I thought DS needed a buff before...
... I had 3 matches with bullies with a flashlight that ended up getting their ass whooped.
Gotta be honest: At first I thought that 0.75 (take 0.25 for the animation and it's 0,50) stun time with enduring was ridiculously low and that the perk either had to ignore Enduring or have 1 second more. But after having, like said previously, 3 matches with some wannabe toxic survivors (which were sadly all SWF, just to carry on with the prejudice) who all carried flashlights and DS... I think it should remain just like this.
I'm very disappointed. DS could have been a good anti-toxic perk to diminish tunneling and instead turned out to be used in a even more toxic way...you know what? Just keep it like this! Double the hits, double the fun! Toxicity no more!
Tl.dr: Bring Enduring and enjoy your time torturing your "lovely" flashlight clicker.
@Orion Remember what I said about some survivors being nice? I'm having a sudden afterthought.
Comments
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Faulty logic. The perk itself isn't toxic and obviously less than a second long stun is absurd. It should not be affected by Enduring, start at 4 seconds and each time it gets used by survivors the stun time is reduced by 1 second.
NOED is beloved by toxic killers so I guess it should be nerfed by your logic. And since BBQ is probably the most common killer perk it is, by default, the most popular perk among toxic killers. Guess it should be nerfed as well.
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They could destroy NOED for all I care for, I don't use it and I find it stupid in the first place. The reworked DS wasn't made so that survivors could unhook others in front of the killer and mock you because of their "Touch me and I stun you" status effect. I could slug... but where's the fun in that?
BBQ was striked down with the lockers rework, I find it ok now and from what I know... it's used mainly for the bloodpoints. Really... Do I strike you as a NOED user? Haven't you read my posts in the past?
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No I'm not saying you use it lol, I was just following your logic ;)
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I disagree with you on many points but dude I never stop laughing at your Kermit pictures LOL
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Does Kermit agree with the thread or not?
Just kidding, focus on the discussion.
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Personally you're preaching to the choir.
Can't say that this opinion will be shared by a lot down here tho.
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don't get mad at ds, get mad at the beahvior behind the flashlight clicks.
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75% increased recovery is not the same as 25% stun time. When will people get this? Enduring makes the stun last roughly 1,7 seconds (not even a 50% reduction).
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You forget the survivors have an animation that plays before they can move which is also counted into the stun time; reducing the time you have further.
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And how long is that animation?
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Going off of a complete guess I'd say about 1 second or a little less. There is definitely a grace period before you can move so I'll try to measure when i get home
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