We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Fan made killer concept: The Conqueror

NerfDejaVu
NerfDejaVu Member Posts: 24

The Conqueror - Farthdom 'Warden' Reigner


Normal Attack - Spiked Mace: Normal swing of the Mace dealing a state of Damage.

- Hold Down the Attack button to wind up The Attack, after 2 seconds the attack

will be fully wound up, this still deals a single state of damage but you're able to

destroy pallets.

- When hitting generators with the wind up attack, the gens will be damaged by it,

the initial attack takes away 15% of the gen progression.

- After hitting a survivor with a fully wound up attack their vision will be

distorted for 2 seconds as they will be stunned.

- Wipe animation for wound up attacks are 20% faster than normal.

- When wound up you lunge 20% Further.

- Move 5% slower when winding an attack up.

------------------------------------------------------

Other:

- Move speed: 4.6 m/s

- Lunge: Normal

- Height: Tall

- Terror Radius: 32m

------------------------------------------------------

Ability - Sheild Bash;

- When holding the ability button you will begin to charge forward at a

base speed of 5 m/s, this speed will gradually go up the longer you hold

the ability button down, up to 5.8 m/s. ( Takes about 5 seconds to ramp up )

- After colliding with a survivor you will be stunned for 2.5 seconds,

the survivor will be knocked down by a health state unless they're injured,

any survivor hit with the sheild will have the broken status effect for 60 seconds

and will be stunned for 1.8 seconds.

- When you are at max speed ( Which is displayed on your hud ) you can smash

through pallets, this does slow you back down to the normal 5m/s.

- If you ram into a locker that a survivor is in, they will instantly be put

into the dying state, and any locker that is rammed into no matter if there

is a survivor in or not, it will be disabled for 2 and a half mins.

- Cooldown before using again: 3 seconds.

------------------------------------------------------

Teachables:


Resistance: After being stunned all survivors auras are revealed to you,

and you become 5% faster for 3/6/9 seconds.

cooldowns of missed attacks are decreased by 25/40/60% for 3/6/9 Seconds.


Rusted Lust: Vault speeds are increased by 10/13/16%. Hooking and pick up speeds

are increased by 20/30/40% +5% for every generator completed.


Conqueror: Damaged Gens regress 25/30/35% quicker, exit gates that are being

opened are progressed 50/60/70% slower when they are within your terror radius,

recieve a move speed boost by 5/10/15% after damaging a gen for 4/5/6 seconds,

unless a chase starts.