devs just read and take notes

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lol
lol Member Posts: 14

all killers need to be powerful aka nurse/huntress level. billy can be this by keeping the chainsaw hitbox after hes stopped his sprint like before, so you can turn and hit people after the dash. trapper needs an extra trap or 2 by default so he can instantly spawn and place 2 or 3 and start makin his way to the gens. too lazy to talk about the rest but yh at high ranks killer is just guaranteed stress which isn't fun for anyone and discourages killer gameplay from anyone. killers need to be more feared. no im not a killer main i barely play the game anymore but im surv main w 1.3k hours

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  • xxaggieboyxx
    xxaggieboyxx Member Posts: 498
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    i have always thought that the trapper should AT LEAST spawn with an extra trap if not always be able to carry another because it is so painful having to go across the map to get 1 trap and yeah if you want this game to be a horror game for survivors just get good with the nurse and be a nurse main.

    TBH nurse is kinda gay tho its too easy and not fun just destroying survivors

  • SadonicShadow
    SadonicShadow Member Posts: 1,146
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    Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.

  • Someissues
    Someissues Member Posts: 1,604
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    I am in line with you OP. As a survivor on Rank 1 you only get Nurse, nurse, nurse, huntress, and Billy. Honestly, it's boring and there is no variety. Glad to see there aren't that many biased survivor mains here

    Other killers are just too weak to compete in Rank 1 matches, yes you can still do well with them but compared to the top 3 the statistics will show that they are doing better

  • Master
    Master Member Posts: 10,200
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    @SadonicShadow said:
    Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.

    Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing

  • SadonicShadow
    SadonicShadow Member Posts: 1,146
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    @Master said:

    @SadonicShadow said:
    Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.

    Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing

    All we can really do is hope the devs consider it. Map balance is like the root of all evil in this game.

  • Master
    Master Member Posts: 10,200
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    @SadonicShadow said:

    @Master said:

    @SadonicShadow said:
    Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.

    Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing

    All we can really do is hope the devs consider it. Map balance is like the root of all evil in this game.

    Just look how long they take to change a single perk like DS that is completely broken.
    Changing all maps would take insane effort and I can tell you that it wont happen sadly

  • SadonicShadow
    SadonicShadow Member Posts: 1,146
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    @Master said:

    @SadonicShadow said:

    @Master said:

    @SadonicShadow said:
    Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.

    Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing

    All we can really do is hope the devs consider it. Map balance is like the root of all evil in this game.

    Just look how long they take to change a single perk like DS that is completely broken.
    Changing all maps would take insane effort and I can tell you that it wont happen sadly

    By the time the DS nerf hits it likely will have been 2 years that cancerous perk has existed and only now is it getting addressed after so long. Damn perk should have been gutted at most a month after release but the devs only recently have begun to get some sense of what needs to be done. Sadly this isn't enough and i agree that we likely won't see any overhaul to map balance or core game play just minor tweaks at most.

  • cTrix
    cTrix Member Posts: 122
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    If you're playing this game at high rank you're doing it wrong. This game is balanced so badly and the devs are so trash, you will never get a competitive game. The only thing this game is good for is casual level 15 games where you run around and meme and don't give a ######### if you die or whatever.

    Sorry to break it to y'all but you should save yourself the salt and just move on to a better game.

  • Someissues
    Someissues Member Posts: 1,604
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    @cTrix said:
    If you're playing this game at high rank you're doing it wrong. This game is balanced so badly and the devs are so trash, you will never get a competitive game. The only thing this game is good for is casual level 15 games where you run around and meme and don't give a [BAD WORD] if you die or whatever.

    Sorry to break it to y'all but you should save yourself the salt and just move on to a better game.

    There's a thing called De-rank I'm sure some of us would stick to Rank 20s forever, no need to suffer

  • Master
    Master Member Posts: 10,200
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    @Someissues said:

    @cTrix said:
    If you're playing this game at high rank you're doing it wrong. This game is balanced so badly and the devs are so trash, you will never get a competitive game. The only thing this game is good for is casual level 15 games where you run around and meme and don't give a [BAD WORD] if you die or whatever.

    Sorry to break it to y'all but you should save yourself the salt and just move on to a better game.

    There's a thing called De-rank I'm sure some of us would stick to Rank 20s forever, no need to suffer

    I am doing that, but even at rank 20 you will verse SWF with red ranks because devs implemented a nice matchmaking. Ofc there are beginners too, but then you will sweep them even with meme builds^^