End Game Hostage - Killers take the game hostage for 2 mins

Troman
Troman Member Posts: 264
edited May 2019 in Feedback and Suggestions

Killers just close the hatch then body-block the exit gate switch and don't let you open the gate. They follow you without hitting you and wait until the timer runs out.

It happens frequently, because it's much easier for a killer to find the hatch, usually it is found by the killer even before the hatch is open, because the killer has more mobility. Most of the times as a survivor you don't have time to finish opening the exit gate before the killer comes to you.

This hostage situation is super annoying and must be looked at.

Comments

  • Atrushan88
    Atrushan88 Member Posts: 2,092

    @Zarathos it's actually 3 minutes if you're downed, and generally they have downed me, left me on the ground and followed me until the entity takes me, leaving me unable to do anything. Also if the killer WILL NOT play the game right, they ARE holding the game hostage. If a survivor is going around cleansing totems etc, you can still hit them. If they're far enough from the exit gates you may even be able to kill them. As a Survivor you are literally helpless when you're crawling on the ground. Also if it's not right for Survivors to hang around at the end of the game, then it'd be hypocritical to say that it's alright for Killers to because Survivors did in the past.

  • Boosted_Dwight
    Boosted_Dwight Member Posts: 3,059

    Dude it's two mins, four at max. You're not gonna die.

  • Mister_xD
    Mister_xD Member Posts: 7,669
    edited May 2019

    taking the game hostage = stopping the game from progressing for a long amount of time, not giving it a chance to end. therefore, the only solution to such situations is to DC, which makes the whole thing an bannable offense.

    the Endgame Collapse is a gamemechanic specifically designed to fight this scenario with a timer of 2 to 3 minutes, that will forcefully end the game when it ticked down.

    with other words: as long as the Endgame Collapse is active, there is no way for anyone to take the game hostage.

    and even before it activates, players can force the round to an end by opening a gate (both killer and survivor) or closing the hatch (killer). doing so will activate the Endgame Collapse.

    on top of that, the only other possible scenario (for a killer), the killer bodyblocking all 4 survivors in the basement, has been removed by increasing the basemsnt stairs to an extend where the killer can no longer keep the survivors inside with his hitbox.


    your example is not a game held hostage, but instead the Endgame Collapse ending the round.

  • Atrushan88
    Atrushan88 Member Posts: 2,092

    Killers have found a new way to hold the game hostage, they stand on the hatch waiting for you to come to it, thus forcing you to finish a generator. I had this situation yesterday where a Trapper was standing on the hatch waiting until he saw me so he could close it in front of my face. I didn't give him the satisfaction, 99%ed 2 gens that were close together and was gonna go straight for the gate. As soon as I finished the first gen and was running to the second, he started the EGC and ran straight for the gate(both were close together).

  • mcNuggets
    mcNuggets Member Posts: 767

    So after camping at the exit games was band aid fixed, survivors now complain about not being killed for 2 minutes?

    Come on.

    The killer wastes his own + yours time.

    Just tab out and wait the time.


    (There should be a giveup function when being last survivor in my opinion)

  • LastShoe
    LastShoe Member Posts: 1,183

    Don't worry, now most of the killers just want to see this new animation... it will be much rarer soon.

  • EnviouSLAY
    EnviouSLAY Member Posts: 300

    Very rarely have I seen a survivor hold a game hostage like everyone is talking about..most of the time (in my experience) the killer can just sit and hold the game hostage. Especially doctors who have cross map shocks. Yes survivors can troll and do that to, but there was really no punishment for the killers who did the exact same behavior.

  • Zarathos
    Zarathos Member Posts: 1,911

    You need to understand the importance of using the correct terms as freely using a term devalues and undermines the problem. If a killer follows you around or just downs you and waits out egf its not permanent it passes after 3-4 mins. Hilding the game hostage means you can't end the game die to a player make it impossible for the other side.

    I can't claim survivours are holding the game hostage if there tea bagging at the gate since i know that in 2 or 3 mins time they will leave or die.

    I can attempt to force them out but if they want to hide or go get more points doing chases or cleasing totems i can't change the game because im having a bad time. As it will negatively impact survivour play and hurt there ability to rank up.

    The emblem system is designed in a way that as killer or survivours you need to earn points so choosing to end the game as killer is unfair for survivour. That's why you cant as killer open the gates at the start.

    Holding the game hostage i have had been through and no waiting 3 - 4 mins wasnt my problem. When i was hiding from a clown he spotted me and blocked me into a corner and refused to let me leave and made me wait 15 mins just chucking bottles and i wasnt even going to bleed out either. Eventually i had to quit the game since he wouldnt move. That is taking the game hostage comparing that to a kiler following you and making you wait 4 mins for egf to kill you is nothing in comparison.

    I cant stand people who undermine rule breaking by comparing there slightly longer game to a 30 15 min+ game of being trapped in a corner with no way to interact and being forced to leave sacrificing earned bp up until that point because some killer wanted to be a jerk.

  • ReikoMori
    ReikoMori Member Posts: 3,333

    You just explained how he didn't hold the game hostage. You were able to not only finish the last gen, but 99% two gens. The only thing that happened was you were in a situation where the way to win needed required more skill/better suited perks for the situation at hand.

    You certainly weren't held hostage as the killer did nothing that stopped the game from progressing to an end in a reasonable amount of time. He's not obligated to give you hatch and you could've prepared better as a solo survivor for a potential endgame 1v1.

  • Volfawott
    Volfawott Member Posts: 3,893
    edited May 2019

    @Atrushan88

    Somebody playing the game in a way that you don't like it's not holding the game hostage.

    Let me explain to you what holding the game hostage is if you put somebody in a situation where the game cannot continue unless they disconnect or unless you yourself allow them to continue it.

    If a killer chooses to wait out the time limit that is not holding the game hostage as the timer will kill you off allowing you to continue to the next game.

    And this is coming from a person who once had a survivor literally remain in the game for almost 2 hours hiding with both exit gates open because they were annoyed I apparently tunneled.

    If 4 minutes on the ground is too much for you then I legitimately don't know what to say to you

    Post edited by Volfawott on
  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited May 2019

    @Aari_Piggy66 Just because one survivor done that to you, doesn't mean that you, or any other killer, should have the right to do anything similar to anyone else, and yes, 4 minutes is a long time to remain unable to play the game at all. At least a killer CAN look for whoever is hiding. The EGC was a solution to issues like this, but now killers are looking for ways to target Survivors with similar attitudes that get around the EGC. While 4 minutes is not 2 hours, it's still a long time to be basically AFK from a game you're playing, especially combined with the queue times for survivors to get in new games. I am playing less games than I am waiting generally, so 4 minutes is a lot of time. As a killer, I can generally get a queue within 15 seconds, so 4 minutes wouldn't be a huge amount of time, but if I was unable to do anything during that time, I'd still have a problem with it. The survivor is unable to do anything in this time frame, the killer is just toying with them, so it is holding the game hostage.

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796

    @Troman

    You understand that by definition in your own title, that isn't holding the game hostage, right?

  • Troman
    Troman Member Posts: 264
    edited May 2019

    I just had this too. Billy closed the Hatch, downed me and i had to wait 3 minutes while he was having fun riding on his chainsaw. And I have a feeling it will happen more and more often as soon as more killer realize how easy it is for them to exploit EGC.

    Any hostage situation ends sooner or later. The killer is taking the game hostage during EGC, because as a survivor in such a situation you can't do ANYTHING to end it, the last survivor and hence the game are being held hostage for that time, because both FULLY depends on the killer.

    It's funny how killers defend this situations by attacking the definition and ignoring the actual content of this thread and this exploit. And just a month ago killers were crying about similar situations in the game. Bunch of hypocrites.

  • Orion
    Orion Member Posts: 21,675

    Wrong. You clearly haven't been held hostage in the basement, where the trial could not end unless the survivors trapped in the basement disconnected.

    Sweetie, you're arguing that it's holding the game hostage, which is the point of contention. If it's not holding the game hostage, the problem vanishes.

    PS: Two minutes is the time it takes for a survivor to die on a hook. By your logic, hooking survivors is holding the game hostage.

  • SunderMun
    SunderMun Member Posts: 2,789

    No one is ######### saying that it wasn't wrong for survivors to do that.


    I see your horrific use of the term 'double standards' and raise you the fact of your own damn double standards.

  • Orion
    Orion Member Posts: 21,675
    edited May 2019

    When survivors were doing it indefinitely (which, by the way, is what it actually means to take the game hostage), there was nowhere near this much backlash, and the usual responses to people complaining ranged from "Just go AFK" to "Just disconnect" and "Bring Whispers". So maybe people weren't explicitly stating that it wasn't wrong for survivors to do that, but implicitly, not only were they OK with it, but they thought it was the killers' fault for not predicting the future.

  • Volfawott
    Volfawott Member Posts: 3,893
    edited May 2019

    @Atrushan88

    Again no it is not taking the game hostage whether you like it or not.

    Honestly this is one of the things then massively annoying me about certain survivors who throughout these words and accuse killers of doing things that they clearly not doing.

    It's like people who run around like headless chickens after being pulled off the hook and then unsurprisingly end up running into the killer only to start yelling tunneler.

    Is taking a game hostage has been explained by the developers multiple times what you consider to be holding the game hostage is irrelevant if it's not what the Devs have states.

    So I'm going to explain this in baby steps for you.

    If you are being held for a time limit that is not holding the game hostage.

    So a killer slagging you until you bleed out is not holding the game hostage.

    If Amanda body blocks you was you have an active bad trap on until it blows up and kills you. it's not holding the game hostage

    If you are slugged or chased around until the EGC kills you. it is not holding the game hostage

    If there is any way that The Killers able to body block someone to avoid them from getting the hook save and rescue you. it is not holding the game hostage


    Is the killer trapping you in an area and not leaving just waiting for you to disconnect. Congratulations that's holding the game hostage.

    Has a survivor gone into a spot where you physically can't hit them no matter what so The Killer is forced to disconnect. Congratulations that's holding the game hostage.

    Did another survivor trap you in a place until you're forced to disconnect. Congratulations that is also holding the game hostage.

    Do you understand what I'm laying out, can you see the pattern

    Or are you still going to ignorantly throw the holding the game hostage phrase out because you think it makes your argument more compelling.

    Post edited by Volfawott on
  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    hehehe.. these posts are hilarious to read... this is something they think was going to phase out but it will only get worse now with some streamers picking up the mantle and making bits around the EGC.


    As people in this post argue about "what taking people hostage in the game" means they miss what the EGC allows for and what it did.

    The EGC was to help stop with survivors holding the game hostage which was a legit issue. However another part of that "hostage" scenario was the trolling and "griefing" aspect.

    So what ended up happening is now everyone sort of gets some time to troll the otherside. Survivors can still huddle around the exit gate... tbagging and then run out, but only for a short time.

    Now killers have the ability to troll survivors by making them part of the Challenge and getting the Entity to eat them at the end.

    It is the trolling that the EGC allows for now. The hostage situations are pretty much getting nonexistent. However, trolling is still allowed. You can almost put the trolling into the "griefing" territory but the timer removes it from being too excessive.


    The Devs can fix it. There already has been ideas put out to help with massaging the killer to complete the match out normally rather than taking their time and enjoying the Entity.


    I personally... Love doing this with Killer now... This is one of my main goals now in the match. I seen a 4 man challenge being completed... and now I want to get one aswell.

    Remember everyone...



    They made the EGC really fun for both sides I think... This is the result.

  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited May 2019

    @Aari_Piggy66 In your own words then a survivor going around hiding when the game ended was ALSO not holding the game hostage. The gameplay is still going on, the killer can still find and kill them. This is the EXACT same thing as a killer slugging someone when the EGC started and following them around while they are literally helpless, except not, because a killer can actually still do something about it. Not participating in NORMAL GAMEPLAY is part of the report options. Slugging someone and making it where they are unable to do anything is not normal gameplay. Even if it's not holding the gameplay hostage by their standards, it doesn't make it any better. It's just a killer trying to get revenge on survivors who wouldn't leave, even if the survivor they're doing it to isn't like that. Two wrongs don't make a right, and defending this kind of frustating experience means you're just like them. You'd get the same bloodpoints from putting someone on a hook, so do it and stop dragging out the game purposefully.


    This has nothing to do with "tunneling", camping, or whatever, it's about not being an #########. If you sit there and stay right around someone while they're hooked, it's kind of an ######### move, but if you force them to sit on the ground for 4 minutes when they already can't escape, you're just being a dick because you can. I play both killer and Survivor, and I would never do this to someone, it's a waste of time for both of us and the poor person who was unfortunate enough to be stuck in the EGC and got downed doesn't deserve to be treated like that. They already got the ######### end of the stick, there's no point in adding insult to injury and wasting their time and mine just to "send a message".

    Post edited by Atrushan88 on
  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,324
    edited May 2019

    You know what we need? A sacrifice-to-the-Entity option for the killer. If the killer downs a survivor during the EGC and they don't have the option to Mori, then they could instead have the option to immediately sacrifice the downed surivor to the Entity. It wouldn't fix the issue of killers who are griefing, but if a killer just wants to see the awesome animation then the survivor doesn't have to wait three minutes or whatever bleeding out for it.

    Also, a survivor hiding on the map after the game ended definitely counted as holding the game hostage. They could be anywhere on the map and the killer had no way of finding them because the survivor wasn't working on any objectives and they were moving around the map so they weren't getting afk crows. I think the devs gave some sort of time limit for reporting that, like the survivor had to do it for at least so many minutes before it counted as holding the game hostage; if the devs did give a time it was something like ten minutes, a lot longer than the EGC lasts.

  • Volfawott
    Volfawott Member Posts: 3,893

    @Atrushan88

    Not once did I call what the survivor did taking the game hostage.

    There's a reason why I brought that point up was because you were complaining about a very insignificant amount of time when there was situations that were perfectly allowed by the way and which you defend by saying go look for them where the survivors stall for a lot longer.

    You do know 4 minutes is basically nothing as I've stated before you go make yourself a sandwich, go use the bathroom, watch some YouTube or listen to your favourite song. Basically do something other than just standing there and waiting.

    Not only did I have a problem with you complaining about the insignificant time I also had a problem with the fact that you constantly throw out the word taking the game hostage like it's candy.

    The reason why I also bring up tunneling and camping is because they are also things that get thrown around way too often hell it gets to the point where these things have pretty much become they played the way I don't like so I'm going to just find a nice big juicy controversial label to stick on it.

    As you've said already it's a dick move that is it.

  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited May 2019

    @Aari_Piggy66 I'm not defending it at all, I was just using the point that it wasn't taking the game hostage if that isn't, but I see them both as taking the game hostage, as it's not playing the game normally, which is a reportable offense. I'm not sure if they'd count this measure of dickery as reportable, but under the report options that phrase is there, and this is definitely not playing the game normally. As for the situation, there are also times where the killer just stands on the hatch waiting for the survivor to show up so he can close it in their face. Had this against me earlier, so killers are adapting their strategies to do things like this and make the game last longer.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,046

    Survivor holds game hostage for ??? time: "So? I can't be reported because killer will DC and won't be able to press the report button, and who's going to look for the ticketing system?"


    Killer extends match for 2-3 minutes: "WHAAA ######### STOP KILLERS GUARDING HATCH TO TRY SECURE THE KILL BECAUSE I CAN'T BE BOTHERED TO DO GENS TO ESCAPE AND DON'T CARE ABOUT THE KILLER ENJOYING THE GAME!"


    - From a killer main who's strategy is to insidious near hatch, or hook people near the gate and open it to make it harder for the save.

  • Laakeri
    Laakeri Member Posts: 835

    How can it be hostage situation when game literally ends in 2 minutes?

  • DingDongs
    DingDongs Member Posts: 684

    This

    Also if they can't wait for 2 minutes i'd say give them a suicide button or something