Crows and Slot Machines
I have three wishes I would like to see incorporated into the game.
1) Have the crows fly in a direction towards the hatch or where the hatch will spawn. This would help both the killer and the survivors. It is a minor change but would greatly increase the enjoyment of hatch searching.
2) When the offerings are displayed prior to the game loading could they offer rewards like a slot machine? So if there are three of the same offering given there could be some fun reward, like bonus bloodpoints or thicker fog? Different combinations could offer different results, the developers could come up with some really fun variables. Anything really, just something to spice up gameplay.
3) Final wish, could an overhead map of the board be displayed after the game which shows the location of all totems, generators, crates, hooks, deaths, etc. This map would be shown at the end when you are reviewing points, and what perks the killer//survivors had. There are some games where I feel I have searched every conceivable spot for a hex totem and never found it. I would love to know where that darn totem was I wasted so much time looking for. I would also love to see the paths and distance traveled by each player, sometimes I feel like I run around doing all the work and the other survivors just hang out in lockers waiting for the exit gate to be powered.
Comments
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1) Dumb, survivors already have it on easy mode. Hatch shouldn't exist in the first place and having crows lead them towards it would be too much.
2) Sounds fun but could be abused by survivors, they can all type in lobby chat that everyone brings same offering. I wouldn't mind this if the rewards don't affect gameplay, like thicker fog.
3) OhTofu has some videos on totem spawns and similar, check him out.
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1) Wow, have you played a survivor without swf against a good killer? It's not an easy mode, hatch is not a free escape... unless 0 gens are done and hatch pops in front of a survivor's locker. But i still agree that its a dumb idea.
2) Ok, i lost all respect for you... how the heck thicker mist wouldn't affect gameplay?
3) It's not even connected to what he asked about... he wants to see where this totem was in this particular scenario, no where totems can spawn.
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