Autodidact Rework

T0xicTyler
T0xicTyler Member Posts: 504
edited May 2019 in Feedback and Suggestions

Autodidact is a powerful perk in theory but when you actually run it you find that you struggle to stack it with default chances to trigger a Skill Check. Others have wondered why Autodidact doesn't affect self-healing which got me wondering about a potential rework for the perk.

Autodidact could use a rework but it would need to function in a very particular way to avoid being broken or remaining useless. Here's what I'm thinking:

You start the trial with a -25% progression penalty for all healing Skill Checks.

For every successful Skill Check completed while healing another Survivor, you receive a Token for a maximum of 3/4/5 Tokens.

Each Token grants you a +15% bonus progression for all successful Skill Checks while healing.

You have a 5/10/15% greater chance of triggering Skill Checks while healing.

Great Skill Checks cannot be performed while using Autodidact.

Autodidact is not active when healing another Survivor with a Med-Kit.

This would be another altruism perk that would promote healing other Survivors which would in turn empower your Self-Care should you choose to pair the perks. One of the key changes I suggest is the greater chance of triggering Skill Checks because at the moment Autodidact is a heavily RNG-dependent perk.

Some considerations that could also be made:

  • Once you have reached maximum stacks you lose the increased chance to trigger Skill Checks. This would balance the perk out to make it less of an insta-heal.
  • Autodidact is disabled if the Survivor is also running We'll Make It. The perks may be too powerful if ran together. Then again,
  • Smaller healing Skill Checks, perhaps the size of the old Decisive Strike. This would make the perk have a higher skill cap and reward players who run it successfully.

Let me know what you guys think! I figure I've covered all my bases but I'd like to see what everything thinks from a more objective point of view.

TL;DR Increased skill check chances with incentive to heal other Survivors to empower your own healing.

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