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Adrenaline should cure the plague's sickness

Knayter
Knayter Member Posts: 117

Just like in the title, I think that adrenaline should cure the sickness, just like how it wake you up form Freddy, or maybe legion(technically legion is healing 1 health state)

Comments

  • Speshul_Kitten
    Speshul_Kitten Member Posts: 1,861

    No it wouldn’t make any sense with the definition of adrenaline. Adrenaline waking you up from sleep makes more sense even though it’s really pushing it but it shouldn’t allow you to be completely cured from disease.

  • ASurvkillivorer
    ASurvkillivorer Member Posts: 1,859

    When i get really excited im not sick anymore...

  • Chi
    Chi Member Posts: 781
  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    But why though?

  • MaxiferPriest
    MaxiferPriest Member Posts: 189

    adrenaline should only give you 1 of the things it gives you now. it either puts u in the healed state or you get a sprint boost. not both, it's unbalanced and ######### designed

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    @Chi Don't start thinking about what would make sense in a fantasy game. It's only about what's balanced.

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    For people to Genrush with adrenaline and not worry about her power at all? That's a hard no for me. There's a reason why you become broken, It's the only real downside to being sick and forces you to use the fountains.

  • Boss
    Boss Member Posts: 13,616
    edited March 2019

    Yes, let's buff an amazing Perk. /s

  • The_Crusader
    The_Crusader Member Posts: 3,688

    Dude you can just use a fountain. It doesn't take long at all.

  • BrendanLeeT
    BrendanLeeT Member Posts: 272

    Adrenaline does enough already for one perk, the perk doesn't need anymore buffs to it.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    The only reason I disagree is because who doesn't wake up with an adrenaline surge? If that's the case they should re name the perk and make it something totally different while they're at it

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    Y'know the fountains are there for a reason

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637
    edited March 2019

    I don't think adrenaline needs to be changed at all it shouldn't cure sickness or anything more it's perfect as is, you either survive long enough to reap the rewards or you die and waste a perk slot , seems like a fair trade to me seeing that killers with a one shot or noed is a direct counter to the perk, if you aren't injured at the end and aren't in any danger adrenaline is wasted then also

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @OrionsFury4789 "The only reason I disagree is because who doesn't wake up with an adrenaline surge?"

    Using your logic, "No One Escape Death" should automatically teleport the remaining survivors on a hook because they haven't cleansed all the totems.

    I wouldn't call or use this as an argument btw.

  • powerbats
    powerbats Member Posts: 7,068

    If anything Adrenaline should speed up her Plagues progress bar since your basically making it progress through your body faster.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    I think you know what I meant but go ahead let's see you come in here with your snarky comments like you think you're above everyone, how about when you're ready to have a discussion and not be a little troll child with your memes then we can have a discussion maybe you should look up what adrenaline is if you're not smart enough to know, I'm just saying if you change the wake up factor it shouldn't even be named adrenaline anymore.

  • Slayer
    Slayer Member Posts: 1,148

    It cant heal you when in broken state

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @OrionsFury4789

    I wouldn't have tought this post would cause that much salt, calm down bud' i'm not here to hurt you or anything.

    "I'm just saying if you change the wake up factor it shouldn't even be named adrenaline anymore"

    But i and anyone here understood your logic behind this, and while agreeing to an extent, i don't think it should be bought as an argument when talking about balance.

    And kinda useless tho.

    They could rename it to anything else they want for what i care, but this kind of detail should never come before or even have any impacts about balance questions, especially in this game.

    I think you get what i mean.


  • βLAKE
    βLAKE Member Posts: 544

    I think the best way to fix this debate is make it so that adrenaline doesn't heal to one health state (unless downed) but instead it should just give you an extended borrowed time. I mean think about it, you get so excited and adrenaline is making you resistant enough to take an extra hit. I mean it doesn't make sense for it to heal you fully because all adrenaline does is make you forget about the pain.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    Adrenaline is perfect the way it is and if you want to talk balance then if you're allowing survivors to be alive that long for it to change the whole outcome of the game you're not playing killer right and certainly not at high ranks , again you can be a child with your memes there is no salt but you aren't gonna get my respect while disrespecting me for having an opinion, balance in your opinion is apparently nerfing a perk that doesn't even work until the end and has multiple counters

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    Why should it change? Why is there a problem with sacrificing a perk slot that could have another use? If there are multiple survivors alive with adrenaline you weren't keeping gen control and doing your job as a killer. There are multiple killer endgame perks and and just because survivors have one worth a damn people want to nerf it smh

  • HeroLives
    HeroLives Member Posts: 1,985

    I asked some of my friends about this, they also think it should.

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @OrionsFury4789

    Pointing out the silliness of an argument is not what i would call disrespecting peoples but ok.

    No salt but hell you look angry.

    Dunno that i looked so mean, i don't think i will get over this.



    "balance in your opinion is apparently nerfing a perk that doesn't even work until the end and has multiple counters"

    Are you describing what's actually hapenning with the "Nerf NOED" threads popping everywhere ? (Sorry couldn't resist)

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited March 2019

    True, Freddy already has enough downsides to add something that silly and try to justify that with "realism".

    Do you know what happens if a superhuman, nearly indestructable Killer like Trapper carries you on his shoulder and you both drop from height?

    Your entire spine and ripcage will be broken into pieces, your lungs will turn into a deflated balloon and depending on position and height some organs like your liver and pancreas will go bye-bye too.

    Should we add instakills by carrying survivors to buildings and jumping? Of course not, thats ridiculous.

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @ChesterTheMolester

    Stop being toxic by using logic !

    There's no place for this, down here !



  • Eross1b
    Eross1b Member Posts: 58

    No.

  • GrootDude
    GrootDude Member Posts: 14,110

    I don’t think it should.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    Noed is fine and so is adrenaline neither should be touched

  • pemberley
    pemberley Member Posts: 1,510

    It’s already bull crap it wakes you up AND heals you AND make you super fast.

    It should be nerfed and only be able to do one of the above, not all. Especially waking up - now that is some real specific dirty bs.

  • GrootDude
    GrootDude Member Posts: 14,110

    It only works at the end game, although I’d have no problem with it not waking you up.

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @OrionsFury4789

    For once we can agree.

    But i honestly think that changing it so it no longer wake you up isn't that big of a deal.

    Would be a nice QoL change for Freddy and would change nothing from the survivor POV against all killers except him.

    Don't tell me Freddy doesn't deserve any love he can get, it will soon be 2 years that he is waiting for his rework.

  • powerbats
    powerbats Member Posts: 7,068

    I'd say if wounded it wakes you up but doesn't heal you and if asleep but not wounded you get woken up but get no speed boost.

  • OrionsFury4789
    OrionsFury4789 Member Posts: 637

    Freddy absolutely deserves his rework but it shouldn't affect adrenaline if anything Freddy shouldn't be so weak that it's an issue

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771

    Adrenaline is strong enough without such additions.

    I'd say we give such benefits (waking up and curing) to a perk like Hope or Wake Up instead.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    They should rename Wake Up! Or make it wake you up. Still makes zero sense to me.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    So the free heal at the fountain isn't good enough anymore?

  • Knayter
    Knayter Member Posts: 117

    Not saying the free heal is not good, but it's a risky trade off, a good Plague could cuck everyone over with just a fountain, she can be very powerful under the right hand, not rank 20 killers

  • HazeHound
    HazeHound Member Posts: 814

    Adrenaline is strong enough. Waking up makes perfect sence, cure for sickness? No.

  • Caretaker
    Caretaker Member Posts: 764

    Gonna ignore the "2" posts, but even in rank 1 killers hands she's pretty mediocre.

  • Decarcassor
    Decarcassor Member Posts: 651

    Adrenaline being countered by the Broken status makes perfect sense since it prevent healing.

    Adrenaline waking you up is a caveat that only apply to Freddy and really does not need to be there since being asleep does not prevent you from escaping.

  • Maximus7
    Maximus7 Member Posts: 441

    If anything, Adrenaline needs nerfs and Plague needs hard buffs. This is the dumbest suggestion I've seen in a while, even more than buffing Billy.

  • Wolf74
    Wolf74 Member Posts: 2,959
    edited March 2019

    Pick a perk that is already almost meta (4th perk slot runner up) and give it a nice boost against an already weak killer (low mid tier).

    Sounds like a well balanced idea, right?

    *facepalm*