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Chapter: The old dark

Huntedfailure
Huntedfailure Member Posts: 181

Killer: The Hollow is a killer based around extreme aggression and constantly tracking survivors.

Killer ability, mastermind: You have full control of this game, you can enter and exit a dark mirror of The Entity's realm through a rifts placed on the map where objects like generators, chest and hooks only have ghost like mimics that cant be interacted with. you can pull survivors into this realm (like Freddy) where you can chase them without trouble. survivors can find rifts in the mirror world and when they interact with them they will enter the regular world. you can pull generators and chest into the mirror world for 30 seconds. you can see the aura survivors in the rift when you are not in the rift

Appearance: A tall humanoid yet animalistic shadow figure with dark orange and red spot all over it and deep orange eyes.

Weapon, Shadow limb: when wondering you will have a hand but when attacking or damaging generator your arm will become a dark blade.

Killer bio: When someone no longer feeds The Entity they are cast into a void where they are left to float in an eternal black emptiness but The Entity soon found a use for them and it began take that hollowness and formed something that would make sure it would never go hungry and thus and powerful being entered the trials.

Perks

Perk 1, Dark deviousness: you have a dark Deviousness in you, when a survivor hops a pallet or window while in a chase then there's a 15/20/30% chance that it will instantly break if it's a pallet and become blocked for 5 seconds if its a window.

"Each Killer seems to have been pulled from a place of great darkness, their own violent actions summon this most ancient of evils from its slumber. The Entity reaches out, taking them into the place between worlds where it demands they do its bidding." -Benedict Baker

Perk 2, Eldritch awareness: Your eldritch origin gives you keen awareness, You when damage a generator that generator will be disabled for 5/10/15 seconds but can it can be turned back on by a survivor but they have to face an extremely difficult skill check.

"His work is elegant but erratic, drawing obscure conclusions from disjointed fields." -Benedict Baker

Perk 3, Lurking force: They fear the fact that you lurk in the places they hide, when you check a locker and it empty you see the aura of the last survivor to use it for 3/5/10% seconds and if the ocker is being used then nothing happens.

"The Entity, is evil in its purest form. I find it hard to spot, but I can hear the cracking sound this loathsome thing emanates." - Benedict Baker


Survivor: Vigo is a survivor based around skill, actively doing objectives and unwavering persistence

Survivor bio: VIgo came from a place and time unknown to most maybe even to himself but that doesn't matter now for Vigo had been stuck in the realm for so long that he became one of the few to begin to understand it. During a trial he found an exploit a way to escape for good but his method was lost to his mind but that didn't matter now. after what may have days, weeks, months maybe years Vigo had gained enough knowledge to earn the ire of The Entity once more and was dragged back as punishment but now Vigo had the knowledge to not only begin to make away out not only for himself but others.

Perks

Perk 1, Forbidden knowledge: You have forbidden knowledge, when interacting with a generator you wil instantly get a difficult skill check and if you beat it you automatically complete all skill checks for 5/10/15 seconds. the skill checks that are completed are only good skill checks and will not be any higher.

"I discovered a hidden laboratory while running away from a monster. Its stocks are uncommonly plentiful. I observed shelves of alkaloids, crates of silver syringes, piles of protective clothes and a journal signed “Vigo”. Its pages are filled with notes on an ancient force that controls the nature of this place—that shapes it." -Benedict baker

Perk 2, Biologist: You have expert knowledge of biology, when fully healing yourself or another survivor you gain a token with a maximum of 3 and when you have the maximum amount of tokens and you begin healing someone you have the option to sacrifice a token to gain 5/10/15% increased healing speed and easier skill checks.

"I slept very little. The acute throbbing in my wound sent me on a restless, agitated drowse. I have no strength left to be patient, and my distress fosters brutal methods. There are no lines I will not cross." -Benedict baker

Perk 3, Game master: You know the rules of this game and how to exploit them, When downed you will crawl 15% faster and when being healed you can use the interact button to prompt a difficult skill check that if completed as a great skill check will progress healing by 5/10/15% and if its a great skill check it increases by 10/15/20%