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better totems placements...yea no you didn't do ######### as always

suffering23
suffering23 Member Posts: 230
edited May 2019 in General Discussions

loosing your totem in the first 30 seconds shouldn't even be a thing, it shouldn't even be, your totem should be visible after 2-3 minutes, it shouldnt be lit during this time, if someone clease totems, it won't work, it will randomly take 1 totem somewhere in the map after 2 minutes and than it will lit itself and be visible to other survivors, the killer won't know which totem it is either, so the traper or hag won't be able to place traps in advance to defend it, loosing a perk in the first 30 seconds is an absolute joke, ik it is the high risk high reward kind of perk, but it is still an absolute joke how BAD the totems are and how stupidly bad they are placed around the map, totems next to a gen, really??? like ######### really? make totems HARD to see, make us LOOK at tall grass instead of showing it to our face, yes when the totem last for more than 4 minutes it is damn right advantaging for the killer, yes that is true, but you still shouldnt be able to lose it when the game start, it's like if i tell that you adrenaline will only work if you finish all the gens in the first 5 minutes, unless you gen rush like crazy, the perk will most likely be useless.


make totems great! or hell give us an aura visibility of the survivor that broke the totem so we can punish the hell out of the one who broke it too early


idc come with anything, make it impossible to lose our ######### totems when the game started 30 seconds ago.

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