Killer: The Leper

New Killer          The Leper

In ancient times lepers were cast out from society. A once beautiful woman, now scarred and severely wounded, wandered into the forest surrounding her enclave of fellow outcasts. Having been the leader of her matriarchal tribe, she was grievously affected by her downfall from power and sought revenge. As she wandered she cursed the gods for afflicting the disease of wasting upon her, and damned her fellow man for casting her from society. Slowly the fog meandered though the trees and became thicker and thicker. She was never seen by the outcasts again.

Putrid Pus:

                Applied by the Leper to windows and thrown pallets. Being a leper with an advanced case of the disease, she can smear the oozing pus from her open wounds across window sills, and thrown pallets. It lasts three minutes from when it is applied. The grime on the generators neutralizes the pus so it can’t be applied there.

               Effects: Each time a survivor comes into contact with Putrid Pus, they get an exposed effect over the next three minutes.   This effect stacks, three seconds of exposure once at a random time once every minute for three minutes  from the first exposure to the pus. Five seconds the next time a survivor touches more pus and the timer resets, seven seconds for the next time and the timer resets, up to five times of getting the pus on a survivor (eleven seconds). If the survivor avoids getting additional pus on them for 3 minutes, the effect wears off;  it is re-applicable though after it wears off. The pus is not transferrable to the other survivors by contact with an affected survivor.

Having a victim touch your bodily fluid creates a tenuous connection to yourself. – The Entity

Disembodied Sight:

               The killer can remove one eye at a 20% narrowing of their field of view. The eye can then be placed on an object where it then provides the killer a second stationary view that is only 25% of their normal field of view, at ½ depth of field (a pop-up window).  Example: The Leper can leave her eye on say, the boat overlooking the generator and surrounding area, and see when the survivors are in the area. The Leper can re-acquire the eye and put it elsewhere. Flashlights on the Eye only result in blinding the eye and cause an 15% loss of sight on the other eye. 

I shall allow you expanded sight – The Entity

Gangrene:

               When hit a survivor is hit they are infected with a flesh rotting infection. All healing done to the survivor is slowed down 35%.

Others shall share the pain of your affliction. – The Entity