Survivor unlocked perk slots should depend on Killer perk slots.
So a lot of killers have complained about SWF from my experience, as well as other things like borrowed time, etc. On console, I get SWFs nearly every game(it's very rare that it's not an SWF team, and when playing survivor with one friend, it takes forever to get a group because so many survivors are going in 3 and 4 mans), and while it's a frustrating experience, that's fine. What isn't fine however, is that I'm somewhat new to killer, I have one perk unlocked on pretty much every killer except one. When I get in a game with a killer that only has one perk slot unlocked, my options are limited. Guess who has infinite options however? Every survivor I face has 3-4 perks every game. They're also ranked much higher than I am(18 vs 14s and 15s usually), but the main issue is I'm facing 4 people with full or nearly full loadouts of really good perks, while I am simply dealing with base perks. I don't get much blood points usually either because it's so hard for me to deal with all the strong perks. What I propose is that survivors are only allowed to use as many perks as the killer has unlocked. This would make things a bit more fair in those situations. It wouldn't completely nullify their SWF powers, but it would make things a bit more bearable, and more of an even playfield. It doesn't seem right to, as a killer, be forced to face sixteen perks with your one. I also hate that I'm playing vs rank 15-14 players(I had one game with a rank 8 and some 15-14s), but again, at least this one balance change would make things a bit more fair. If a killer only has one perk slot allowed, the survivors should be forced to only use one perk as well.
Comments
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If it comes life:
NO PERK KILLER META!!! Or maybe 1/2 perks, detection one and ruin.
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Still that's less perks for the killer and survivors. It'd be an even match instead of 4 survivors with 3-4 perks each vs one killer with 1 perk. If everyone had perk slots equal to the killer's perk slots available it'd be much more fair in those situations.
Post edited by Atrushan88 on0 -
Did you really didn't get it? Why would killer want to use more than 2 perks, one for slowing the game down and one for finding survivors, if it gives them a chance to escape. System that you have just proposed can and will be abused if implemented.
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I mean survivors have good perks that they can use just as well. Why would it be a problem for survivors to use JUST AS MANY perks as killers? This would be the exact same as if all survivors and killers were the exact same level. Also as I said, it's based on perk slots unlocked, not perks used. If your killer is level 15(I think it was 15?) you'd have 4 perk slots unlocked, therefore the survivor would have 4 unlocked.
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