Event rework concept

This is my idea on how to rework events to make them more fun and actively rewarding as i feel that they have been quite boring and monotonous.

Basis for idea: The basis and inspiration for this idea is Payday 2 so if this doesn't make sense then look at Payday 2 events to get the idea for what I'm talking about. Payday 2 event follow a Day structure iwth each day giving new content until the events end which is usually a week and as much as i like this i feel that the longer event style Behaviour has been going with is better for dbd so instead it should be separated into weeks so that each week in this hypothetical event we would get new content each week whether it be a free cosmetic or cosmetics, a visually changed preexisting map, bug fixes and reworks or even killers or survivor and i feel this structure would also allow for fixes of event added content after release due to them having a bit of time before the next week. i feel that this woul bring more exciting and fun events that don't feel as slow and stagnating.