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New Chapter: Cries Of Regret
New Killer: The Weeper
Alice Stone was a happily married woman. She was 6 months into her pregnancy when one night she couldn't bear the pain, so she was taken to the hospital. She struggled many hours in the hospital room, just to end up with her dead baby in her own hands. She started crying loudly, but wouldn't let her baby go when the nurses tried to take it away. Screaming and crying could be heard from outside the room, but no one dared to get in. After a few minutes all of the sounds stopped and the doctors finally entered the room, just to find all the nurses dead, lying in pools of blood on the ground and one window broken, rain pouring in from outside. When they looked down, nothing could be seen, since it was dark and the hospital was in the middle of nowhere, surrounded by a forest. Alice was still running through the forest, injured badly and hurt inside just to realise that her baby wasn't in her hands anymore. She let out a scream of anger and confusion, but to no avail. She started walking back to look for her baby, when she came across The Entity, and got tricked into believing that she'd find her baby. Now she roams in the realm of The Entity, hoping to find her baby, who is now grown up and well.
Ability: Scream Of Guilt
Each time she hits a survivor with a basic attack, she gets one stack, up to 3 stacks at max. With each stack, her crying gets louder until it echoes from 20/40/60 meters away. When she's at 3 stacks, she can let out a blood curdling scream, that can be heard from across the map. The scream breaks up to 2 nearby pallets maximum and puts nearby survivors into Sadness.
Sadness: Survivors who are just put into Sadness get weakened and can't use vaults for 10 seconds. Survivors who are saddened start sobbing loudly and get harder skill checks when repairing a generator. They also let out screams from time to time, which reveals their location for 3 seconds. Survivors can only be calmed by other survivors if they're outside the killer's terror radius.
Survivor: John Stephens
A young and curious hunter, always out in the forest to search for a new challenge. But most of the time, his curiosity gets the best of him and that's how he ended up in The Entity. One night when he was out in the forest, he heard a scary scream that sounded nothing like what he'd heard before. He walked towards the direction of the scream, when suddenly he blacked out and found himself in The Entity.
I didn't really have any ideas for perks, but I wanted to post this anyways. I'd be happy about any feedback and ideas. (Also forgive my poorly worded sentences and probably how i overused commas and periods. Thanks!)
Comments
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I actually really dig this! I'm a sucker for plays on stacked survivor effects, sadness, madness, they're great. But yes, good stuff so far, the perks could affect her movement speed, attack speed perhaps. Umm, I'm not too sure. Perks are hard, they're generally pretty general you know, not just specific to killers (gotta be teachable y'know), not that I've noticed anyhow. I honestly can't think of any at the moment. However, this is a great start! Keep it up!
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