And the worst maps for Killers are...
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Ironworks of Misery and Suffocation Pit. Do you agree, fellow killers? Yes, there are some large maps, some tedious farms...but these 2 maps are just the worst imo. Sooo many jungle gyms on top of pallets, on top of walls with windows in the middle of the walls, on top of infinites. I have never realized it before but swf teams are gods when playing these MacMillan hell maps. Even when playing Hillbilly I just don't have enough time to start up the chainsaw properly in time because of all the obstacles and turn arounds. I feel like there is a lot of topics about other maps - like Farms and some larger maps but no one really talks about those MacMillan hell pits :)
Comments
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Most killers hate Rotten Fields. But the ones that go up against strong loopers know that Suffocation Pit is the worst.
I heard there's an Infinite on Ironworks but I don't know how to use it or what it is (I'm not a good looper)
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Haddonfield
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The worst map as killer for me is the swamp... I feel like there are lots a places survivors can hide at the moment they hear the heartbeat. Almost always when I check a generator nobody is there and I lose a lot of time searching for survivors
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I dont have major problems with Ironworks of Misery. The foundry and its window can be really bad, but I havent been particularly affected by it. Suffocation Pit, same deal. I have more problems with Wretched Shop myself.
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Preschool. I looped a Billy with bamboozle for 2+ minutes and used 1 single pallet (there where still tons of ultra save pallets left, but I challenge myself to use as less as possible). And I wasn't even using balanced landing cuz u love dead hard to much (I think I didn't even used dead hard). I can show you that match later, the killer was steaming. It's really insane.
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haddonfield is the absolute worst map based solely on design. even without balanced landing, a lot of houses are very hard to chase, and with balanced landing every house is an infinite
most of the recent maps are pretty horrible to play on: mt ormond, temple and the yamaoka estate are all huge and either full of tiles or rocks/debris, making tracking and chasing difficult on top of spreading gen pressure
as for the original maps, wretched shop's windows are awful to deal with, the ironworks window is disgusting, and the middle of suffocation pit can be abused for a long time without even using the pallets due to connected jungle gym windows and L wall T walls
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Lerys memorial institute and coldwind farm realm
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I actually do decent at Suffocation Pit.
Haddonfield is tough, but I hate Ormund. Super easy to loop against me. Auras barely work. Big map. I'm not a DC'er but if I was it would be so I avoid Ormund.
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I actually love both those maps you mentioned in the op. But as for what I dislike well...
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I main Myers and I loathe the Coldwind maps. Corn blindness and difficulty tiering up because of it.
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Doc Main here - the map I despise the most is Rotten Fields. Just remove that damn map from the game already. I'd rather play Pale Rose all night than one game of Rotten Fields.
That being said, Pale Rose sucks on all my killer's except Wraith and Huntress.
The trick to Suffication Pit is the same as Asarov's - you need to defend one side harder than the other. If you can do that and set yourself up with a nice nest of 3 or 4 generators on one side (the side with the killer shack is preferable as it's smaller and has less problematic loops), you'll be in a strong position.
Ironworks is actually pretty well balanced now in my experience. Sure the god window in the center is a bit of a pain in the ass, but that map is nowhere near as bad as it used to be at release. That map actually had a true infinite, unlike the psudo-infinates you newer players complain about.
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Corn. The end.
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As Nurse. Haddonfield because of the infinite dead zones.
As Spirit, no map.
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