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License killer concept: The Hive
Ridley Scotts Alien just had its aniversery and so me and my bro came up with what it would look like in Dbd.
The Xenomorph.
Spd: 100
Lunge: tail
Swipe: claws
Power: Nesting Ground :
The Hive will cough up a node of residue and mark a target area. If a survivor walks on it their aura is revealed for 3 seconds. If a gen is in the marked zone, its repair speed is reduced by 10%. The hive also gains a movement speed bonus of 15% on it. You can have 3 on the map at once.
Perks:
1-unclouded by remorse - after a survivor escapes the chase the other survivors locations are sound revealed for 2 seconds if they are in a 20/40/60 foot range.
2- Perfect Orginisam - If a survivor is using a warning perk (spine tingle, premonition ect) they dont activate when you are within a 10/20/30 feet.
3- Hunting Instincts - after downing and hooking a survivor gain a burst of movement speed and field of vision for 3/5/7 seconds. Cool down of 40 seconds
Mori- Facehugger or the iconic head bite.
Map - nostromo/ lV 421 and hive
Survivor: Ellen Ripley
Perks:
1- Baracade- you can upgrade ballets to withstand punishment. Pallets take an additional 1 hit to break after taking aome time to reenforce it with skill checks. Can do this a max of 3 times a match.
2 - You ######### - if a killer is carrying a survivor and hits you, the survivor atomatically drops the held survivor. You can only do this once per round.
3 - Lifepod- you gain a burst of movment speed when the doors open based off the amount of survivors still alive. 0-5% 1-4% 2-3% 3-2% 4-1%
Then just a bunch of add ons and such that i will get back to due to us tweeking some. Leeme know what ya think or any spelling errors.
Art by Jeffrey Read
Comments
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When it comes to the power you need to say how big the area is. It sounds pretty cool though and will be really interested in how'd it work. Also 15% is way too much. 5% or slightly more is more balanced.
Unclouded by remorse: I think the idea is cool, especially for Myers.
Perfect organism: I think the perk is weak at high ranks. Might be good at low ranks.
Hunting Instincts: I like the idea but you need to say the movement speed. I'd say 10%.
Baracade: OP. Imagine a 4 man swf all running this perk. It should only work on one pallet, and should take 20 seconds to baracade.
You #########: Broken OP. Again a 4 man swf can abuse this so easily.
Lifepod is a good idea but hope increases your speed by 7% so I'd personally just run it.
Really like the ability and just tweek the perks slightly and I think I'd be a great chapter.
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100% ms alone is a reason to dismiss this. The idea is okay, but those numbers.
Also having to spend time puking just to chase m1 afterwards is rather weak.
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