WGLF & BBQC Buff
This one is easy, buff both so that the maximum percent gain at tier 3 is 50% for each stack. So basically tier 3 of each perk would grant (50%/100%/150%/200%) boost to BP post-trial. I was thinking at first to only applying this buff to WGLF because of the smaller survivor point gain, but then someone made a good point about how the point gain would be more than a Killer with BBQC; so I figured why not increase both so that it could be fair. Sure killers would still get more points, but who cares, survivors would still be able to get significantly more points than before.
Comments
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i do like the idea of buffing WGLF but not BBQ the reason its that for killers every match for them its 2x BP event while WGLF dosent give anything unless saving someone on the hook if its a safe rescue
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BBQ is kinda good as it is but WGLF needs a buff in the form of you also getting a token if you heal a health state on another survivor.
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I agree with this
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BBQ is fine as it is, WGLF needs more of a benefit than just BP, and don't tell me that'd be overpowered, cause Prove Thyself does the same thing, bonus to repair speed and BP gains.
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I was just thinking of giving WGLF an effect and baking the bloodpoint component of both in the games base kit to encourage fair play and give everyone more points. Plus making them less required to some people.
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WGLF actually used to work exactly like that, having 50% extra BP per stack. For whatever reason it got nerfed to 25% per stack. I feel like this needs to be reverted since survivors don't get too many BP to begin with.
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I know, those were great days back then, was very sad when it got nerfed a week later ;(
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Good idea considering that number of requied bp for maxing out new killers is much higher than it used to be.
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I think it got nerfed because people would just farm for a lot of free bp.
Dont quote me on that tho
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@Milo Survivors running WGLF used to hook dive, save anyone on the hook as soon as they could, tank a hit if possible (two tokens right there) and repeat until they had all four tokens before suiciding on a hook after getting chased a bunch. They still ended up with more points than even the killer for that little effort, thus making all games into a major pain for everyone.
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When it was released it stacked to 200%. It was nerfed because survivors abused it, brainlessy farming each other like vultures.
The reason survivors can't have nice things is other survivors. It jappens a lot.
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Yeah but with the new prerequisite they could bring that back.
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