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In-Game Personal Statistics

SyN
SyN Member Posts: 27

I'm one of those people that love to see my personal statistics in a game. How many kills. How long doing this thing. How long doing that thing. It's super interesting to me to be able to gauge my effectiveness/performance in certain areas by looking at the numbers provided by my gameplay

Similar to the stats that the devs put out about choice in perks, survival rates, and such, I'd like to see some of those tracked on our personal accounts

How long have I spent in chase with killers lifetime? Longest chase? Shortest chase? (Ez gen grab lol)

What's my average chase time per chase? Per game?

My most used survivor perks? Killer perks?

Gen time. Completed gens. Healing done. Average emblem completion.

I don't know coding but I've seen the statistics games like World of Warcraft or Fable put together for you based on your gameplay so I know this information can be found

Can we see it?

Comments

  • Alonzo
    Alonzo Member Posts: 151

    I been searching for a suggestion like this and a bit disappointing that no one commented on this. I was about to make the same suggestion as addition to the game. And this could also turn into something more fun for all players.


    These statistics would have to be overall - for all killers and then for each killer you played. Same for survivor, statistics for all survivors played and then for each survivor.

    Killer statistics: (overall and last ten or five matches)

    • Maps played on (show how many times you played a certain map)
    • Most used perks. (just for overall statistics)
    • Chase statistics - chases initiated (10) , chases won(6 - 60%), chases lost (4 - 40%), longest chase, shortest chase.
    • Broken pallets.
    • Sacrifices per game. Kills on maps played.
    • Escapes per game. Escapes on maps played.
    • Moris
    • Hits.
    • Grabs.
    • Specific killer statistics: Trapper - trapped survivors, Wraith - unlock and hit survivors, Hillbilly & Leatherface - chainsawed survivors, Myers and Ghostface - stalked survivors, etc.
    • You get the point by now.

    Survivors statistics: (overall and last ten or five matches)

    • Maps played on same as killer.
    • Escapes.
    • Hatch escapes.
    • Chase statistics - chases initiated (10) , chases won(6 - 60%), chases lost (4 - 40%), longest chase, shortest chase.
    • Unhooked survivors
    • Generators repaired.
    • Item statistics. (keys used, maps, etc)
    • Killer blind (how many times)
    • Generators repaired.
    • Gates open.
    • You get the point by now.
  • Tro
    Tro Member Posts: 223

    This would be a great addition.