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Crutch Perks - Which side has more?

Raccoon
Raccoon Member Posts: 7,743
edited March 2019 in General Discussions

In your opinion, which role has access to more Crutch Perks?

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Comments

  • PigNRun
    PigNRun Member Posts: 2,428

    Oh boy... Here we go.

    First off, I would like to say Crutch != Second Chance. Secondly, just because they are second chance perks doesnt mean they shouldnt exist.

    Survivors have 4 (2 two of which may change): DS (both old and current versions), BT, Mettle of Man (current state) and Buckle Up (current state).

    Killers have 1: Blood Warden.

  • HorsePower
    HorsePower Member Posts: 126

    Ruin (except on Nurse, Billy, and Spirit), Nurse's, Franklin's, Enduring, Unrelenting (r u ok??) aren't crutches.

    Except Adrenaline, none of those survivor perks are crutches. You'd have to be the worst killer in the world to even think Self Care is a crutch and even Dead Hard (when it's so easy to counter).

  • HorsePower
    HorsePower Member Posts: 126
    edited March 2019

    You forgot Bamboozle, Ruin (on Nurse, Billy, Spirit only) and Rancor.

    @pemberley

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    survivors

    • dead hard (a good dead hard can drastically extend the chase)
    • decisive strike
    • unbreakable
    • adrenaline
    • deliverance
    • borrowed time
    • self care

    killers

    • noed
    • rancor
    • devour hope (when it works)
    • blood warden
    • save the best for last

    i cant think of any more for killer. what people have to understand is that a killer perk is supposed to be equal to 4 survivor perks. the problem lies with the fact that most strong survivor perks are more active throughout the game unlike most of the stronger killer perks. it also does not help that there are 4 survivors which means 16 perks vs 4 perk.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    Literally the only reason to use Unrelenting is because you're bad at hitting the survivor. I have never seen a good killer use it. 30% for a perk slot is a joke though. It should have an additional benefit or be reworked entirely.

    Killer crutches: NOED, Ruin, moris, Blood Warden, Sloppy, Remember Me.

    Survivor crutches: DS, insta heals, skeleton keys.

    I'm sure some more I'm forgetting.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    @AChaoticKiller "what people have to understand is that a killer perk is supposed to be equal to 4 survivor perks."


    How do you quantify perks with entirely different effects as 4x more effective? That doesn't make sense.

  • Mr_K
    Mr_K Member Posts: 9,262

    Question should be which side has more diversity of useful perks.

  • Maximus7
    Maximus7 Member Posts: 441

    Even then, NOED is easily countered. Wholely agree with this

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    I am not going to really comment on which side has more crutch perks and I think calling something a crutch perk is just somebodies opinion, I am just saying I think most of the comments in this thread have some bias to them.

  • Milo
    Milo Member Posts: 7,383

    Hm... Crutch = 2nd Chance? (in my understanding things that either unexpectedly help you or can fix your mistake) If so:

    Surv: Unbreakable, Adrenaline, SB, DH, Deliverance, Head On,

    Killer: Bloodwarden, NOED, Dying Light (if activated early), Bamboozle(?)

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962

    All perks are crutches to solve various problems players have in a match.

    Survivor = 62

    Killer = 57

    Survivors have more.

  • Dustin
    Dustin Member Posts: 2,325
    edited March 2019

    Personally I don't really consider there being any crutch perks left after the DS nerf. A lot of people are saying NOED and surprisingly Adrenaline and that's what I'd actually compare NOED to is Adrenaline.

    Both perks hinder the player by taking up a perk slot until the gates are powered. It's essentially useless and both can end up not being used by either being sacrificed or survivors destroying all totems before or after noed activates or just flat out outrunning the killer. These perks are pretty much a compromise of sacrificing early and mid game for a potential boost near end game.

    At this point I think the only stuff you can look at that could be considered crutches with the current designs they have are items, addons and offerings. I could definitely name a few on both sides but if this thread is just about perks then none.


    tl;dr - Zero crutch perks for both survivor and killer at this given time.

  • Weederick
    Weederick Member Posts: 1,080

    Noed, Ruin

    Decisive Strike, Unbreakable, Adrenaline, Deliverance, Borrowed Time, Sprint Burst

    Killer crutches are stronger, but you can stack so many survivor crutches. Up to 16 in a game make them stronger overall.

  • ASurvkillivorer
    ASurvkillivorer Member Posts: 1,874

    The moment I saw this topic I expected to laugh.


    The moment I saw Self-Care, Unrelenting, Blood Warden. I did in fact laugh.

  • Blueberry
    Blueberry Member Posts: 13,671
    edited March 2019

    This. +1

    Not to mention most those counters don't even require a perk to do so, they literally just require playing differently.

  • TAG
    TAG Member Posts: 12,871

    Pretty sure before we start listing perks left and right, we need to agree on what it takes for a perk to be considered a "crutch."

  • Zagrid
    Zagrid Member, Alpha Surveyor Posts: 1,000

    I was about to say you are calling unrelenting a crutch perk, but I guess it is. Still makes me laugh that anyone would run it.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Forgot Chili, Bitter Murmur

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 360

    Seeing the perks the people call crutch makes me cringe nurses calling ruin and rancor seriously? Those aren't even second chance perks!

  • Jacoby2041
    Jacoby2041 Member Posts: 843

    If by crutch you mean something that only helps someone if they lack skill at something or in an area (skill checks, chase, stealth, tracking, etc.) I think I'd say survivor. That's not to say killer doesn't have them too, I just think survivor has more of them. Feel free to disagree though

  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited March 2019

    The only "crutchy" perks in this game are NOED and Self Care IMO. Old DS was a crutch perk too, but new DS isn't. Ruin is borderline, at high ranks it's not because it's pretty damn necessary, but at low ranks where survivors can't do skill checks or find totems it just turns the game into EZ mode. If you're below green ranks and use Ruin it's a crutch.

    That said I don't look at "crutch" perks the same way most people do. It's a matter of context. If someone can play well WITHOUT these perks then they aren't crutch. But if you can't even put up a fight unless you use these perks then its a crutch.

  • FeelsVeryBadMan
    FeelsVeryBadMan Member Posts: 197
    edited March 2019

    You couldn't be more wrong. The only crutches on the killer side are probably NOED and (maybe, not really) Ruin.

    Crutches on the survivor side are DS and BT. That's it. If you want me to list reasons why most of the perks you listed aren't crutch, let me know.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    @FeelsVeryBadMan BT is definitely not a crutch, it's the only way to counter camping sometimes. Otherwise all you do is give the killer more kills. The old BT I would say was a crutch. But the current version is just fine. Same with DS. New DS is by far not a crutch, it's there to counter a lame killer tactic of tunneling (and it doesn't even do a good job at that).

  • Raccoon
    Raccoon Member Posts: 7,743
    edited March 2019

    I think I'd call BT a crutch.

    It's just ok/fair before the gates are powered, but once they are, it's really strong.

    This is doubly so once a gate is actually opened, as it adds a hit+sprint burst, while ignoring exposed/1 hits.

    As an aside, I thought it was really lazy for them to incorporate part of a (then brand new) killer's power into the rework. Even if they just changed the visual on the BT timer, I'd rather the "bleed out" bar remain unique to Legion.

  • Shad03
    Shad03 Member Posts: 3,732

    If you ask survivors, killers have more crutches.

    If you ask killers, survivors have more crutches.

    If you ask me, no one has any crutches and you should just play the damn game. Everything has a counter, even those that seem to have none. Find it.

  • Wolf74
    Wolf74 Member Posts: 2,959

    "In your opinion, which role has access to more Crutch Perks?"


    Pretty easy answer: Survivor.

    Survivor have 5 crutches.

    -Adrenaline: free heal for completing what you have to do anyway

    -BT+DS to cover up bad decisions and making unsafe unhooks

    -SC self sufficient unlimited heals

    -Unbreakable self pick up (not overly powerful, but still crutchy. because you expect to get slugged)

    Killer have exactly ZERO crutch perks.

  • Raccoon
    Raccoon Member Posts: 7,743

    I think SC is kind of in an ok spot, but the "proposed" [later stated to be coming soon/will 'be looked at' in the future] buff was broken.

  • Nick
    Nick Member Posts: 1,246
    edited March 2019

    Bloodwarden shouldnt exist? are you saying it good? Or are you just saying that its a second chance perk

  • Slayer
    Slayer Member Posts: 1,148

    Lol lame killer tactic tunneling is the only way to prevent gen rushing unless you play with crutch addons that allows you to end chases in few seconds.

    Bt is definetely a crutch survivors can just fix gens without even bothering which gens they are fixing(gen rush) then when killer hooks survivor close to gens that all are close to each other borrowed time allows them to still save that survivor.

  • PigNRun
    PigNRun Member Posts: 2,428

    Back when I posted that comment the thread was titled "Second Chance Perks - What side has more?". My listing refers to second chance perks, not crutches.

  • Slayer
    Slayer Member Posts: 1,148
    edited March 2019

    I agree that killers has zero crutch perks but they got plenty of crutch addons)

    Adrenaline is not a crutch it has a counter: dont chase someone when you know that last gen is about to pop up and dont leave them slugged

  • ColgateAdvancedWhite
    ColgateAdvancedWhite Member Posts: 616

    Killers have no crutch perks. It's all skill-based

  • Volfawott
    Volfawott Member Posts: 3,893
    edited March 2019

    Sloppy Butcher nurses calling and Franklin's Demise are not perks I would consider crutch.


    They're very standard perks when it comes down to it

    I think you're misinterpreting crutch perk with perk I don't like going up against.

    Ruin and enduring are also not crutch perks

    Noed and unrelenting are the only two perks you mentioned that could at least fit the definition of a crutch perk and even then unrelenting is debatable

  • Wolf74
    Wolf74 Member Posts: 2,959
    edited March 2019

    Some survivor try to misuse the term "crutch" and just label any perk that annoys them as a "crutch".

    To lazy to do totems? Noed is a crutch!

    Can't power through Ruin and unable to find it? Ruin is a crutch!

    Stop by Blood Warden once? BW is a crutch!

    Lost your precious item? Franklins is a crutch!



    It's basically the same as overusing "insta" and "free". Any hit with a power or boosted by an addon is "free" and anything fast is "insta" (even if it takes to hits).

    Misused term are one step away from combat terms like "camping" and "tunneling".

  • ThirdSealOPplzNerf
    ThirdSealOPplzNerf Member Posts: 360

    Playing killer is a crutch! kiLlEr mAin BtW wiTh 900,000 hours!!111

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @Wolf74

    In short : some sort of propagandist.

    It give an hint on how nice and honnest peoples they are !


  • Raccoon
    Raccoon Member Posts: 7,743

    Will MoM be joining your list?