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Adrenaline should clease you if you're sick by the Plague

Hans
Hans Member Posts: 11

It wakes you up, so why doesn't also counter this ability ?

Comments

  • Maelstrom10
    Maelstrom10 Member Posts: 1,922

    To add onto this thread, if were going off logic a survivor would probably faint due to the increased adrenaline (on top of the illness and their already filled adrenaline bodies from having been chased by a killer.) adrenaline boosts blood flow, and increases metabolic rate. therefore the plague (a virus no doubt) would circle throughout the survivors body faster and send them into septic shock (ie them fainting) so if anything, the survivor would die quicker due to increased adrenaline.

  • Decarcassor
    Decarcassor Member Posts: 651

    You've got it backward. Adrenaline should not wake you up to begin with. There. All fixed.

  • ABannedCat
    ABannedCat Member Posts: 2,529

    Yeah, Adrenaline shouldnt wake up. Giving adrenaline to an asleep person wont wake them up.

  • DingDongs
    DingDongs Member Posts: 684

    "Let's buff already strong perk and nerf weak killer!"

    How about F-bomb NO

  • GenSim12345
    GenSim12345 Member Posts: 182

    #########. No.

    Adrens good where it is at the moment.

  • ATOMIC_ACE_PUGG
    ATOMIC_ACE_PUGG Member Posts: 359

    Adrenaline is already strong enough its 3 perks in one

    1.It fully heals you

    2.Gives you sprint burst

    3.Wakes you up

    It doesnt need anymore buffs matter of fact on shocked more people dont run this perk

  • Grandkurama
    Grandkurama Member Posts: 317

    Is this a bait thread?

  • Shad03
    Shad03 Member Posts: 3,732

    @Grandkurama If it is, the op will be eating well today.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Because adrenaline makes your heart race. That wakes you up.

    If RUNNING makes the plague spread, you dont think an increased heart rate would make it worse as well?

  • tehshadowman33
    tehshadowman33 Member Posts: 939

    If every game you'd play against would be Plague, you'd take Hope over Adrenaline.

    Why?

    Fountains give free heals.

    If nobody uses fountain during the game against Plague, then you'd just finish last gen and go heal up. Hope would give you the speed boost necessary to do just that.

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    Since being sick has no real downside to it making adrenaline remove it isn't warranted.

    It's a huge no from me.

  • AsheruSwiftwind
    AsheruSwiftwind Member Posts: 156

    Once again another survivor main who wants another second chance. You are broken, Broken says you can not heal. End of story/debate/thread.

  • Boss
    Boss Member Posts: 13,616
    edited May 2019

    Adrenaline's good enough.

    Besides, with that reasoning, you should also want Slippery Meat in Adrenaline, to counter the Trapper.

    Post edited by Boss on
  • pemberley
    pemberley Member Posts: 1,510

    Plague needs buffs. I wish she was in a state where this could be a reasonable suggestion.

    Alas she sucks.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    She is already weak, same tier as Legion. Maybe slightly better, it depends.

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    While I think people have been a bit too hostile about this, I agree it shouldn't cure you.

  • Hoodied
    Hoodied Member Posts: 13,020

    2C

  • BillyIII
    BillyIII Member Posts: 365

    Counterpoint: adrenaline shouldn't wake you up.

  • Jacoby2041
    Jacoby2041 Member Posts: 843

    Adrenaline should instantly sacrifice you to the entity as soon as you load in the match

  • Dreamnomad
    Dreamnomad Member Posts: 3,931

    This makes no sense at all. Adrenaline doesn't cure diseases. The perk is plenty strong as is anyway.

  • drunky26
    drunky26 Member Posts: 686

    It's already pretty powerful.


    It should only heal 1 health state and give you a sprint burst.

    Not wake up.

  • GenSim12345
    GenSim12345 Member Posts: 182

    adren shouldn't affect a killers power. it already gives you free health state even after been hooked, and it wakes you up. Your suggestion would make it the goto OP perk for survivors.