Plague Improvements
Currently Plague is very rewarding to play and also versatile.
However, there are a few minor grievances that keep her from reaching her full potential while still being balanced and fun.
Please consider Lengthening the infection time on objects a bit. Also, please slightly increase the speed of charging The Vile Purge, ever so slightly by just a second or two.
Comments
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As survivor It might decrease the distance the vomiting.
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What Plague needs are more negatives to being fully sick, so that survivors are pushed to cleanse. I mean, the current meta against Plague is like the old Legion meta, don't heal and rush generators.
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Can you elaborate? If you mean decreasing the distance of the vomit, then I don't agree. That wouldn't be a good change.
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Very True, a decrease in survivor action speed would be great. It would be similar to Freddy's Power. Whoever is infected has a percentage decrease to repair, altruism, and cleansing.
As for the survivors way of dealing with Plague, I'm not sure there's much they can do. It seems well balanced for counterplay from the survivors.
Maybe they should allow 1 fountain to be corrupted at the start of the match.
These seem very solid to me.
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Yes, decreasing the distance of the vomit.
Vile Purge: 10m
Corrupt Purge: 8m
it is a very disproportionate distance!
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