Underused perks that you use?
Any sort of perks you really like but people never use? what are they, and if you'd want to buff them to become more popular, what would it be and why?
Comments
-
I love dying light on nurse. Im already a really good nurse, so I just have to tunnel the obsession and ggez. I always return to the hook when they unhook him (I never camp) and if I find him is ez -25% all actions speed !! But I understand this perk could be a bit too frustrating for the obsession. It should be reworked to like: "when you hit your obsession all survivors get -10% action speed for 45 seconds" or something like that.
0 -
Make your choice. I don’t see people use this perk often but I love it. I don’t think it needs buffed.
0 -
Deliverance + Decisive
I surprisingly never see people running these two together they are very strong when used properly
For killer
Devour Hope + Ruin + Haunted Grounds on Huntress
It works surprisingly well because if one falls you can rely on the other I never see this except on high mobility killers
0 -
Lightborn, Hangman's Trick, Iron Grasp.
I would like for Lightborn to have a slightly better blindness protection or recovery.
Hangman's Trick is perfect as is, a shame not many run it.
Iron Grasp is perfect the way it is.
Not many people run Bond, I've noticed. So maybe like a 12 meter increase in range?
Small Game needs love too.
0 -
@TreemanXD I love Myc. I've gotten alot of utility out of it. If they did anything I'd up the time it's active by a bit.
@Shad03 I use Bond on my Dwight all the time. It's incredibly useful. A bit of a range increase would be great though.
1 -
@thrawn3054 Not a single one of my survivors who I main don't have Bond.
Dwight
Ace
David King
It's such a good perk I swear.
0 -
@Shad03I started with Claudette and fell in love with Empathy. Once I got to Dwight I knew Bond would be good. I was not disappointed.
1 -
I actually run Iron Maiden on nurse, because they get punished for using the locker as a defense
0 -
STBFL and Thanatophobia. God tier perks and combined, make gens slow af since you can injure people quickly.
1 -
Save The Best For Last is an amazing perk in my opinion. So many survivors base their pathing on a default weapon cooldown. Pop Goes The Weasel can swing a game.
4 -
i love using remember me, buys you so much time as long as you can get rid of the obsession by end game (or keep them busy during end game)
1 -
I use insidious on freddy, only buff i could see on it is to extend the 0 TR for a few seconds after you start walking or maybe as long as your within a radius of where it started it won't fade off.
0 -
anyone has already use Monstrous Shrine?
0 -
Thrill of the Hunt
0 -
Windows of opportunity
1 -
Aftercare and StakeOut
0 -
I don't see many people use small game. It has helped me find hexes earlier every game.
As for killer, I like using remember me. Helps a lot at endgame
0 -
0
-
My Default layout as Surv - Small Game, Distortion, Spine Chill and Self Care/ We'll Make it
I play Iron Grasp at Hag, its been there since I first played her, and its still there.
1 -
i forgot all about iron grasp, even though i use that frequently on my killers who have it. i don't really know why its not used more.
0 -
Cause Killer need to counter loads of 2nd chance perks and genrush nowdays, Iron Graps do not help in both.
0 -
I highly recommend this for you:
Dying Light, Thanatophobia, Remember Me and Rancor.
Tunnel your obsession, no matter how toxic, kill them right away.
0 -
Detective's Hunch with a map.
0 -
My huntress build is currently:
Overcharge, Franklin's, Bloodhound and Iron Maiden.
I call it my anti aura huntress and I get a lot of how did you find me... you cheated you have no aura perks. But I head out and patrol gens and watch for signs of survivors. I average a 3k per game.
0 -
I’ve been really, really digging Hope as of late. That 7% movement speed bonus may not seem like much, but in a chase it cuts the rate at which a 115% Killer catches up to you almost in half. It also just feels a bit nicer to run around with that extra speed.
Personally, I like the old Hope more, where the speed bonus was slower but lasted forever once it was activated, but that’s just me.
0 -
Poised is amazing during chases and after doings gens
0 -
Well since you're mentioning perks that are never used.
I used to run crows.....then they nerfed it to a 5 second cooldown.
Perks that I wish had a purpose?
Unrelenting, ya.....no....
Shadowborn....like #########....
Hangmans trick.... like, nobody sabos...its great on trapper tho.
0 -
As a survivor, Alert is one of my favorite perks, and it is in pretty much all of my survivor builds. It gives such incredible map awareness and can help keep you alive throughout a match.
Another favorite perk of mine is Bond, I don't like to run Self-Care all of the time, so it is nice having a perk that can help me find teammates to heal me.
I think that both of the perks I brought up are in a good spot in terms of balance. Alert is already powerful, and while Bond could perhaps use a small range increase, the current version of it does the job very well, (especially when paired with Open-Handed).
On the killer side, Pop Goes The Weasel is one of my favorite perks. Although it may not seem as strong as something like Ruin at first glance, it has won me matches that I don't think I would have won without it. However, it would be nice if the perk had either a longer timer or was on a token system as the current timer does make it hard to kick distant generators when you are playing as a slower killer.
0 -
Head On, Quick and Quiet, Borrowed Time, Bond/Aftercare
0 -
Lightweight - Scratch marks are nearly the main source of tracking a Survivor, and to cut the duration in nearly half of what they stay for end up throwing so many people off.
0 -
It actually cuts them down to basically non existence my Claudette runs it with Sprint burst and spine chill basically go entire matches without the killer seeing me once
0 -
For a killer: Spies from the Shadows. Cant tell you how many times I got accused of cheating or camping because a crow told me someone was running for the hook
For a survivor: Lithe, which removes most scratch marks, and Quick and Quiet. Lithe lets me run around the map basically freely, and means that of the killer takes their eye off me for 2 seconds in a chase they're liable to lose me. Quick and quiet, meanwhile, lets me avoid a killer with extreme certainty when they arent sure I'm around. It lets you jump in a locker faster than normal *and* removes any sound it makes, so if I premonition that a killer is coming my way I just walk to the locker and hop in; they come up on a gen with no scratch marks or survivor in sight, no matter how much they walk around. Though I wish there were a way to disable/enable it at will because there's no use jumping a window silently when the killer is right behind you
1 -
For killer-Knock out
For survivor-I recently fell in love with We’ll make it.
1 -
Stake out, I'm loving this recently, RIP ruin.
0 -
@TreemanXD That's what i wanna see! (I mean WMI.)
1