What is the counterplay for MoM ?
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Play against someone like Noob3, yes it's an extreme example, and show me it's just 6 more seconds.
MoM needs to go!
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Name one that doesn't.
Should have clarified that I meant name a killer perk without a counter.
Post edited by MegaWaffle on2 -
One more hit can cost you the game and it is not just one hit, you can chain this one hit into multiple hits.
SC to 99% to not trigger the aura downside.
Get hit, MoM proc.
You SC to 100% behind a pallet.
DH the next hit.
Get hit a third time you can now use Adrenaline or instaheal.
Fourth hit use the other.
Fifth hit you get injured.
Sixth hit you get down.
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play Billy.
use the chainsaw.
watch them complain about Billy on the forums.
there you go ^^
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At this point, the community considers hooking a survivor more than once or hitting a survivor more than twice in a 5 minute span to be tunneling. Some survivors seem to think they have no responsibility for their own safety. It's like...why are you injured and on a gen when a teammate is right next to you? That's 100% on you guys.
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UPDATE
I tested it and there are some technicalities, besides the Nurse bug nothing can hit you IF the survivor is in INJURED STATE. No CHAINSAW nothing!
So just 99% and be happy toxic bodyblocking buttdancing survivor with invulnerability mode on. Just don't let the killer grab you!
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@edgarpoop The answer to your question is they watch videos of people saying that stuff, and they take it by heart. And doing gens while injured ---> adrenaline.
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The cOuNterPlAy for MoM is DaD, but they haven't invented that killer perk yet...
DaD could be: Down and Die (when hit the same surv 3 times, the 4th goes to dying state and ignores MoM)
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As the same way as you play vs borrowed time
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Legion with blades addons.
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The obly reason why they skipped the ptb is because they hadn't many changes to add, just this character and the DS. Do you really think they would add new changes without testing them by themselves or knowing people wouldn't like it?
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Feral Frenzy. I think that’s it.
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Oh yes they tested it, and it worked as intended (outside of the nurse's blink/hits not getting stacks).
And exactly *that* is the problem, they completely intended this perk to work that way. And they knew they would get a truckload of complaints from killers.
It is what it is.
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