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Basement needs Adjustment /w End-Game Collapse

Hex_Flex
Hex_Flex Member Posts: 132

An exit gets powered, End-Game Collapse begins.

One survivor gets caught, hooked in basement.

Two survivors run into basement to save/body block because its a swf and the killer isnt LF.

Killer simply body blocks the stairs for 3 minutes, keeping all 3 survivors trapped on stairs, all 3 die to collapse.

I don't think waiting for the collapse is keeping game hostage(it's 3 minutes). So if this strategy is not intended, perhaps make the basement stairs a bit wider to prevent this.

Comments

  • Shad03
    Shad03 Member Posts: 3,732

    I wanna meet you half way and only make the stairs wider once the Collapse begins. Sometimes you NEED to strategically hold survivors down there. Besides that, I wouldn't mind the stairs being widened just a lil' bit.

  • Ttwylerr
    Ttwylerr Member Posts: 106

    Except it's literally free kills. No skill is required to body block and giving the killers free sacrifices for just standing there is definitely not the direction they should be going. Also they need to allow survivors to unlock the hatch if the killer closes it.

  • Orion
    Orion Member Posts: 21,675

    The same thing was true before, except before it didn't have a timer. I'd rather be annoyed for 3 minutes than be forced to disconnect after 3 hours.

  • TheVVitch
    TheVVitch Member Posts: 224

    Basement hook timers could deplete significantly faster in end game. Might actually make Monstrous Shrine at least a niche perk.

  • Ttwylerr
    Ttwylerr Member Posts: 106

    Not even close for an example. And yes it is free kills. I want to actually have to earn my kills not stand still while I go make a sandwich.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    No. It's good as it is.

  • Weederick
    Weederick Member Posts: 1,080

    There is an easy counter. Do not rush the basement.

  • Larcz
    Larcz Member Posts: 531

    Just try stay away from basment simple.Finaly basment will be pkace wher you dont want to be and you make sure killer is not close bye and wait for you.

  • Ttwylerr
    Ttwylerr Member Posts: 106

    So just screw survivors for doing one of the things to pip? The problem is it's completely killer sided and the survivors literally can't do anything about it which is unbalanced which is what I thought this community wanted to get away from.

  • Ttwylerr
    Ttwylerr Member Posts: 106

    And what's the counter to move the killer? Oh wait there is none which is a huge problem.

  • TheRealDweard
    TheRealDweard Member Posts: 148
    edited April 2019

    Yeah this needs to be addressed no matter how killer mains put it that would be very unfair and boring gameplay.

  • Weederick
    Weederick Member Posts: 1,080

    The counter is to not go into the basement to get yourself predictably bodyblocked.

    Dont take bad decisions, then you dont need counterplay to mitigate them

  • Ttwylerr
    Ttwylerr Member Posts: 106

    Your completely missing the point if the killer gets just one person in the basement that's it. Why would the killer move at that point? In that situation perks like borrowed time which is meant to save a teammate just becomes oh you went down there? Well let me stand here with no effort and get some free kills. The killer should always have to put effort into keeping a victim not standing still like a lazy idiot.

  • IronKnight55
    IronKnight55 Member Posts: 2,952

    It's fine. It's exactly the same as before (except now we have a timer). Make sure you stay away from the basement. Easy.

  • TheRealDweard
    TheRealDweard Member Posts: 148

    It’s not the same because you die after 3 mins.... blocking the basement was considered holding game hostage if you did it long enough.

  • Weederick
    Weederick Member Posts: 1,080

    You could say the same for leatherface camping. There is no counter. If you still do it, you deserve to die tbh.

  • Ttwylerr
    Ttwylerr Member Posts: 106

    They don't care dude and they especially don't care about balance if they think standing there is a fair strategy. At this point ignore them they don't have anything worth contributing since they're so stuck on they're survivor hate boner.

  • TheRealDweard
    TheRealDweard Member Posts: 148
    edited April 2019

    What are you talking about? That is very different because that is a killers abillity compared to this where it’s just a skill less tactic. Wow congrats you stood for three mins and blocked survivors in you deserve the kill! Also you can still possibly escape the basement even if it’s a camping leather face. The chance are lower but it’s still possible unlike this where you can just block the enternece for 3 mins.

  • Orion
    Orion Member Posts: 21,675

    The killer caught the survivor off-guard. Should the killer not be allowed to capitalize on that? Also, I've yet to hear reports of a single killer who immediately blocks one survivor in the basement right from the start. That's just a stupid move.

  • Dreamnomad
    Dreamnomad Member Posts: 3,935

    Stay out of the basement! Boom, problem solved. You're welcome.

  • Weederick
    Weederick Member Posts: 1,080

    If you know you are gonna die, why do it in the first place?

    Whats more skillless: Protecting the only objective left in the strongest place? Or hookrushing said basement knmowing you are gonna die.

    Dont feel entitled to save the last survivor from a camping killer, especially in the basement. Thats holds true already. Altruistic hookrushers who suicide and blame the killer are the reason why games are balanced lol

  • TheRealDweard
    TheRealDweard Member Posts: 148

    The point is some people do want to attempt saves and you are correct most of them are not successful at the of end game. However, taking away that option is pretty ridiculous. Regardless, I don’t waste my time with survivors who get caught if the exit gates are open.

  • IronKnight55
    IronKnight55 Member Posts: 2,952
    edited April 2019

    Just stay away from the basement. No big deal. This is coming from someone that plays both sides equally. I'd rather only wait 3 minutes instead of 10 (sometimes longer). @TheRealDweard

  • Chewy102
    Chewy102 Member Posts: 613


    Look at your own example of running Borrowed Time. BT, MoM, and DS along with a few other perks makes being unhooked in the end game a near free escape. Don't have to do much more than run out an open gate even if the Killer is standing right there to stop you. What skill is there in that?

  • Dreamnomad
    Dreamnomad Member Posts: 3,935

    You just have to recognize there is a paradigm shift here. If a survivor gets hooked in the basement during the end game collapse, that player is dead. Period. End of Story. Better luck next game.

  • TheRealDweard
    TheRealDweard Member Posts: 148

    The only difference with waiting 10 mins is that you could probably consider that taking the game hostage at that point. But okay.

  • Peasant
    Peasant Member Posts: 4,104
    edited April 2019

    It's real simple folks, if you don't want to get screwed, don't go into the basement.

    If you complain that you walked willingly into a choke point that you chose to walk into, that's just sad.

    Though now I wonder, will the basement get crazier in the end-game state? It IS the area where the Entity is closest to the trial as a whole. Can't wait for the evil strobe effects!

  • Keene_Kills
    Keene_Kills Member Posts: 649

    Know when to hold them, know when to fold them. Don't have to be a hero every single game, just like a killer doesn't have to 4K every game. They go down inside struggle reach of the basement at that point, and they're rightfully worm food. #MakeBasementScaryAgain

    That being said, I find it likely that basement stairs body-blocking will be looked at and considered punishable in this scenario. Still, the basement is finally a frightening scenario again in a particular instance instead of just an all-around mild nuisance... I say keep it as is.

  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809
    edited April 2019

    All entrances to the basement need to be resized, or else killer wins by AFK 3 minutes, massive DCs incoming

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    Monsterous Shrine needs buffed. Badly. So does territorial.


    The basement should not be a place that people go... also... the chest in the basement should always spawn something purple or pink or something.

  • Haku
    Haku Member Posts: 614

    Holy moly the people who play killers are just so mad over a game they can't even think striaght. Just to give an example on maps like Wreckers' Yard the basement is in the middle of the map and with Iron Grasp and Agitation a killer can literally down a survivor at any random place and still manage to get him to the basement. That is also true for other small maps like Springwood. The basement was ment to be a safe place for the killer, not an unescapable fortress. That is why you can't destroy the hooks there. And people dc even now when they are put ino the basement, dunno why some people say how NOW the surviuvors will be scared - yea sure - cause till now they just adored it

  • IronKnight55
    IronKnight55 Member Posts: 2,952
    edited April 2019

    I don't see a lot of killers using Iron Grasp and Agitation. It really isn't a big deal. @Haku

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    The basement is supposed to be the most dangerous place in the map. Now it will be for sure.

  • DingDongs
    DingDongs Member Posts: 684
    edited April 2019

    Step 1: Don't go to basement

    Step 2: Stay away from basement

    You still can block anyway without the endgame

    P.S. Also the timer goes slow when someone get hooked so you have plenty time to escape and let them die

  • Boss
    Boss Member Posts: 13,616

    I just realized: This'll make the Basement a danger zone.

    Just like how some main buildings or loops (or some entire maps) are safer zones, you now got a danger zone.

  • artist
    artist Member Posts: 1,519

    I agree with you, dying because the killer doesn't move or hit you is going to be extremely stupid

  • Darkskies
    Darkskies Member Posts: 1,158

    As someone that understands both sides I'm fully aware of the dangers of the basement this is now a choice smart plays and thinking of how to survive truly what the game should be about at the end of the day basement saves are risky regardless of when and where it happens.

    Play smart safe and careful

    🐷

  • redsopine01
    redsopine01 Member Posts: 1,269

    Maby just put it on the q@a and ask the devs to stop the timer when someone is in the basement this does 2 things stops the issue that your on about and it alerts the killer to people hiding down there at end game unless it's last survivor and they used dl at that point it's your screwed

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    The same will happen if a M1 killer traps a survivor in a corner with the timer ticking.

    Now it won't count as holding the game hostage because the survivor will be sacrificed eventually.

    And it will end survivors bodyblocking teammates too, because both would die when the timer expires.

    Don't go to the basement, don't get trapped in corners.

  • mistar_z
    mistar_z Member Posts: 857

    I mean I'd imagine it'd be pretty toxic, but truth be told it sounds like to me the survivors made a big mistake if they managed to get any person(s) down there once the gates are powered.


    Its very risky even now unless the basement is close enough to an exit that the killer will just get destroyed by BT, DS + Medkit or body blocking by other survivors.


    The basement is not meant to be a safe place, that's why they get paired next to strong survivor areas with decent pallets.