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Is anyone going to give a suggestion to change MoM or are you all just gonna give up

Kagrenac
Kagrenac Member Posts: 773

"I'm done playing killer"

"I'm leaving the game"

"The devs don't listen to our feedback"

"Guess I'm a survivor main now"

"Devs only care about survivors"

Can you all just shut THE ######### UP

I like seeing quitter attitudes from ######### killers. Really helps weed out the players who are bad, as well as the entitled babies.

Give the developers ######### feedback instead of being pussies that sit on your ass.

Mettle of Man while not as powerful as most claim is an UNBALANCED AND QUITE FRANKLY: POORLY DESIGNED PERK

So I'm going to propose changes to make it more balanced on the killer side.

1. Mettle of Man gains tokens upon any attack, however following the blocked hit, the survivor will be put into exhaustion. As well as giving the survivor the broken status for 10-20 seconds This will make sure it can't be comboed with Dead Hard and instant heals. In addition the aura read upon full heal is removed.

2. Mettle of Man, when activated goes onto a 5-8 second timer where, once finished, the survivor will obtain the hindered status effect for 5 seconds. Allowing the killer to catch up more quickly.

Those are my 2. What are yours? Shoot some suggestions.

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Comments

  • Kagrenac
    Kagrenac Member Posts: 773

    I like the idea but instantaneous removal from the game seems a bit much for a perk you don't necessarily have much control over.

    Why not have it so it increases sacrifice progression by like 15% or something so it's harder to save the person who used it?

    And that's perfectly okay

  • Andreyu44
    Andreyu44 Member Posts: 1,527

    Literally everyone is giving feedback,are you blind? Lmao

  • Kagrenac
    Kagrenac Member Posts: 773

    If you could direct me to a "feedback" post that provides a decent argument as well as suggestions to change it; while not being covered in killer main rage. Then please do.

    I don't know if I AM blind but I have seen nothing but complaint threads.

  • TheBean
    TheBean Member Posts: 2,320

    I'm giving up myself.

    I just want the product I purchased fixed first before they even consider making changes. To me right now, the company is acting in a fraudulent manner in placing a description on the store page and not providing what was originally promised.

    If they make modifications on the MOM perk before fixing it, then everyone purchased the product that wasn't working correctly, not fixed, and not the product that was listed on the store page.

    The company is acting in a manner which makes me question if I should be their customer.


    I don't care what the perk is... I want the perk that was listed on the store page fixed. If BHVR wants to take feedback and make changes that is ok. However the very first priority is to release a fix for the original product sold. Not bait and switch me on their product, this is very dishonest way to conduct business.

  • skillchecks
    skillchecks Member Posts: 117

    I think it's fine. It's a strong perk, that's all.

  • yeet
    yeet Member Posts: 1,832

    15% basically wouldn't affect the game at all

    the perk impacts the killer massively, it should have an equally massive downside

  • Delfador
    Delfador Member Posts: 2,552

    I really want MoM to be a self borrowed time without that healing downside. Just get the unhooker as you would do to avoid borrowed time save. As meta as borrowed time but as a killer you can still play around that.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Here are my thoughts on MoM when it is standalone it has little impact in my opinion but when everyone is using it then it would have a huge impact just like how I used to think of old DS the problem isn't for me atleast one person using it, it's the simple fact that you can have 4 people use it... I guess you could change the conditions regarding if you are the obsession or not if you're the obsession it still takes 3 hits it you aren't it takes 5 or 6 hits to activate but honestly I still think it's fine where it is this is just my opinion.

  • Kagrenac
    Kagrenac Member Posts: 773

    Then why not give it a harder condition for non obsessions, similar to how DS worked.

    Instead of it taking 3 hits it takes 4 or it activates on the last hit following your second hook so you can avoid death.

  • OMagic_ManO
    OMagic_ManO Member Posts: 3,278

    Mr, Michael one shots before it can activate so I'm chill, I know how to counter it since it's the meta now, I have no issue, Huntress could counter, right? I just bring Mori's vs. a MOM. I wouldn't actually kill my mom though.

  • yeet
    yeet Member Posts: 1,832

    being required to play certain killers or bring moris every game is NOT an appropriate counter, sorry

  • ShaneQ
    ShaneQ Member Posts: 134

    JUST ADD EXHAUSTION, MAKES IT A ONE USE DEAD HARD. IF PEOPLE COMPLAIN AFTER THAT THERES NOTHING YOU CAN DO OR SAY THAT WILL CHANGE THEIR MIND.

    Sorry for caps but I'm sick of saying it. Some of the nerf suggestions I've seen on other threads are just laughable, like one person suggested exposing the MoM user and show aura every time killer hooks someone and if you get downed while exposed the perk deactivates for the remainder of trial, like come on FFS.

    Not to mention this perk comes with risks, you should be hooked at least once before use, if the killer allows you to heal up 3 times that's the killers fault. What if you die on that hook? All the killer has to do us tunnel you of the hook and hit you twice, like what they would do if they chased the rescuer.

    The perk only activates once! Dead hard over and over, so just add exhaustion so you can't use DH with it. If you nerf it too hard people will just use DH. Why has nobody been yelling for DH nerfs? Literally makes killers miss more than 1 hit per trial, MoM only allows 1 miss and that's it perks used up.

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    It's not just Mettle of Man that's made me give up though, I really do love this game but there's so many other things that Have multiple feedback and suggestions to help make the game better but have yet to be addressed.

    MoM was just the straw that broke the camels back and made me realize the game had become unfun for me.

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796

    What is the point of proposing changes? We've been doing that for ages for many things and it's all largely ignored.

  • TheRealDweard
    TheRealDweard Member Posts: 148

    I posted my idea on a thread but there is not much feedback coming in.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Well if you don't propose a change then don't complain :/

  • Blueberry
    Blueberry Member Posts: 13,671
    edited April 2019

    I mean this is literally your second time posting this topic and I even put a thought out response to it that you didn't even respond to in your last one. It honestly doesn't seem like you even want solutions and that you just want to rant about how wrong the ranting people are. It would be more genuine if you were just honest with your post instead of going under a guise of misrepresentation to get pats on the back from people who agree with you from acting like you're being reasonable with the whole situation when the opposite is more true.

    Also, both of those changes you brought up would do almost nothing and are hardly a drawback.

  • Maximus7
    Maximus7 Member Posts: 441

    It needs to be one of two things:

    1. After you tank the hit, you're permanently broken and/or exhausted. Get rid of its synergy with Adrenaline, insta-heals, and DH.

    2. It needs to have a MUCH tougher activation requirement, like 2-3 safe unhooks. Such a great reward for activating a perk needs to have a tough as hell activation condition that can have counterplay against it, or else it's just a broken as ######### perk.

    I've been done playing killer because MoM was more like the final straw to me. Unhook invulnerability, exhaustion recovery on hooks, Deliverance punishing you for not tunneling, healing buffs (when advertised as nerfs), slugging nerfs, sabo buffs, locker aura blocking, Distortion, buffs to Prove Thyself and Leader, one overrated killer that we had to beg to be buffed to mid-tier (Spirit) and two killers whose over bloated powers are jokes (Legion and Plague), three terrible maps (Yamaoka, Ormund, and Temple), and now Mettle of Man? I think most of us are just sick of all the bullshit and we decided to pin MoM as the scapegoat responsible for ALL of our frustration instwad of admiting a lot of steps led to our decisions (even if it's a broken POS perk and justifies the outage we've shared so far)

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807
  • Maximus7
    Maximus7 Member Posts: 441

    Her power is easily countered by being outsmarted, relies too heavily on sounds, and her cooldown at base is atrocious. Also she's gonna be ######### by MoM once it's not bugged.

    Yeah, she's mid-tier at best now.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    If your opponent is better than you then they will do better than you. Duh, that's how that is supposed to happen. The important thing is that you will always have something you can do about any given situation. Not to the extreme that Nurse does, but the extra speed and invisibility means that Survivors can almost never guarantee an extended chase, which is more than 90% of Killers can say.

    MoM is bad for her yes, but not so bad as to make her go from 2-3rd best to less than 5th best

  • Delfador
    Delfador Member Posts: 2,552

    @Maximus7 What?

    Spirit is the second best killer after the Nurse, no other killer can even come close to her. She is definitely not mid tier.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Maybe you simply run into bad spirits? Other than nurse spirit is one of my go-to killers

  • ShaneQ
    ShaneQ Member Posts: 134

    @Kagrenac

    You sure?

    I thought it was a one and done perk like DS?

    Every time I used it, I no longer gained stacks after being hit. Definitely never used it twice in one game.

    Never been used more than once on me either

  • Sn0wJob
    Sn0wJob Member Posts: 247

    The problem with strong survivor perks is the ability to stack them, which creates more and more problems especially when we consider their application and consistency in survive with friends. (you and 3 other people can just "choose" to bring these perks in, and communicate over voice how to best effectively use them at whatever time they're most useful)

    My suggestion would be that the possession of obsession perks reduce the amount of hook stages a survivor has from 3 to 2, it would allow the second chance perks to work but at the cost of having to be more careful once you have been hooked.

    Struggle time would remain the same length, making sure that if the killer camps the body that survivors still have ample time to do the generators and escape with two or three people.


    Object of obsession should make you aura blind to fellow survivors

    and sole survivor should be buffed to remove scratchmarks when nobody else is left alive.


    If you disregard this suggestion, or call me an entitled killer main.

    Then this thread is just huge bait lol

  • xChrisx
    xChrisx Member Posts: 917

    Its fine how it is. One time use and aura reveal after the heal

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    How about it changes to give you 30 seconds after an unhook you get the one hit immunity. To make sure it's not too bad you can make it only work if the exit gates aren't powered. Turn it into an anti tunnel perk rather than a chase extender.

  • Kagrenac
    Kagrenac Member Posts: 773

    Then suck it up butter cup. You're part of the problem.

  • Kagrenac
    Kagrenac Member Posts: 773

    It can be used infinitely but likely will never be used more than 3 or 4 times in a much unless the killer is #########

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649

    Yeah sure, I made a post with a huge list about things to change. The suggestions are there and as long as not even 1/3 of that list is done with all the ideas from the community or new ideas from BHVR there is not much motivation tho.

    I personally will just wait and see what happens in the next months, I will become less an active member with ideas and more an observing member discussing with people here and there till I see some changes.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857

    Her attacks charge m.o.m and I faced a full team with it multiple times, swept even when I had to hit them 3 times. Peeps freaking out over this m.o.m. perk.

  • Fres0c0
    Fres0c0 Member Posts: 115

    Special attacks don't add to mettle of man (trappers trap, wraith surprise attack, billys chainsaw, nurses blink, hags phantom attack, huntress hatchets, shapes evil 3 witch counters if healed or not, leatherface chainsaw, doctors shock and hit, pigs ambush, I don't know if the nightmare has a special attack so Idk?, clown toxic hits, spirits, legion, and plague special should not count to the tokens)

    it's not like it will even a direct counter since most killers need to waste time to do the attack doctor slows when doing a shock so he may not be best while pig just crouch and ambush

  • BigBlackMori
    BigBlackMori Member Posts: 220

    I feel bad for other Killers, but i laugh when i remember that I main Myers, Plague and Pig. None of whom give two shits about MoM. I don't blame them for just saying '######### it' after all these years of being ignored.

  • Blueberry
    Blueberry Member Posts: 13,671

    MoM works on Corrupted Plague, most of Myers and all of Pig except for Ambush and let's be honest, if you are landing that many ambushes you are playing against potatoes anyway. All three of those killers are terrible for handling MoM against competent players.

  • BigBlackMori
    BigBlackMori Member Posts: 220
    edited April 2019

    Wrong, wrong and wrong.


    1. Puke til broken.Hit. Do not allow an unhook. Done>
    2. 99% EW3. Down and hook. Do not allow an unhook. Done (I've always done this anyway)
    3. I said nothing about ambush (which isn't her real power) i mean RBT's which are equally good at making you unable to escape whether you can be downed or not. Unless you're bad and play 'fair'.


  • TheBean
    TheBean Member Posts: 2,320
    edited April 2019

    @Fres0c0 We can only assume that this was the intention. Since we've been told the perk is bugged against the Nurse.. but not told exactly what the bug is. Cause if it is just bugged against normal hits from the nurse that is ok... but if it is bugged where Nurse blink hits are to count...

    Then that changes everything.

    But... who knows if it will even be fixed. The DLC was only released on the 2nd.. so I'm guessing 2 months from now we'll actually get what we paid for in the DLC.

  • Blueberry
    Blueberry Member Posts: 13,671
    1. That's still counting 1 hit, assuming you down every time and that's not using her Corrupted Plague, which without it you are getting looped to oblivion against any survivor that's half competent.
    2. Yeah because expecting a EW3 down on every survivor for every single one of their hooks is totally realistic. It's not. We are talking against actual players, not potatoes.
    3. RBT's aren't helping you counter MoM in any shape or form. You're seriously gonna count an RBT kill as your MoM counter? Really? That's a stretch and not happening against any non potatoes.

    None of these are valid counters.

  • BoxingRouge
    BoxingRouge Member Posts: 606

    The perk is fine, stop crying.

  • Letroni
    Letroni Member Posts: 18

    Playing legion is my solution

  • BigBlackMori
    BigBlackMori Member Posts: 220

    Okay. You keep saying it's impossible while i'm actually doing it. Stay bad.