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When Legion Becomes A Powerhouse, I Expect To See ZERO Complaint Threads About It.

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Comments

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    I am glad these changes are happening and i hope they make it live, now it would be all the more funny when i fake a window tech and he tries to stab but misses. Taking a whole stun in the process.

  • StarMoral
    StarMoral Member Posts: 938

    I'm okay with a lot of the changes, but the three I can't wrap my head around is

    ·Canceling Frenzy on Missed Attacks

    It's, again, a 180° from the original. Uncharacteristic even. While I personally think it's meant to nerf the Lunge Dash, this is the WORST way to do so.

    ·Legion can't see the DW timer

    How the hell is he suposed to know when the Survivor is close to losing DW or not? This is basically ENCOURAGING tunneling.

    ·Legion can't reduce the timer with Frenzy

    If you get stabbed multiple times, you're going to get weaker and weaker each hit. The only thing I would think to justofy this change is if they made the timer go down faster with each DW applied.

  • powerbats
    powerbats Member Posts: 7,068

    PC but I also proposed a change to how the missed attack would work which would punish the frenzy spam garbage but not the 1 missed swing. We've yet to see the addon changes and exactly how long the new frenzy will be.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    @powerbats I did like your suggestion, however if they just did 2 missed swing and cancel I would accept that as fair, even if there was a little extra recovery between speed of swings, cancelling the full power on one miss was what I found a little harsh given the potential possibilities on console.

  • Boss
    Boss Member Posts: 13,616

    You expect it?

    That's some high expectations.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    @StarMoral

    I agree with the cancel and the timer being strange changes however I don't miss the 3rd one, I was sick of multistab legions as a survivor, feral frenzy to me is a tracking/pain spreading power not a downing power like billy, I was a wound uninjured with deep wound, target everyone if possible then 110% mindgame with M&A for initial surprises kind of legion. The timer not going down in TR + the larger TR seems a little strange though, in theory it's good for encouraging legion to move to the next surv but if the timer is super long to go down and the mending is 15s it's a waste of a power besides the initial hit, I would prefer if they just made the timer go down faster when out of your terror radius to compensate or addons to do this more effectively, I'm just sick of that timer not actually meaning anything. It's not like pig or plaque where there's at least a penalty for being slow to get rid of it, especially now since they can just mend in your 32m TR without penalty. In all my matches people have collapsed from deep wounds approx 5x and that was just bad survivors, there's no active threat to the power/timer.

  • Tru3Lemon
    Tru3Lemon Member Posts: 1,358

    Not gonna happend cuz legion have a huge boost of speed while doing a lunge

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Mitochondria is the powerhouse of the Legion.