Unhooking should be an "all-in" interaction

Options
Orion
Orion Member Posts: 21,675

To be clear, I'm not referring to what's commonly known as "hook gymnastics". I mean that if a Survivor goes to unhook another, and they start the unhook interaction, they should not be able to stop it. The interaction is already short enough, and this will stop Survivors from trolling one another during this interaction.

Comments

  • Chi
    Chi Member Posts: 780
    Options

    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

  • Chi
    Chi Member Posts: 780
    Options

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

  • Chi
    Chi Member Posts: 780
    Options

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

    I'm sorry, but I don't think that's relevant enough to be a factor. Even so, that can create a stand-off situation, which is something the devs are trying to fix in regards to the hatch.

  • Chi
    Chi Member Posts: 780
    Options

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

    I'm sorry, but I don't think that's relevant enough to be a factor. Even so, that can create a stand-off situation, which is something the devs are trying to fix in regards to the hatch.

    It is never a standoff. The killer will either hit the survivor or grab them off the hook.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

    I'm sorry, but I don't think that's relevant enough to be a factor. Even so, that can create a stand-off situation, which is something the devs are trying to fix in regards to the hatch.

    It is never a standoff. The killer will either hit the survivor or grab them off the hook.

    The same applies to the hatch, and the devs are trying to change that.

  • Jack11803
    Jack11803 Member Posts: 3,930
    Options

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

    I'm sorry, but I don't think that's relevant enough to be a factor. Even so, that can create a stand-off situation, which is something the devs are trying to fix in regards to the hatch.

    It happens during every face camp match for me. So a ton.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Jack11803 said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:

    @Orion said:

    @Chi said:
    I really don't see this as an issue, and it will make it harder for a survivor to sacrifice themselves for a teammate, because they won't be able to stop the killer from grabbing them off the hook.

    If the Killer is there, they can't stop it anyway. This won't stop Survivors from taking a hit for their teammate, if that's really their purpose.

    Yeah they can, if a survivor goes for the unhook and then stops. The killer hits them and is locked in the swiping blood animation, that is when the survivor can go for the unhook and sacrifice themselves for a teammate.

    How common is this, really? I've never seen it when I was on the hook, and I've never done it as a Killer either.

    I can't say how common it is. I do it a lot though.

    I'm sorry, but I don't think that's relevant enough to be a factor. Even so, that can create a stand-off situation, which is something the devs are trying to fix in regards to the hatch.

    It happens during every face camp match for me. So a ton.

    And the devs are trying to remove stand-offs.

  • Jack11803
    Jack11803 Member Posts: 3,930
    Options

    No.... removing it would make a standoff. Right now it’s fine as it’s bait. They could commit or stop, resulting in a BT unhook. That’s not a stand-off. What you suggest, would make failure almost constant, and require bait before the unhook action. Your idea would literally make everything you says wrong with it worse

  • Orion
    Orion Member Posts: 21,675
    Options

    @Jack11803 said:
    No.... removing it would make a standoff. Right now it’s fine as it’s bait. They could commit or stop, resulting in a BT unhook. That’s not a stand-off. What you suggest, would make failure almost constant, and require bait before the unhook action. Your idea would literally make everything you says wrong with it worse

    No bait would be required. Survivors would just wait until the Killer left. If the Killer didn't leave, Survivors would have to go somewhere else.

  • Jack11803
    Jack11803 Member Posts: 3,930
    Options

    @Orion said:

    @Jack11803 said:
    No.... removing it would make a standoff. Right now it’s fine as it’s bait. They could commit or stop, resulting in a BT unhook. That’s not a stand-off. What you suggest, would make failure almost constant, and require bait before the unhook action. Your idea would literally make everything you says wrong with it worse

    No bait would be required. Survivors would just wait until the Killer left. If the Killer didn't leave, Survivors would have to go somewhere else.

    It’s fine how it is.

  • Orion
    Orion Member Posts: 21,675
    Options

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:
    No.... removing it would make a standoff. Right now it’s fine as it’s bait. They could commit or stop, resulting in a BT unhook. That’s not a stand-off. What you suggest, would make failure almost constant, and require bait before the unhook action. Your idea would literally make everything you says wrong with it worse

    No bait would be required. Survivors would just wait until the Killer left. If the Killer didn't leave, Survivors would have to go somewhere else.

    It’s fine how it is.

    That's your opinion, and it's OK. It's just a suggestion.

  • Runiver
    Runiver Member Posts: 2,095
    Options

    Used to be an issue with the old BT mostly. Now it's probably allright.