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Why are the devs making SWF easier to make?

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Member Posts: 1,425

And theres still no talk, mention or even hint of recompense for the killers who have to deal with them? I just want them to give something back to killers in exchanges for having to deal with often toxic and cheating with out of game voice coms that completely unbalance an already unbalanced game. And I know its not everyone who plays SWF are toxic #########, but the bad apples spoil the bunch, and I am tired of getting trolled without any reward for it besides feeling like BHVR dosen't give a ######### about killers as usual.

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Comments

  • Member Posts: 6,041

    See above.

  • Member Posts: 1,425

    So why is there no talk of killer compensation for having to deal with the survivors getting an unfair advantage?

  • Member Posts: 5

    Yeah It's called personal experience.

  • Member Posts: 3,416

    We just need a note above their heads, team 1, team 2 etc. So we know we are against two teams of two for example. Sometimes I take an ebony mori thinking I am against a team of 4 and I'm not.

    I'm only thinking of the survivors here!

  • Member Posts: 1,425

    I didn't say I wanted anyone punished, I'm just annoyed that something thats already a problem is getting a buff (Mind you a minor one), while killers are still getting no recompense for having to play against it. Killers can't play with friends except in KYF, so why do survivors continue to get more and more and killers get nothing, not even a mention?

  • Member Posts: 471

    They only care about fun moments for survivors. Killers dont matter.

  • Member Posts: 428

    Honestly I would at least prefer it to specifically let you know when you're playing against a 4 man, and when it does let you know that if you stay in you'll get a BP boost. Give me some reason to stay in other than I enjoy suffering, also make it so survivors don't automatically separate when they do get lobby dodged. Just an idea, but one I'd be down with

  • Member Posts: 816

    As someone who plays killer too, I absolutely disagree with this generalization

  • Member Posts: 1,425

    Yeah, its weird people dodge them when they know or even think they are going against players using an unfair advantage the game was never designed for.

  • Member Posts: 686

    You don't have friends do you?

  • Member Posts: 2,161

    If it was cheating, they wouldn't have voice channels on their official discord. Please stop.

  • Member Posts: 3,307

    I'm actually happy they added this feature.Been waiting on it.

  • Member Posts: 1,146

    You need to stop using the word Buff because that is not what this is. A buff implies to make something more powerful which is not what this does. This is a simple QOL change within the User Interface to keep people from having to constantly reinvite their friends to a lobby. Its a UI improvement. Nothing more. Complaining about this in comparison to the wider SWF balance question is like comparing apples to oranges. Its irrelevant.

  • Member Posts: 197

    This person has never played Solo Survivor it seems like.

  • Member Posts: 8,243

    @brokedownpalace

    +1

    In high ranks where queues are already long, dodging can drastically increase the queues because you have to re-invite all your friends again. Having dedicated servers do it for you saves a lot of wasted time.

  • Member Posts: 4,506

    This is a post from someone who has never played a game against swf and learned from it to better themselves.

    It's a QoL change, and the fact that you want killer compensation for something that should be in the game already, says a lot.

    It doesnt make swf better. And complaining about swf and not playing against them doent make you better.


    The compensation for PLAYING against swf is better experience, and personal growth that you can carry into non swf games and wreck.

    But everyone has this "woe is me" attitude when they face a challenge.

  • Member Posts: 2,051
    edited June 2019

    People will just use that to lobby dodge, let's be real.

    I can picture it now: whiny children coming onto the forum with screenshots of their lobbies with SWF in it, crying about advantages without stepping foot into a match with them.

  • Member Posts: 15,093

    I play all the time solo.

    Feels immersed.

    Back to topic: it's a quality of life change for survivors.

    Killers don't really need a compensation for that.

  • Member Posts: 571

    Solo is a joke, as in its too easy to escape, even in the high ranks, know pallets and windows and your good, SWF just puts up the extra wall defense against losing

  • Member Posts: 13,617

    It's just a QoL addition.

    I don't think there was ever an order in which things should be added/changed/removed.

  • Member Posts: 197

    Typical Forum Killer Main spotted.

    Sorry, but many, many, many people damn well know that Solo Survivor is a nightmare.

  • Member Posts: 811
    edited June 2019

    They could at least make visible for the Killer screen the people who are SWF.

    "Ah but then the killer would dodge every lobby with SWF and I wouldn't be able to play with my little friends"

    Yes, because they know they will not have fun on the match since 98%SWF is toxic, SWF can have something that most killers that they face will not have, the fun.

    My tip for dealing with SWF: See the survivors profiles, check if their friends are on the lobby, If so, them go tryhard, mori, noed, good killer, enduring, spirit fury, ruin and have fun. You will need to put pressure on them otherwise they will genrush you and will t-bag at the exit gates, also don't spend too much time on one survivor, because the best looper will always try to attract your attention to allow his little friends do the gens.

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