The new ranking system.

I agree with the new system for the most part, however, I must say that the new system has in a quite a few games punished me for doing exactly what I should have been doing. For example, in one of the games I maxed out on bold bloodpoints with plenty of time to spare and the killer continued to chase me until only one generator remained. I finally died after stalling for four total gens, the killer then hangs me and purposely downs me repeatedly off of the hook until I die. I don't get out. I basically did all of the work for my teammates, and they probably gained pips, however, I either safety pip or in a few cases I even lose a pip. I feel like boldness, if capped should give at least a safety pip. Perhaps killers need more punishment for tunneling on the same survivor without downing them. That's all for now, and thanks for your time.

Answers

  • TheBean
    TheBean Member Posts: 2,320
    edited March 2019

    Yeah but the idea behind the emblems is your overall skill.. not skill in only one or two aspects of the game.

    If you got chased the whole game, you were unable to lose the killer, which means you didn't play the chase correctly. You lost the chase if the killer is chasing you for a prolong period of time. Doesn't matter if they chased you for 4 or 2 gens... the killer also played poorly.

    The killer probably didn't pip aswell.


    What is actually happening.. is both you and the killer get punished.