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Design | Survivor Pipping Thresholds

PatBrutal
PatBrutal Member Posts: 565
edited August 2019 in News Archives

People of the Fog, 

As part of the 2.6.0 update, we made some changes to the emblem system to have a player's rank more accurately reflect their skill level. This was done by setting unique pipping thresholds for each rank range that gradually become more demanding as you climb up the ranks. 

While these changes did have the intended outcome, the new pipping thresholds proved to be too demanding on the Survivor side. As a result, not as many Survivors are reaching the higher ranks as we had originally anticipated, making it difficult for green-red ranked killers to find a match. 

 

WHAT IS CHANGING? 

In our next update, the number of points needed for Survivors to reach both the +1 and +2 pip thresholds is reduced by one. Killer pip thresholds remain unchanged for now. 

The new Survivor pipping thresholds are as follows: 

RANK 17-20 (BROWN) 

Unchanged 

 

RANK 13-16 (YELLOW) 

Unchanged 

 

RANK 9-12 (GREEN) 

0-6 points = -1 pip; 

7-9 points = 0 pips; 

10-13 points = +1 pip; 

14-16 points = +2 pips. 

 

RANK 5-8 (PURPLE) 

0-7 points = -1 pip; 

8-10 points = 0 pips; 

11-13 points = +1 pip; 

14-16 points = +2 pips. 

 

RANK 1-4 (RED) 

0-8 points = -1 pip; 

9-11 points = 0 pips; 

12-14 points = +1 pip; 

15-16 points = +2 pips. 

 

ATTENTION: KILLER PIPPING THRESHOLDS REMAIN UNCHANGED. 

 According to the data collected over the past few weeks, these changes ensure a more even distribution of Survivors and Killers in the green-red rank range, which make it easier for high ranked players to find a match. We will continue to closely monitor the changes to the pipping system going forwards.  

See you in The Fog, 

The Dead by Daylight Team 

Post edited by Peanits on