Should I dodge 4-SWF?
With that said, usually they gen rushing even with Ruin. 90% of the time I'm chasing them but I feel like that is not enough, I don't care if they get away or anything but with this pipping system it's really hard to get a pip with 4-SWF as a killer, mostly safety pip and I feel like I'm wasting my time.
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If you know that is whose in your lobby before the game starts and you don't feel you can or want to deal with the added pressure go for it. If you're in a trial though you need to just play it out.
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Its your leisure time, spend it how you want. If you feel playing against SWF is ruining your fun, dodge them. Simple as that.
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Take the challenge.
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Why deal with unthought game mechanic on high ranks instead simply look for new peps ? I am ok with 2 + 2 swf but 3-4 swf is way too powerful to have fun as a killer. Play nurse to destroy them but nurse is unfun to play at some point because you simply are a god smashing pesky bugs lol.
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What @ReikoMori said. Feel free to dodge if your spidey sense is tingling. But if you’re in a game, try to end it quickly and now you can open exits to initiate the egc. Rage dcing just hurts you and gives them the sick satisfaction of getting to you.
That’s why dodging lobbies is better too - no harm done and the real salty jerks are the ones offended they have to wait longer.
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No funs to be had facing a 4 man swf as killer, easy dodge.
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Never dodge. Take the challenge, fam.
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A lot of SWF are so focused on getting everyone out alive, you can use that to your advantage. I am not saying how, though. ;)
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Don't dodge hone your skills against swf learn how to play mental gymnastics with them and you can mess with their heads more than any other solo groups. Besides taking on a more challenging group may just make you better at the game in general and sometimes it looks like it's swf but they all joined at the same time it does happen more than people think.
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Bait
I LOVE SWF....these people just do NOT give up. Just get one survivor down, and it's like someone rang the dinner bell, they all come running. At that point, you just have to whittle them down. Hook David, Claudette comes to rescue, hook Claudette, Davis comes back, smack Jane, hook David....it's like a non stop feeding killer frenzy!
*Edit But you have to get at least ONE. Do whatever it takes, or it's just like what the OP described....I'm standing in the middle of the map and bam, bam, bam....chase, BAM...chasing, BAM....where did everyone go?
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Just put on your better addons and offerings?
Why should you dodge a challenge? Should survivors be allowed to dodge killers with red addons or moris, or a high rank 3-blink Nurse?
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Dodge like agents in the matrix!
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Killers should see who is swf (and see difference between 2/2 and 4) so they can take strongest addons while using weak or none vs randoms. Dodging should increase wait times.
In general swf should be removed, but it will never be so...
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I like to take advantage of the fact that they probably are in communication-- makes use for good mind games!!
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Just adjust your play style. I wouldn't say dodge.
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It depends. 4 man swf... yes I would dodge. It usually isn't very fun.
If its 2 or 3... do it and abuse their over the top altruism. I do.
It's great.
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Indeed!
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Lol must be low tier swf because all the ones I find run DS, metal, borrowed, and lithe/balanced landing, send one guy to unhook while the others gen rush.
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Not on high ranks mate. Not on high ranks. SWF just genrush, save people during endgame with Borrowed Time, Mettle of Man, DS, teabag you at the exit gates, and message you "GG EZ".
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Run bubba and go insidious hunting. If u get a mettle run them over
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If you run mori they dc the moment the first person dies. A lot of killers red addons aren't very good and like three of them don't even have red addons period. If you're playing Nurse at a rank they tend to dc so...
That is a big issue with killer is that addons are in desperately in need of another pass. Especially for older killers. Also if survivors get the spidey sense that there is potentially a stressful match, yes, they should dodge the lobby.
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They do dodge alot lmao also known as disconnecting for getting downed or even after hearing or seeing the killer.
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Certain Killers do better against SWF especially when they’re altruistic. Hag, Leatherfac, and Nurse are perfect examples. I always look forward to swf when I’m playing Hag. Just spread traps around the map and let the slugfest begin.
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4-man SWF is cancer, always dodge.
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SWF is broken as #########. I'm more than happy to play against 2 2 stacks and even 3 stacks. Usually I'm pretty nice and I'll take a 4 stack begrudgingly but if they're an absolutely disgusting squad that thinks there's any skill in stacking 12 second chance perks with flashlights and instas, you can guarantee I'll avoid them from then on.
There's a couple of squads in the mid-high Australian scene that pop up pretty frequently and won't play outside of a 4 stack with training wheels on everyone, there's just blatantly no fun in a game with them and I don't know anyone who doesn't dodge their lobbies.
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If you are not playing Billy and nurse just dodge if you fall into crotus prenn hands. Nurse will haunt your days in the asylum.
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The answer to this question is always yes, you should ALWAYS dodge any and all SWF groups. Don't reward non punishable exploitation of external 3rd party software that gives unfair communication advantages that aren't intended as a part of the games balance.
Make it so painful for these people to get matches that they just plain give up. We don't need cheaters using vent / discord coms ruining the game.
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There needs to be a harsh system for killers who dodge.
Whenever I'm on console, 99% of the time I'm solo and I spawn at the same time as 3 other people after a 10 minute wait.
Then I get dodged, and wait another 10 minutes.
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@CallMeSpidey I play on PS4 and I can get matches playing in a 4 SWF group without waiting too long, not even talking about solo. Just don't overdo it with items and you are usually fine.
If you get dodged as a solo surv, then it might not be because of you but because of your random teammates. You also don't know your random teammates' ping.
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I get dodged regulary on PS4 but I don't care. NO one should be forced to play against someone he don't want to.
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Also SWF isn't that cancer because of the communication most good swf groups don't even talk that much about the matches they play. I usually play with one friend but someimes other rank ones join us. Killers just have a hard time against a full group of good high rank survs in general
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Dodge it. Killers have no incentive to play against swf, and swf have every advantage in that match.
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There I can just hop that lobbydodgers like you will get punished soon.
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I'm so tired of seeing this old crappy argument. "People don't really communicate" or "people don't really play like that" are just hollow arguments based on flat out lies.
I don't care how casual they are, there's no group of on comms survivors who don't at least share some info. Lit hex totems, killer info, etc.
You don't need to be a group of mlg pros to get a massive leg up on the killer.
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I'm not even a great killer, even though I play a lot. But I had amazing results with Mad Grit + Agitation + Iron Grasp combo. Completely useless against careful survivors, but great against overly altruistic ones, which 4 person SWF teams often are.
And yes, listen to those guys saying "take the challenge". Not everything has to be easy.
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@NoShinyPony I’ve noticed (in my experience) that people dodge Blendette and medkits the most, which sucks ‘cause I don’t use SC.
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4 man SWF isn't a problem in and of itself. Yes, the comms are an issue because just having that extra awareness speeds up gens. But the biggest problem is the ridiculous perk synergy you tend to run into against them. 2 or 3 MoM, 4x Adrenaline, Unbreakable to counter slugging, instaheals, etc. I typically won't dodge them, but you have to be absolutely ruthless if you take the match.
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@TreemanXD Could be; it would be understandable from a killer's point of view.
In most cases, I play "visible" skins and don't bring items. No problems with getting dodged. (I also don't use SC. Bond has to suffice.)
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Naw, I think SWF with 4 people can be challenging but is also fun too, and you learn how to better deal with that sort of group when you play against it more.
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No, accept the battle, SWF is easy to take down
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When I see a 4 man SWF, or all P3, I just bring my anti SWF destroyer build. Always choose a good SWF destroying killer.
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I love and hate it as well, whenever I use the best offering/items to guarantee a 4K SWF, I don't have any pip at all, it went really quick.
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@NoShinyPony I normally don’t use items or dark clothes but if I wanna be immersed I play Tapp with the brown jacket sometimes, no one dodged it in my experience. Right now I’m running DS, Unbreakable, calm spirit and [Random perk here].
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@aGoodOldRub Yes, and we know that's not something we should encourage, unless you want to argue otherwise.
So if you know that survivors dodging versus certain killers/addons/offerings is wrong, why would you think dodging versus (what you think is) a 4-stack be right? In the same vein, why should we fault survivors for dodging certain killers/addons/offerings when you have killers willingly dodging too?
I thought BHVR didn't like MLGA because survivors blacklisted certain killer players. Why should killer players refuse to play with certain survivor players then?
Don't tell me you don't see how hypocritical this is.
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Huge difference between DCing from an active match and dodging a potential match
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Absolutely. But don't forget that one has a punishment (depips, wasted offerings) and the threat of mass bannings, and the other is not punished at all. And again, survivors have done it before using MLGA, so we apparently know how BHVR feels about survivors dodging killers in lobby.
Furthermore, the reason is the same: to dodge certain players.
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Just an idea, when you're in a SWF lobby ready to join a public lobby, the game should limit same perks that will be used/abused against a killer before matchmaking.
For example, "Decisive Strike" is only allowed to use one time for a SWF lobby, which means among 2, 3 or 4 of them, only 1 person can use that. Other perks are 1 time-use only should be Borrow Time, Mettle of Man.
Not the same kind of 2 exhaustion perks per match (For example: 2 Dead-Hard maximum for a SWF lobby, when 2 people have already picked Dead-Hard, the other one can use exhaustion perks like Sprint Burst, Balance Landing, Adrenaline...).
Solo survivors are free to pick whatever they like.
This is quite similar to picking operators in R6.
Devs plz read this.
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It all comes down to your fun.
If you have an SWF killer loadout, and like using it, go for it.
If not? It's probably more trouble than it's worth.
A lot of people saying take the challenge are probably the former, not the latter, or are people tired of being dodged.
SWF is different when you have a hundred purple mori saved up, solid killer addons, and/or the right perks than if you don't have the ideal setup.
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Real G right here folks!
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