We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Leader Rework
I had an idea to help make Dwight's Leader perk more flavorful. Instead of just a %speed boost to some random actions, what if it let you put the markers down that the map add-on has? Each rank of the perk gives you 1 maximum marker on the map (up to 3 total at rank 3) at a time with a cooldown (probably 30-45 seconds) to place a new marker, with going past your perk's maximum replacing the oldest one similar to Hag's traps. What do you guys think?
I had another idea if stacking markers would be too much. What about one marker for the perk, but an increased duration/reduced CD per rank?
1