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Stupid Perk Nerf Ideas

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Comments

  • CubeyBlueDice
    CubeyBlueDice Member Posts: 61

    Whispers: When a survivor is eliminated, you can hear them talk in a whispery tone

  • invira_zero
    invira_zero Member Posts: 229

    Unbreakable

    Survivor cant be downed, due his big nuts

  • Shad03
    Shad03 Member Posts: 3,732

    @invira_zero That's a buff, not a nerf. Unless that is a super nerf to female survivors?

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    @Orti I'd totally use that bamboozle as a psudo-bloodwarden.

    Also holy #########. SC letting you get full speed heals AND let's you farm altruism!?

    Anything can be useful if you are resourceful enough

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    Left behind: You always spawn in as a solo survivor with 5 gens

  • Horus
    Horus Member Posts: 850

    Lightborn: flashlights blinds you 50% faster and walking in well light areas blinds you too

  • HazeHound
    HazeHound Member Posts: 814
    edited May 2019

    @Tsulan you got me there with deja vu xD.

    @ba_tetsuo that mom lmao.

    Deerstalker: Entity puts 7/5/3 random wild animals for you to hunt and brag about trophies. You only see auras of downed survivors if there are no animals within your terror radius.

    Know your priorities, its time to hunt!

    Hangmans trick: Your ingenious modifications to hooks allow you to use them to hang yourself. Gain ability to end trial prematurely after eating 5/4/3 pallets and seeing 4/3/2 survivors teabagging.

    Frick this ######### i'm out.

    Post edited by HazeHound on
  • Justicar
    Justicar Member Posts: 319

    BBQ&Chili: A deep bond with The Entity unlocks potential in one's Aura-reading ability.

    After hooking a Survivor, all other Survivors' Auras are revealed to you for 4 seconds when they are farther than 40 metres from the Hook.

    Each time a Survivor is hooked for the first time, gain a stackable bonus to all Bloodpoint gains up to a maximum of 100%. However, even killers must abide by the five second rule. Any time a survivor is not picked up within five seconds of being downed, a stack is lost.

    The bonus Bloodpoints are only awarded post-Trial.

  • NeaJovovich
    NeaJovovich Member Posts: 234

    Why anyone would bother with a thread like this is beyond me... I can't fathom being so bored.


    A better thread would be how to come up with silly nicknames that rhyme with current perks.

    Like Devour Soap, Sloppy Hooker, and Broccoli N Chicken.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    No One Escapes Death: After the last generator is powered, you have the option to ######### in game and let the entity take you and a survivor automatically.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    Bond: You are able to handcuff yourself to another survivor permanently if you saved them from a hook during the trial. You control both players and can use the other survivor as a meat shield.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    This is not happening: If you are injured the game freezes

  • Dreamnomad
    Dreamnomad Member Posts: 3,944

    Borrowed Time: After being hooked, once per trial you are able to swap your sacrifice progress with another survivor that hasn't been hooked yet.

    "Thanks pal. You're the best."

  • Orti
    Orti Member Posts: 198

    @NuclearBurrito Nerfing perks? Yes! But at least they should be still fun to use xD

  • CubeyBlueDice
    CubeyBlueDice Member Posts: 61
  • Dreamnomad
    Dreamnomad Member Posts: 3,944

    Mettle of Man: Once per trial you may compare your penis size with the killer's. If your penis is larger then you immediately escape the trial. If the killer's penis size is larger then you immediately are sacrificed. Female killers are immune to this perk and all male killers have larger penis sizes than all survivors. Except for Legion. His penis was stealth nerfed during the rework.

  • MrDardon
    MrDardon Member Posts: 4,033

    Haunted Ground: When one of the 2 trapped Hex Totems is destroyed, the ground starts shaking and every Player will fall to the ground and lie there for 5 minutes