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Adrenaline should cure the plague's sickness
Just like in the title, I think that adrenaline should cure the sickness, just like how it wake you up form Freddy, or maybe legion(technically legion is healing 1 health state)
Comments
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On the contrary: Adrenaline should not wake up survivors anymore. Getting a health state + speed burst makes this perk good enough.
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The only way for healing an infected is fountain and it's Balanced imho.
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Yea, that's a no from me. Her power is already kinda weak, let's keep one of the benefits ok?
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No it wouldn’t make any sense with the definition of adrenaline. Adrenaline waking you up from sleep makes more sense even though it’s really pushing it but it shouldn’t allow you to be completely cured from disease.
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When i get really excited im not sick anymore...
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It makes sense why it wakes survivors up though
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You're all right about this !
I think she shouldn't even be able to hurt survivors with her vomit.
I mean, it's not really nice of her from the get go, and i really think that her ability should only be used to find survivors coughting, like a more skilled version of no-skill Doctors ! (I DC when i see/hear one btw, no fun )
That was my feedback, can't wait to see it added and don't listen to crybaby killerino down here, they have no friend lmao ! xDDD
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But why though?
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Not only should it cleanse the sickness, it should also teleport us through the exit.
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adrenaline should only give you 1 of the things it gives you now. it either puts u in the healed state or you get a sprint boost. not both, it's unbalanced and ######### designed
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Adrenaline IRL would actually make you sicker, since it'd just spread the disease more and more.
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@Chi Don't start thinking about what would make sense in a fantasy game. It's only about what's balanced.
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For people to Genrush with adrenaline and not worry about her power at all? That's a hard no for me. There's a reason why you become broken, It's the only real downside to being sick and forces you to use the fountains.
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Yes, let's buff an amazing Perk. /s
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Dude you can just use a fountain. It doesn't take long at all.
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Adrenaline does enough already for one perk, the perk doesn't need anymore buffs to it.
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The only reason I disagree is because who doesn't wake up with an adrenaline surge? If that's the case they should re name the perk and make it something totally different while they're at it
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Y'know the fountains are there for a reason
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I don't think adrenaline needs to be changed at all it shouldn't cure sickness or anything more it's perfect as is, you either survive long enough to reap the rewards or you die and waste a perk slot , seems like a fair trade to me seeing that killers with a one shot or noed is a direct counter to the perk, if you aren't injured at the end and aren't in any danger adrenaline is wasted then also
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@OrionsFury4789 "The only reason I disagree is because who doesn't wake up with an adrenaline surge?"
Using your logic, "No One Escape Death" should automatically teleport the remaining survivors on a hook because they haven't cleansed all the totems.
I wouldn't call or use this as an argument btw.
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If anything Adrenaline should speed up her Plagues progress bar since your basically making it progress through your body faster.
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I think you know what I meant but go ahead let's see you come in here with your snarky comments like you think you're above everyone, how about when you're ready to have a discussion and not be a little troll child with your memes then we can have a discussion maybe you should look up what adrenaline is if you're not smart enough to know, I'm just saying if you change the wake up factor it shouldn't even be named adrenaline anymore.
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It cant heal you when in broken state
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I wouldn't have tought this post would cause that much salt, calm down bud' i'm not here to hurt you or anything.
"I'm just saying if you change the wake up factor it shouldn't even be named adrenaline anymore"
But i and anyone here understood your logic behind this, and while agreeing to an extent, i don't think it should be bought as an argument when talking about balance.
And kinda useless tho.
They could rename it to anything else they want for what i care, but this kind of detail should never come before or even have any impacts about balance questions, especially in this game.
I think you get what i mean.
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I think the best way to fix this debate is make it so that adrenaline doesn't heal to one health state (unless downed) but instead it should just give you an extended borrowed time. I mean think about it, you get so excited and adrenaline is making you resistant enough to take an extra hit. I mean it doesn't make sense for it to heal you fully because all adrenaline does is make you forget about the pain.
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Adrenaline is perfect the way it is and if you want to talk balance then if you're allowing survivors to be alive that long for it to change the whole outcome of the game you're not playing killer right and certainly not at high ranks , again you can be a child with your memes there is no salt but you aren't gonna get my respect while disrespecting me for having an opinion, balance in your opinion is apparently nerfing a perk that doesn't even work until the end and has multiple counters
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Why should it change? Why is there a problem with sacrificing a perk slot that could have another use? If there are multiple survivors alive with adrenaline you weren't keeping gen control and doing your job as a killer. There are multiple killer endgame perks and and just because survivors have one worth a damn people want to nerf it smh
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I asked some of my friends about this, they also think it should.
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Pointing out the silliness of an argument is not what i would call disrespecting peoples but ok.
No salt but hell you look angry.
Dunno that i looked so mean, i don't think i will get over this.
"balance in your opinion is apparently nerfing a perk that doesn't even work until the end and has multiple counters"
Are you describing what's actually hapenning with the "Nerf NOED" threads popping everywhere ? (Sorry couldn't resist)
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True, Freddy already has enough downsides to add something that silly and try to justify that with "realism".
Do you know what happens if a superhuman, nearly indestructable Killer like Trapper carries you on his shoulder and you both drop from height?
Your entire spine and ripcage will be broken into pieces, your lungs will turn into a deflated balloon and depending on position and height some organs like your liver and pancreas will go bye-bye too.
Should we add instakills by carrying survivors to buildings and jumping? Of course not, thats ridiculous.
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No.
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I don’t think it should.
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Noed is fine and so is adrenaline neither should be touched
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It’s already bull crap it wakes you up AND heals you AND make you super fast.
It should be nerfed and only be able to do one of the above, not all. Especially waking up - now that is some real specific dirty bs.
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It only works at the end game, although I’d have no problem with it not waking you up.
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For once we can agree.
But i honestly think that changing it so it no longer wake you up isn't that big of a deal.
Would be a nice QoL change for Freddy and would change nothing from the survivor POV against all killers except him.
Don't tell me Freddy doesn't deserve any love he can get, it will soon be 2 years that he is waiting for his rework.
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I'd say if wounded it wakes you up but doesn't heal you and if asleep but not wounded you get woken up but get no speed boost.
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Freddy absolutely deserves his rework but it shouldn't affect adrenaline if anything Freddy shouldn't be so weak that it's an issue
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Adrenaline is strong enough without such additions.
I'd say we give such benefits (waking up and curing) to a perk like Hope or Wake Up instead.
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1
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They should rename Wake Up! Or make it wake you up. Still makes zero sense to me.
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So the free heal at the fountain isn't good enough anymore?
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Not saying the free heal is not good, but it's a risky trade off, a good Plague could cuck everyone over with just a fountain, she can be very powerful under the right hand, not rank 20 killers
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Adrenaline is strong enough. Waking up makes perfect sence, cure for sickness? No.
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Gonna ignore the "2" posts, but even in rank 1 killers hands she's pretty mediocre.
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Adrenaline being countered by the Broken status makes perfect sense since it prevent healing.
Adrenaline waking you up is a caveat that only apply to Freddy and really does not need to be there since being asleep does not prevent you from escaping.
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If anything, Adrenaline needs nerfs and Plague needs hard buffs. This is the dumbest suggestion I've seen in a while, even more than buffing Billy.
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Pick a perk that is already almost meta (4th perk slot runner up) and give it a nice boost against an already weak killer (low mid tier).
Sounds like a well balanced idea, right?
*facepalm*
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