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Nurse isn’t what is broken, her add-ons are.
I’m a console nurse main whose been playing since howling grounds. Nurse herself is balanced and has juking opportunity, with certain add-ons however (range or extra blinks/both combined also break her) These make her quite broken and leaves little to no juking opportunity.
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Range addons doesn't change juke potential, it just increases map pressure insane.
Additional blinks is what bothers me. It's like versing the old Legion, he misses multiple times but at the end he still gets you after so many tries.
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It does effect juking potential, Blinking to a longer distance makes it pretty easy to hit survivors.
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@HavelmomDaS1 Range addons do change juking potential, imagine a blink that would take 1 second to charge suddenly takes only .5 seconds to charge. Makes it considerably more difficult to predict where the nurse is going to land. Furthermore, nurse is one of the best in having map pressure only overshadowed by Hillbilly and in some cases Spirit so she does not require more map pressure.
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I agree with you about nurse and her pressure.
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You play nurse on console, it's NOT the same as PC. Never will be.
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@TreemanXD I think even the best console nurse will still be less effective then a PC one. Not saying there can't be great console nurses. Just that platform limitations will restrict you.
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@thrawn3054 frames do slightly limit you but it isn’t anything severe.
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Frames and sensitivity of control both make a noticeable difference in the precision needed for Nurse.
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Just what @ReikoMori say
A pc nurse with 60 frames and she know how to control is a nightmare!
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I play nurse on console too I played her like 4 times before and last night I decided to play her and got a 4k with using only cooldown add ons so NuRsE Is BroKeN
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@ReikoMori I don’t think the control is the problem since most people I’ve talked to say frames is the problem.
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Good 4 U
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The difference from PC and console nurse is controller and sensitivity fps is the main thing to get used to. She isn't that hard to learn on console but can take more time. I've mained nurse before on both platforms btw.
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They are both big issues. Lower frame rate makes the game overall more sluggish which for this kind of game is bad. Playing on controller is a huge drop in precision as you can't set the sensitivity as high as you can with a mouse. Some of the more interesting and useful tactics on Nurse are linked to precision turning of the camera mid blink. Controller sensitivity along with lower frame rates make those skills much more difficult to do.
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I agree that it isn’t too hard to learn her.
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They’re harder to learn but not as bad as people say.
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Console Nurse can be the same as PC if they fix sensibility and frames.
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You can run 144 fps nurse on pc...
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@PolarBear I'd honestly say, her map pressure is also overshadowed by Hag as well as Billy. Hag is literally equal to Billy in map pressure. She's insane. Stronger than Billy too, here's why.
Hag can spread pain when the survivors are across the map quicker than any other killer in the game, not even Nurse can. She is way better than Billy in chase. She can dominate with Thanatophobia, she can control 1/2 of the map without addons 3/4 with her green range addon alone. She is ridiculously mobile with her traps, joint with Billy. Her map pressure is off the chart and she's everywhere. With STBFL, she's unstoppable. She can control 5 gens at once. That's massive considering Doctor is limited to 3 or maybe 4. She's unpredictable. If you're good enough with Hag, you can even take on SWF, as I do, and still win (Yes I'm that good with her). She's unloopable and amazing at mindgames. She can snowball WAYYY better than any other killer, even better than Billy. I don't need to expand on that, it's common knowledge how good she is at snowballing. She can injure 3 survivors and down 1 in the space of 20 seconds, and with STBFL, maybe even 14 seconds. She can pressure survivors into healing and gets a major advantage if they do. She can sometimes bring the game to a crawl, if they are pressured into healing
But I'm drifting off lol. But I agree, Nurse is too OP with range addons.
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Nurse is balanced, like Hillbilly.
You just need to hide more, not like other killer that can you do bullyng easily.
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Nurse is fine.
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Yes, nurse is fine but her add-ons aren’t.
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Idk, i really want to be fair play here, with 1.3k hrs. i just have around 600 on survivor, 600 on nurse, 100 on other killers, and i can say nurse with good addons is op but, this is needed, bc the survivors they are not far behind her. Usually if you're playing against meta stuff. I think even nurse without addons, it's too small to even has a chance to stop survivor's, if nurse addons are getting nerf, survivors must have too.
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As an avid Nurse player. I will always vouch for the removal of the extra blinks add-ons.
You need just one more blink, combined with some extra range and you completely negate the possibility of missing by an enormous margin. I have many ideas in how this could be changed for the best but... it's unlikely the devs will listen to just one Nurse main.
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Base Nurse seems fine to me, so I can tentatively agree to looking at her add-ons.
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+1, this is exactly what the nerf requires in the first place. But for some reason, the developers instead deal with the nerf of everything else, but not what is really necessary.
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We have a few great Nurse's on PS4 with insane prediction and great awareness of the whole map because you need to get more skilled with her as on PC. But Nurse addons can be quite broken for sure if the Nurse is good
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SWF with voicecomms is broken too, so I think we are even.
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Nurse herself is fine but her add-ons definitely needs a look-over. They're very dated.
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I still think even a base nurse with no addons is better than "almost" any other killer using their best addons and still broken. She can be countered, but it is extremely dependent on what map you got and is only really jukable on certain areas of the maps. It is a highly limited counter. Her auto aim lunge is what could be reduced and then I think she'd be fine.
Yes with addons she is just completely broken and they are an issue, I just don't think that's her only issue.
She also comes off as more broken because of poor map design. The maps general favor her a lot bar just a couple. If maps were designed more for stealth she would inadvertently be weakened quite a bit.
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It's hard to say, because she is a game changer in chase compared to any other killer. So people are less used to play against her/change their style, or aren't willing to adapt.
With map design, I have to say it's hard to say. Nurse only has advantage on places, where she can clearly see survivors, but those having limited space. And those aren't so often. On other places you have either LoS breakers or enough space for a mindgame gamble.
I personally think the thing which benefits base nurse most, is that her animations/blink movements seem to be more vulnerable to latency compared to other killers. At least by my experience it feels like that when I face her, that my ability to judge her blinks is less accurate the higher the ping gets. Maybe it's just my imagination, but it really feels like that.
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Seems we generally agree then.
I personally don't see a latency factor on her blinks being a topic at all. I only join games with good pings so this factor never comes into play. Even it was dedicated servers are coming soon so it's kind of irrelevant.
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The most blinks she should be able to have is 3...
Shes incredibly rewarding as she is now which is what players look for when playing a game... "am I going to be rewarded for learning something or doing something that is fairly difficult?" This is what most players look for and with nurse she rewards you a crap ton when you master her.... she needs no changes like you said only with her addons... the devs know this...
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I have a lot of hours on console too with her, generally rank 1, i don't use anymore range add ons... i tought i was good in the past, but then i realized that were just range add ons too op... i had to re learn her without it.. fast charge, bigger range and speed, all in one just by range add ons, survivors can't really juke, if you know how to play her and have good prediction.. just make range add ons purple, and increase only moderatly while increasing fatigue...blink extra add ons should be purple and no more than 3. ez
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Unfortunately the thing that kills her, on ps4, are the fps inconsistency, sometimes are really good after the last patch, sometimes meh... also the slow turning, it's a pain in the ass.. but these are things that can, and should be fixed..
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Two wrongs don’t make a right.
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Just the 3-5 blinks nurse are unbalanced, not the two blinks with great range
You want to destroy the ONLY killer (Hillbilly maybe) that can be good against a good swf.
First nerf swf, and after we'll say.
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Multi blink addons should go. They remove skill in favor of spamming. If BHVR doesn't want to change the requirement for the 3 blink achievement, then an Ultra rare 1 blink addon can stay in.
I don't have issues with her other addons.
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This wouldn’t destroy her if you don’t rely on those add-ons. Like I mentioned before “two wrongs do not make a right.
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Good thing i play nurse with no add-on on pc.. it makes the post game chat more friendly..
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Well that, and the fact that a mouse and keyboard have more mobility than a controller.
Some would argue sensitivity fixes that issue, but it really doesn't compare to a mouse and keyboard. A PC nurse can't convert to a controller and get the same results but a console user CAN convert to PC and improve with the new change.
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Nurse is probably the most balanced killer in the game. And about extra blink addon's they are like second chances right? So why can the survivors have additional chances and the killers do not because it's OP? Ahh...survivors have it too few...right?
Let's see, Adrenaline, Balanced Landing, Borrowed Time, Dead Hard, Decisive Strike, Deliverence, Lithe, Mettle of Man, Sprint Burst, Unbreakable, Insta-heal's.
3 blink nurse=crutch
yea, i see your point. ty
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*sigh* one of those people.
Unbreakable:don’t slug.
BT/DS: don’t tunnel, I’m rarely hit by DS.
Lithe:Dang, I guess everything is a second chance now.
Dead hard: most survivors rely on it for an extra hit so you can normally fake it out.
MoM: I suggested a way to nerf it in another thread.
Insta heals: these need removed.
Sprint burst: this is such a weak perk now...
Balanced landing: Not everything you hate is a second chance.
Deliverance: You have to preform a safe hook rescue and are broken for x seconds, be glad they used it instead of something else.
Adrenaline:Rewards you for doing your objective.
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Jesus, another nerf something about the Nurse thread.
Nurse is already the weakest killer and least used killer on console and people want to nerf her further?
lol the mentality of some people.
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She isn’t the weakest, she just takes awhile to learn.
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Yea i really want to see you dealing with 4 dead hard, 4 adrenaline, 4 MoM on lery's against good surivor's with 2 blink when game duration is below 3 minutes even with ruin. gl mate
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She's broken without add ons
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@TreemanXD You're a nurse main on console?! If you're on Ps4 I'm gonna be so scared when I hear a nurse now. Also her add ons are too op! It made me a god nurse with the distance add ons. If someone like me can pick up nurse and get carried by these add ons then there is something wrong.
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