Left Behind rework, consistent with the EGC

Entità
Entità Member Posts: 1,583
edited July 2019 in Feedback and Suggestions

Left Behind is useless: the last survivor generally has a few seconds before the killer finds and closes the hatch, blocking all the generators. It must therefore be reworked, so as to have a new effect, consistent with the EGC. What is the biggest danger for the survivor? The fact that the killer patrols from a distance the gates, checking the progression of the opening by the three red lights of the switch... If they have Whispers, even without the red lights you are dead.


LEFT BEHIND.

You'll get the job done... No matter the cost.

If you are the last Survivor remaining in the Trial:

you get immunity to Whispers;

you turn off the light bulbs of the switch of 1 Exit Gate / the light bulbs of the switch of 2 Exit Gates / the light bulbs and the siren of the switch of 2 Exit Gates.

Post edited by Entità on

Comments

  • slipttees
    slipttees Member Posts: 846

    gain a 30/40/50 % bonus to Open Exit Gates.

  • Entità
    Entità Member Posts: 1,583

    @slipttees That would be a good Wake Up buff.

  • T0xicTyler
    T0xicTyler Member Posts: 504

    Yeah... This is a necessary change. EGC is a great update but killed Left Behind even harder.

  • slipttees
    slipttees Member Posts: 846
  • Entità
    Entità Member Posts: 1,583

    Other ideas?

  • Milo
    Milo Member Posts: 7,383

    @slipttees how is Wake Up good exactly?

  • RepliCant
    RepliCant Member Posts: 1,436

    @Entità


    The devs and Community Managers have made it quite clear they don't care about how the Left Behind buff and the core of its perk is utterly useless. Instead of reworking the perk last patch, they simply buffed the values without any consideration of how the EGC worked.

  • Entità
    Entità Member Posts: 1,583

    @Brady I believe in @not_Queen @Patricia @Peanits @Shelby and the other Devs: I see they work with passion, they pay attention to our feedback, they desire to make DbD last and be appreciated by an increasing playerbase for a very long time. I do my best to report issues and write fair and nice posts. Be constructive, give your good contribution...

  • CashelP14
    CashelP14 Member Posts: 5,564

    This would be a very good idea, would really help as the last survivor. I think it should remove the aura of the door handles for the killer as well ashide the lights on the door.

  • RepliCant
    RepliCant Member Posts: 1,436

    Their capabilities and passion, along with their work and initiatives are not in question.


    But the fact that they carelessly buffed Left Behind knowing it'd be utterly pointless in any End game scenario with the introduction with EGC just shows they could show no care towards little things like that.


    What I'm saying is, don't hope for a rework anytime soon.

  • Entità
    Entità Member Posts: 1,583

    @Brady I wrote my suggestion just to give some help, my contribution: that's the role of every user, and of the whole community. They will read it and evaluate what to do. :)

  • blue4zion
    blue4zion Member Posts: 2,773

    I cannot believe how they only buffed the perk, it needs a rework.

    In what situation is it a good idea to do a gen as the last survivor now? The hatch spawns no matter what AND the gens get blocked once the killer finds the hatch. At most you can do a chunk of a gen while the killer is looking for the hatch but that has zero benefit other than points. You finish it, and the killer knows your location.

  • slipttees
    slipttees Member Posts: 846
    edited June 2019

    Balanced. You gain 2.25 seconds to open the exit gates even though you are not alone.

  • slipttees
    slipttees Member Posts: 846

    It has been some time that the EGC has been implemented and the devs did not say anything about the Left Behind.

  • slipttees
    slipttees Member Posts: 846
    edited July 2019

    My ideal Left Behind


    "You'll get the job done... No matter the cost.

    If you are the last Survivor remaining in the Trial, and Gates are powered

     that needs to be open, gain a 30/35/40 % bonus to Open Exit Gates."

    Post edited by slipttees on
  • LastShoe
    LastShoe Member Posts: 1,183

    Maybe i will put something from myself:

    "You'll get the job done... No matter the cost"

    Per each dead survivor you gain a token (up to max 3 tokens), each token increase healing, sabotage and gen repair speed by x%


    In this case it would be a perk that works like the sole survivor, but with different effect... would it be top tier perk? No. Would be useful... Kinda, swf wouldn't bother but solo survivors could find it as some counter balance for the potatoes.

  • billoverbeck
    billoverbeck Member Posts: 23

    @Entità the problem of left behind is that represent the sacrifice of bill to save his friends,so a rework idea could be...

    Left behind:you are altruistic and you are ready to sacrifice yourself to make your friends escape.

    every time you perform a safe hook you get one token,if you reached 3 tokens when all the generators are active pressing the interacting button will instantly open the gate,but you cannot escape until 60/55/50 seconds,you will have the exposed status for 25/20/15 seconds

  • Entità
    Entità Member Posts: 1,583

    @not_Queen @Patricia @Peanits I added a passive immunity to Whispers, because the red bulbs are irrelevant if the killer has that perk. It's still a very situational perk, which helps you only in the EGC, if you are skilled enough to survive to all your team.

  • blue4zion
    blue4zion Member Posts: 2,773

    What if left behind had something to do with reopening the hatch?

  • prettyf
    prettyf Member Posts: 442

    oh yeah thats the realistic and balanced answer

    who knows they gonna be last one? but with this perk they want to live til last one

  • slipttees
    slipttees Member Posts: 846
    edited July 2019

    Solo guy need open gates more fast or can disable switches light of gates for gain little more chance to escape.

    Maybe reopen hatch like gates.

  • NMCKE
    NMCKE Member Posts: 8,243
  • slipttees
    slipttees Member Posts: 846
    edited July 2019

    New PTB and still useless 🎃

  • slipttees
    slipttees Member Posts: 846

    Developers do not want to hurt the killers and do not decrease the chance killers in 1vs1, because for them it's very fair.

  • invira_zero
    invira_zero Member Posts: 229

    im gonna put it here