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Why change Decisive Strike?
I really wish that they would fix decisive strike, putting it back the way it was. It's so much harder for me to use like this and it's one of the only perks I've come to love, especially since it's a perk from my main. I don't know if anyone else feels the same and if you feel differently, could you explain why? Also, why did they change it in the first place? I don't really get it since it seemed to work good. The killers weren't stunned long enough to really hurt the game and most weren't able to hit the skill check
Best Answer
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I am assuming you are newer to the game or just don't play both sides in general. Ds is way more balanced now preventing tunneling and camping for those that hate those two things aswell as helping out killers because of how damn broken the perk was. At high ranks the perk allowed 4 people to get a free escape so 4 hooks are instantly gone because of DS. The skill check is easy to hit with practice on the game and this perk was basically always in slot for swf at high rank making the perk super annoying and OP it is wayyyy better now.
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Answers
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Perk was broken, unbalanced and unfair to killers.
Why should you get a free escape after the killer has already downed you? It's just a crutch perk aka get out of jail free card.
It hurt the killers a lot, but I don't expect you to understand this cause you obviously only play survivor.
Stop relying on crutch perks and git gud.
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I guess that makes sense. Yeah, I don't really play as killer haha. Thank you for explaining your side of things nicely
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Lmao nice Ad hominem and red herring, that isnt relevant at all, she asked for an explantion and yet you came here, attacked her, brought up stuff to that isn't apart of the thread and then straw man'd the thread, yikes.
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No, I'm fairly certain that he did give a reason as to why it was changed. He didn't attack her, I believe he used an example. I am really not sure what you are getting at.
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It was unbalanced so they changed it. I do love the new DS though.
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New DS is much better; it's more fun and fair/balanced for both sides.
It wasn't fair for a killer to find someone, chase and down them, and them get a free escape, and it also wasn't fun being juggled to a hook, nor was it to do so as the killer. Now, 9 times out of 10, if DS is used, it's because the killer tunneled a survivor off the hook. And juggling isn't possible. It's a win-win, imo.
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The new version of DS is imho way better, since it feels fair and not toxic like it used to be. The only thing they should change is, that it should be activated, once you get downed again during the 60 sec (so you cant get slugged)
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it would also give my memory a second chance to activate after I forget who I hooked last and just think the person is baiting me away from their friend because they're better
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