Left Behind rework, consistent with the EGC
Left Behind is useless: the last survivor generally has a few seconds before the killer finds and closes the hatch, blocking all the generators. It must therefore be reworked, so as to have a new effect, consistent with the EGC. What is the biggest danger for the survivor? The fact that the killer patrols from a distance the gates, checking the progression of the opening by the three red lights of the switch... If they have Whispers, even without the red lights you are dead.
LEFT BEHIND.
You'll get the job done... No matter the cost.
If you are the last Survivor remaining in the Trial:
you get immunity to Whispers;
you turn off the light bulbs of the switch of 1 Exit Gate / the light bulbs of the switch of 2 Exit Gates / the light bulbs and the siren of the switch of 2 Exit Gates.
Comments
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gain a 30/40/50 % bonus to Open Exit Gates.
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@slipttees That would be a good Wake Up buff.
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Yeah... This is a necessary change. EGC is a great update but killed Left Behind even harder.
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Wake Up is good now, Left Behind need more.
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Other ideas?
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@slipttees how is Wake Up good exactly?
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The devs and Community Managers have made it quite clear they don't care about how the Left Behind buff and the core of its perk is utterly useless. Instead of reworking the perk last patch, they simply buffed the values without any consideration of how the EGC worked.
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@Brady I believe in @not_Queen @Patricia @Peanits @Shelby and the other Devs: I see they work with passion, they pay attention to our feedback, they desire to make DbD last and be appreciated by an increasing playerbase for a very long time. I do my best to report issues and write fair and nice posts. Be constructive, give your good contribution...
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This would be a very good idea, would really help as the last survivor. I think it should remove the aura of the door handles for the killer as well ashide the lights on the door.
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Their capabilities and passion, along with their work and initiatives are not in question.
But the fact that they carelessly buffed Left Behind knowing it'd be utterly pointless in any End game scenario with the introduction with EGC just shows they could show no care towards little things like that.
What I'm saying is, don't hope for a rework anytime soon.
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I cannot believe how they only buffed the perk, it needs a rework.
In what situation is it a good idea to do a gen as the last survivor now? The hatch spawns no matter what AND the gens get blocked once the killer finds the hatch. At most you can do a chunk of a gen while the killer is looking for the hatch but that has zero benefit other than points. You finish it, and the killer knows your location.
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Balanced. You gain 2.25 seconds to open the exit gates even though you are not alone.
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It has been some time that the EGC has been implemented and the devs did not say anything about the Left Behind.
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My ideal Left Behind
"You'll get the job done... No matter the cost.
If you are the last Survivor remaining in the Trial, and Gates are powered
that needs to be open, gain a 30/35/40 % bonus to Open Exit Gates."
Post edited by slipttees on0 -
Maybe i will put something from myself:
"You'll get the job done... No matter the cost"
Per each dead survivor you gain a token (up to max 3 tokens), each token increase healing, sabotage and gen repair speed by x%
In this case it would be a perk that works like the sole survivor, but with different effect... would it be top tier perk? No. Would be useful... Kinda, swf wouldn't bother but solo survivors could find it as some counter balance for the potatoes.
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@Entità the problem of left behind is that represent the sacrifice of bill to save his friends,so a rework idea could be...
Left behind:you are altruistic and you are ready to sacrifice yourself to make your friends escape.
every time you perform a safe hook you get one token,if you reached 3 tokens when all the generators are active pressing the interacting button will instantly open the gate,but you cannot escape until 60/55/50 seconds,you will have the exposed status for 25/20/15 seconds
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@not_Queen @Patricia @Peanits I added a passive immunity to Whispers, because the red bulbs are irrelevant if the killer has that perk. It's still a very situational perk, which helps you only in the EGC, if you are skilled enough to survive to all your team.
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What if left behind had something to do with reopening the hatch?
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oh yeah thats the realistic and balanced answer
who knows they gonna be last one? but with this perk they want to live til last one
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Solo guy need open gates more fast or can disable switches light of gates for gain little more chance to escape.
Maybe reopen hatch like gates.
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I like this idea, it's like Technician for the Exit Gates. :)
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New PTB and still useless 🎃
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Developers do not want to hurt the killers and do not decrease the chance killers in 1vs1, because for them it's very fair.
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im gonna put it here
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