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Crutch Perks - Which side has more?
In your opinion, which role has access to more Crutch Perks?
Comments
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Definitely survivor. Literally the only second chance killer perk is noed.
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It's pretty close, with both sides having perks that should never have been added to the game. It was supposed to be a tense horror experience.
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Killer: Noed, Ruin, Nurse's, Sloppy, Franklin's, Enduring, Unrelenting, Blood Warden.
Survivor: Self Care, Adrenaline, Dead Hard, Decisive, Balanced Landing, Borrowed Time.
Killer has more. May have forgotten some Survivor perks
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Oh boy... Here we go.
First off, I would like to say Crutch != Second Chance. Secondly, just because they are second chance perks doesnt mean they shouldnt exist.
Survivors have 4 (2 two of which may change): DS (both old and current versions), BT, Mettle of Man (current state) and Buckle Up (current state).
Killers have 1: Blood Warden.
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Ruin (except on Nurse, Billy, and Spirit), Nurse's, Franklin's, Enduring, Unrelenting (r u ok??) aren't crutches.
Except Adrenaline, none of those survivor perks are crutches. You'd have to be the worst killer in the world to even think Self Care is a crutch and even Dead Hard (when it's so easy to counter).
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Unrelenting... Really? 😂 Yeah that's certainly one hell of a crutch perk.
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You forgot Bamboozle, Ruin (on Nurse, Billy, Spirit only) and Rancor.
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survivors
- dead hard (a good dead hard can drastically extend the chase)
- decisive strike
- unbreakable
- adrenaline
- deliverance
- borrowed time
- self care
killers
- noed
- rancor
- devour hope (when it works)
- blood warden
- save the best for last
i cant think of any more for killer. what people have to understand is that a killer perk is supposed to be equal to 4 survivor perks. the problem lies with the fact that most strong survivor perks are more active throughout the game unlike most of the stronger killer perks. it also does not help that there are 4 survivors which means 16 perks vs 4 perk.
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Literally the only reason to use Unrelenting is because you're bad at hitting the survivor. I have never seen a good killer use it. 30% for a perk slot is a joke though. It should have an additional benefit or be reworked entirely.
Killer crutches: NOED, Ruin, moris, Blood Warden, Sloppy, Remember Me.
Survivor crutches: DS, insta heals, skeleton keys.
I'm sure some more I'm forgetting.
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Killers: crying like little kids.
Survivors: crying like little kids.
Play the game.
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Some of you people are incredibly pitiful when listing Killer "crutches", quite honestly. Each Killer "crutch" has one or several counters/bypasses, that's not something you can necessarily say about those Survivor Perks, making them actual crutches.
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Whether or not they have counters is irrelevant to them being crutches. Someone's favorite perks must have gotten called out.
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@AChaoticKiller "what people have to understand is that a killer perk is supposed to be equal to 4 survivor perks."
How do you quantify perks with entirely different effects as 4x more effective? That doesn't make sense.
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If Unrelenting is a crutch, then Monstrous Shrine must be op for you.
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Question should be which side has more diversity of useful perks.
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Even then, NOED is easily countered. Wholely agree with this
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Survivors without a doubt, killers don't have anything except for NOED anyway and even then... NOED is not that good.
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I am not going to really comment on which side has more crutch perks and I think calling something a crutch perk is just somebodies opinion, I am just saying I think most of the comments in this thread have some bias to them.
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Hm... Crutch = 2nd Chance? (in my understanding things that either unexpectedly help you or can fix your mistake) If so:
Surv: Unbreakable, Adrenaline, SB, DH, Deliverance, Head On,
Killer: Bloodwarden, NOED, Dying Light (if activated early), Bamboozle(?)
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All perks are crutches to solve various problems players have in a match.
Survivor = 62
Killer = 57
Survivors have more.
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Personally I don't really consider there being any crutch perks left after the DS nerf. A lot of people are saying NOED and surprisingly Adrenaline and that's what I'd actually compare NOED to is Adrenaline.
Both perks hinder the player by taking up a perk slot until the gates are powered. It's essentially useless and both can end up not being used by either being sacrificed or survivors destroying all totems before or after noed activates or just flat out outrunning the killer. These perks are pretty much a compromise of sacrificing early and mid game for a potential boost near end game.
At this point I think the only stuff you can look at that could be considered crutches with the current designs they have are items, addons and offerings. I could definitely name a few on both sides but if this thread is just about perks then none.
tl;dr - Zero crutch perks for both survivor and killer at this given time.
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Noed, Ruin
Decisive Strike, Unbreakable, Adrenaline, Deliverance, Borrowed Time, Sprint Burst
Killer crutches are stronger, but you can stack so many survivor crutches. Up to 16 in a game make them stronger overall.
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The moment I saw this topic I expected to laugh.
The moment I saw Self-Care, Unrelenting, Blood Warden. I did in fact laugh.
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This. +1
Not to mention most those counters don't even require a perk to do so, they literally just require playing differently.
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6
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Pretty sure before we start listing perks left and right, we need to agree on what it takes for a perk to be considered a "crutch."
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I was about to say you are calling unrelenting a crutch perk, but I guess it is. Still makes me laugh that anyone would run it.
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Forgot Chili, Bitter Murmur
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It depends on what you consider to be a crutch, because that's a pretty nebulous description. Technically anything that gives you any benefit is a crutch if it helps you win.
Though generally speaking, the answer would probably be survivor since survivors do not have built in abilities and instead get their powers from perks. Killers have abilities built in and their perks tend to assist rather than add new abilities, like increasing stun recovery, breaking stuff faster, applying status effects.
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Seeing the perks the people call crutch makes me cringe nurses calling ruin and rancor seriously? Those aren't even second chance perks!
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If by crutch you mean something that only helps someone if they lack skill at something or in an area (skill checks, chase, stealth, tracking, etc.) I think I'd say survivor. That's not to say killer doesn't have them too, I just think survivor has more of them. Feel free to disagree though
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The only "crutchy" perks in this game are NOED and Self Care IMO. Old DS was a crutch perk too, but new DS isn't. Ruin is borderline, at high ranks it's not because it's pretty damn necessary, but at low ranks where survivors can't do skill checks or find totems it just turns the game into EZ mode. If you're below green ranks and use Ruin it's a crutch.
That said I don't look at "crutch" perks the same way most people do. It's a matter of context. If someone can play well WITHOUT these perks then they aren't crutch. But if you can't even put up a fight unless you use these perks then its a crutch.
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You couldn't be more wrong. The only crutches on the killer side are probably NOED and (maybe, not really) Ruin.
Crutches on the survivor side are DS and BT. That's it. If you want me to list reasons why most of the perks you listed aren't crutch, let me know.
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@FeelsVeryBadMan BT is definitely not a crutch, it's the only way to counter camping sometimes. Otherwise all you do is give the killer more kills. The old BT I would say was a crutch. But the current version is just fine. Same with DS. New DS is by far not a crutch, it's there to counter a lame killer tactic of tunneling (and it doesn't even do a good job at that).
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I think I'd call BT a crutch.
It's just ok/fair before the gates are powered, but once they are, it's really strong.
This is doubly so once a gate is actually opened, as it adds a hit+sprint burst, while ignoring exposed/1 hits.
As an aside, I thought it was really lazy for them to incorporate part of a (then brand new) killer's power into the rework. Even if they just changed the visual on the BT timer, I'd rather the "bleed out" bar remain unique to Legion.
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If you ask survivors, killers have more crutches.
If you ask killers, survivors have more crutches.
If you ask me, no one has any crutches and you should just play the damn game. Everything has a counter, even those that seem to have none. Find it.
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"In your opinion, which role has access to more Crutch Perks?"
Pretty easy answer: Survivor.
Survivor have 5 crutches.
-Adrenaline: free heal for completing what you have to do anyway
-BT+DS to cover up bad decisions and making unsafe unhooks
-SC self sufficient unlimited heals
-Unbreakable self pick up (not overly powerful, but still crutchy. because you expect to get slugged)
Killer have exactly ZERO crutch perks.
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I think SC is kind of in an ok spot, but the "proposed" [later stated to be coming soon/will 'be looked at' in the future] buff was broken.
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Bloodwarden shouldnt exist? are you saying it good? Or are you just saying that its a second chance perk
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Lol lame killer tactic tunneling is the only way to prevent gen rushing unless you play with crutch addons that allows you to end chases in few seconds.
Bt is definetely a crutch survivors can just fix gens without even bothering which gens they are fixing(gen rush) then when killer hooks survivor close to gens that all are close to each other borrowed time allows them to still save that survivor.
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Back when I posted that comment the thread was titled "Second Chance Perks - What side has more?". My listing refers to second chance perks, not crutches.
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I agree that killers has zero crutch perks but they got plenty of crutch addons)
Adrenaline is not a crutch it has a counter: dont chase someone when you know that last gen is about to pop up and dont leave them slugged
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Killers have no crutch perks. It's all skill-based
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Sloppy Butcher nurses calling and Franklin's Demise are not perks I would consider crutch.
They're very standard perks when it comes down to it
I think you're misinterpreting crutch perk with perk I don't like going up against.
Ruin and enduring are also not crutch perks
Noed and unrelenting are the only two perks you mentioned that could at least fit the definition of a crutch perk and even then unrelenting is debatable
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Unrelenting is actually good on PS4 😂
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Some survivor try to misuse the term "crutch" and just label any perk that annoys them as a "crutch".
To lazy to do totems? Noed is a crutch!
Can't power through Ruin and unable to find it? Ruin is a crutch!
Stop by Blood Warden once? BW is a crutch!
Lost your precious item? Franklins is a crutch!
It's basically the same as overusing "insta" and "free". Any hit with a power or boosted by an addon is "free" and anything fast is "insta" (even if it takes to hits).
Misused term are one step away from combat terms like "camping" and "tunneling".
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Playing killer is a crutch! kiLlEr mAin BtW wiTh 900,000 hours!!111
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In short : some sort of propagandist.
It give an hint on how nice and honnest peoples they are !
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Will MoM be joining your list?
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LOL
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