant wait to see them added in the mid season patch,
5) Obsession change is good and everyone should be able to see it
6) Trapper and Hag buffs seem amazing and cant wait to see them
7) changes to wraith huntress and nightmare all seem fair
Final things:
I love the direction the DBD team is going with the game and cant wait for the future of this game, I specifically like the working on both ends of the perk spectrum as well as giving attention to the killers that have been left behind with the meta changes throughout the years like trapper hag and wraith, all of the devs seem to love this game and want the community to love it to so they listen to them and I like that, thank you for giving us this game
TL;DR personal opinion on the Q&A session 2 announcements to give feedback to the devs and help give them a better look into what the community wants.
Comments
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cerealsauce said:
7) changes to wraith huntress and nightmare all seem fair
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https://www.reddit.com/r/deadbydaylight/comments/8t0alv/qa_sessions_2_21_june_2018_summary/
this was what I used as a source because watching video again was too long for me haha, this includes the wraith freddy and huntress changes0 -
cerealsauce said:
3) Self care, I think this is a bit too strong of a nerf, maybe make the regression of the heal bar more gradual or even a base percent of total healing get undone, like 20/15/10 percent of healing bar is undone every time you cancel a self care,
4) deja vu, calm spirit, Ace in the hole, sole survivor, dark sense, bitter murmur, tinkerer, predator,whispers, sloppy butcher, and save the best for last, these I like and cant wait to see them added in the mid season patch.
Can't wait to see the other perk changes, like wow! They blown us through the roof with these changes!0 -
I personally don't like the sole survivor change. People usually use it alongside object of obsession and with this proposed change, the two won't work together. If they increased the meter range from 32 meter/48 meter/ 64 meter, I feel as though it would be a lot better
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DS and Self Care are only being discussed and worked on. They will not make it into the PTB or the Mid-Chapter Balance Patch. Most likely if they occur, they would be in the PTB after that for the new Chapter. Still quite a long ways away from that. That's if they make it that far, and depending on what they get for feedback they may change them in a different way.
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