Exit gates spawning too close to each other
So for the last few games I've done about 3 gens while nobody on my team does anything besides hide in a locker so naturally they've all died and the killers finds the hatch first. Literally every single time the doors have spawned on the same wall next to each other within eyesight for the killer so they don't even have to check the gates. They just stand in the middle looking back and forth leaving no opportunity for me to open the gates. Even if by some miracle I get a little bit of progress on the gates and lose the killer they just go back to the same spot to stop me from working on the door again. Feel like there should be a minimum distance between exit gates spawning to give the last survivor a chance at escaping. Either that or just straight up have the EGC kill me when the hatch is closed so I at least don't get a false sense of hope
Comments
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"Either that or just straight up have the EGC kill me when the hatch is closed so I at least don't get a false sense of hope"
Entity actually likes to feed of a false sense of hope... but i agree about that, the gates are spawning too close.
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