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Stop Complaining About Playstyles

BigBadPiggy
BigBadPiggy Member Posts: 678
edited March 2019 in General Discussions

It’s gotten to the point where it is borderline childish to complain about how someone else is playing. “Dis prson plyd dis way and i am triggrd!!” Just stop. Everybody is different physically and mentally. And due to the mental difference... (you ready to be mind blown?)... THEY WILL PLAY DIFFERENT TOO!

Just because someone does/likes something you don’t like, doesn’t mean they have to conform to what you want.

Tunneling: A legit strategy.

Camping: A legit strategy.

Etc, etc, etc.

One playstyle will not always work for everybody and one playstyle won’t always work for every situation.

It is not the end of the world of you get camped. You will not be arrested for being tunneled. So please stop acting like a bunch of entitled children. Adjust to the situation because it won’t adjust for you. We don’t want to here any more of it.

A playstyle to ACTUALLY COMPLAIN ABOUT is the hackers because they are literally giving themselves a massive unfair advantage by breaking the game.

(I only used the killer playstyles because I didn’t have time to add the survivor ones. Keep in mind both sides have disliked playstyles and you’ll just have to deal with it.)

Post edited by BigBadPiggy on

Comments

  • JoannaVO
    JoannaVO Member Posts: 750

    I love you and your post. Cheers!

  • Bithard
    Bithard Member Posts: 406

    Tunnelling and camping is in everyway a legit strategy against overly altruistic teams. The only problem with it I have is its just boring. It's like watching paint dry or playing a facebook game.

  • JoannaVO
    JoannaVO Member Posts: 750


    It's only hated in many games because it's a easy strategy that can reward very big. People only like ''skilled'' play. Sometimes skill is nothing more than using your common sense. If camping could reward you in a situation then why wouldn't you do it if you feel like that's the way you could potentially win? I see it a lot in PUBG too, and despite it being annoying I don't blame them. They usually do win.

  • FlyArrow
    FlyArrow Member Posts: 45
    edited March 2019

    What I'm more gonna be complaining about is the amount of survivors rage quitting and dcing everytime things dont go their way or they have internet issues. It's really not fun anymore. After this patch, these things always happen.

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Karl_Childers I mentioned that at the bottom of my post

    (I only used the killer playstyles because I didn’t have time to add the survivor ones. Keep in mind both sides have disliked playstyles and you’ll just have to deal with it.)

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Those comments are so dumb. Everyone gets caught. If the killer functions at all to even below average ability, they will down the survivor eventually. The game is stacked so the killer will down you. Name one survivor who was never caught. I've yet to meet one I could not catch and I main Trapper. Not exactly a top tier killer.

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @drunky26 If camping is not a legit strategy, then how come you don’t complain to a lot of people who play any CoD game ever?

    And I’m going to guess that you are the type of person who thinks that doing only two gens and waiting for your team to die so you can have hatch is an actual strategy.

    Face it, there are things you aren’t going to like, but that doesn’t give you the right to call someone out just because they probably did the best they could. You don’t know the other person, so you don’t know why they are playing the way they are. It’s not always the “easy way out” sometimes it’s the only thing they can do given the situation.

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Warlock_2020 Yeah people hate it but we just have to deal with it. If people are playing to win they will tend to switch to a strategy to help them do that. It’s like what JoannaVO said

    Sometimes it’s the only way to win. There’s nothing you can do to change that.

    Also sorry, I forgot I’m supposed to just let you go when the gates are open, my bad 🤗

  • Carpemortum
    Carpemortum Member Posts: 4,506

    This.

    We had one person on hook, 3 at gates. We knew we could all leave. But we wanted to TRY to save them. Their camping and our altruism/playing around ended up with then getting a 3k.

    It is legit, and only made effective by survivors.

    Otherwise it's their loss. Simple.

  • Bithard
    Bithard Member Posts: 406

    I have seen it so many times, I will be more inclined to save if I am playing SWF or I have had a good game for blood points but if it has been a slow one or i can't find a NOED totem I am so gone!

  • Plu
    Plu Member Posts: 1,456

    But I need to blame everything on others or I risk shattering my already fragile ego :c

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212
  • Cassandra_Alexandra
    Cassandra_Alexandra Member Posts: 254

    I can understand how it can get on people's nerve to hear people complain excessively about camping and tunneling. I just made my first post today about my experience after playing just a few months. I understand that in some instances, they can be legit strategies. However, it wouldn't bother me so much if I experienced camping/tunneling once in awhile. It is what it is and you move on. I dealt with it fine for awhile. The problem for me is how often it happens and it's becoming more and more frequent especially since the update. I prefer playing as a survivor and when you get a good game, it's fun and a nice way to unwind after a long day. But, getting camped/tunneled from start for no good reason for most of your matches can really get on your nerves. I suppose the best suggestion someone gave me is to put the game down at that point & play something else.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    Camping has counterplay... more than ever now.

    Tunneling does too. Stop crying.


    Please.

  • powerbats
    powerbats Member Posts: 7,068

    Yes gen rush, wait we don't pip because the killers a camping asshat.

    Yes gen rush, wait we don't pip because the killers a tunneling camping asshat.

    Yep those are definitely counterplays, screw yourself over because the killers an asshat.

    If the killer camps he depips hard, if he actually stops being a lazy jerk and actually plays the game he pips and earns way more bp.

  • powerbats
    powerbats Member Posts: 7,068

    Actually I'm not, if the killer camps no one pips at all because the killer has to get multiple hooks and damage gens, get hits/chases. The survivors have to get unhooks and heals in order to pip along with getting chased.

    If the killer camps there's zero chance of pipping for either side and whomever gets tunneled and camped 1st depips guaranteed.

    If you actually do ######### you can pip but it's much harder the higher you climb which means you need more of everything no instant 4k killer games, no 3 min gen rushes.

  • slingshotsurvivor
    slingshotsurvivor Member Posts: 943

    Some just like camping. That's okay. Now they can't pip which finally does something about it. It is still a legitimate strategy but not rewarded as much.

  • powerbats
    powerbats Member Posts: 7,068

    Correct so both sides have to play the long game so to speak, and for the killer that means.

    Chases

    Hits

    Gens damaged

    Hooks, the more the better so no hook camping/patrol camping nonsense and you ant to avoid simply tunneling that same person off the hook. You need to play for time and keep gens from being repaired.

    For instance if the game goes 9 minutes and only 2 gens are done you get more bonus points than say if it only goes 3 minutes and 2 gens are done. So going for that isnta 4k punishes you.

    Pallet breaking


    For survivors you want chases, escapes, unhooks (SAFE UNHOOKS YOU IDIOTS),

    Full heals and gens preferably together for the cooperative actions.

    Totems

    Chest searches

    Pallet slams.


    Basically both sides need the other in order to pip and if the killer camps that person will probably just suicide meaning you're not pipping. But then neither are the survivors since they get no unhooks.

  • Raccoon
    Raccoon Member Posts: 7,746

    They're literally rewarded/spoonfed easier games/BP by camping, now.

  • ConfinedSugar
    ConfinedSugar Member Posts: 4

    Hi, I am new to the game and the lingo. Can you explain toxic play??? Thanks.

  • Red_Beard
    Red_Beard Member Posts: 550

    I play killer and solo survivor. Playing against a camping and/or tunneling killer is not fun in my opinion and it seems there are many that also feel the same way. People do not continue to play a game that is not fun so eventually people go play the other side or quit.

    If you like long queue times as a killer or want to see this game end, then by all means, continue to camp and tunnel and tell others that it is a strategy that others have no right to complain about.

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771

    Problem is that to even have a chance to pip all survivors usually need to get as much points from gens as they can before their chance gets taken away by the others. The fact that survivors compete in that aspect means that the game will not get longer. In fact they may get shorter because they fear the safety/depip.

    The changes look good on paper but are horrible for both in reality.

  • Kurisataru
    Kurisataru Member Posts: 460
    edited March 2019

    It's fine to complain, it's just not fine when people want to say people need to be banned for their playstyles. I will forever complain about survivors who urban evasion around the edge of the map or urban envisioning and staying hidden everywhere for no good reason. Less aggressive players are a whole darn drag to the team and as much as many of them like to claim they are gen jockeys, I always see the more aggressive players on gens and getting them done far more and efficiently and not running away when the slightest bit of terror radius comes near just to make sure the killer is chasing someone and they can keep gen jockeying.

    But would I say ban em? Or Nerf UE and remove the hatch to prevent those buttwipes from winning more games because without UE they're slower thus more likely to get cursed at, and without a hatch they actually have to make up for the time they were wasting? Nope.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    I'm with OP.

    If gen rushing wasn't a legit strategy, there would be several built-in locks to prevent it.

    If clicky clicky teabaggy teabaggy wasn't thought as a valid taunt, in game mechanics would not allow it.

    If looping wasn't intended, hitboxes would be the same for killers and survivors.

    If camping wasn't at least viable and designers didn't want any kind of play around hooks, either an impassable barrier (for the killer) would form around the hooked survivor, or the survivor would just respawn after some time in other location.

    If tunneling wasn't a valid tactic under certain circumstances, survivors would have built in invulnerability for a longer time.

    If urban evading wasn't legit, Urban Evasion simply wouldn't exist. Claudette wouldn't exist either.

    The same can be said about hiding in lockers, bodyblocking (the non-bannable version), taking hits for your teammates, blocking hooks, 99% hook sabo, etc

    Items, insta healing, keys, flashlights, moris, iridescent addons, etc. All are GAME.

    If it's in the game today, it's VALID today. There are only a few things that are considered exploits, griefing, and are bannable offenses. Everything else is game.

    The devs make the rules of the game. You decide to play it. Its only mode is PVP, where one side's objective is to butcher the other one, that tries to escape and prevent being butchered. It's not a game about tag, or merry-go-round. Every activity with two sides pitted against each other, will feature each side doing whatever within the rules that brings them closer to achieve victory.

    Your idea of fun is only that: yours. No one should be forced to accept it, or conform to it.

    And if all this is too much, there are hundreds of great single player games out there.

  • ImAGirl
    ImAGirl Member Posts: 147

    ill stop when you stop telling me what to do

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    Infinite respawning in CoD and similar games allow the 6yo playerbase to run around like headless chicken emptying magazines with little or no consequence. Why is *that* the acceptable and promoted playstyle, is something I don't understand. That is not simulating combat at all. At least not in a logical, tactical or strategic manner.

    If you play or watch matches of R6 or any other semi-realistic shooter as an example, you'll see a great difference. People running around like idiots go down like flies, while defenders must "camp" certain angles, doors, windows, etc to protect their objective. Obviously, if they cover some hatch for too long, they risk a breach somewhere else.

    A well designed shooter won't have any completely safe spaces where someone will just camp for the whole match without being punished, be that getting injured or killed, getting his teammates injured or killed too, or failing the objective.

    Good game design is the key for a dynamic playstyle, IMO. And while camping may be a legit strategy under certain circumstances in DbD, it's also a highly punishable and risky one, both during the match and after it, in the score screen.

  • TheBig_BadPig
    TheBig_BadPig Member Posts: 62


    I agree with FlyArrow.

    I think people who dc on purpose need to stop playing the game. Unless the killer is cheating or has terrible ping, those are justifiable reasons.