People camping a hatch is still a thing, on red ranks

Judith
Judith Member Posts: 819
edited June 2019 in General Discussions

Yep. He did nothing while we did a gen and got hooked. And he got rewarded for it. Seems fair. One dc'ed also at the start. What sportmanship right?

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Comments

  • Riddick
    Riddick Member Posts: 121
    edited June 2019

    To be fair, I've seen some streamers actually promoting this. Seems pretty try hard to me. Closing the hatch already lowers a survivor's survival chance by a lot and game at least will go faster. No need for standoffs.

    Edit: thought I read killer camping on hatch. That is just sad what you said xD

  • Eguzky
    Eguzky Member Posts: 173

    Honestly, I'd be all for the Hatch either not opening if a Survivor is too close (to force Hatch Campers to hide further away & have to cover dangerous ground to get to it)

    And/Or the Hatch giving the Killer a notification when it opens, so they know where it is, same as the Doors.

  • Judith
    Judith Member Posts: 819

    I even unooked him.

  • Milo
    Milo Member Posts: 7,383

    And that was suppose to change because....?

  • Judith
    Judith Member Posts: 819

    And he teabagged on top of everything. But that was expected.

  • Judith
    Judith Member Posts: 819
    edited June 2019

    Yeah he is doing good at being antimate. We both black pipped so no try again.

  • Orion
    Orion Member Posts: 21,675
  • drunky26
    drunky26 Member Posts: 686

    If he actually did nothing and escaped through the hatch, then he got punished and lost 1 pip.

  • Judith
    Judith Member Posts: 819
    edited June 2019

    Ok. Now I see what kind of people you are also in the game if you like this behaviour. This community is horrible I am taking a break.

  • sickOfLAG
    sickOfLAG Member Posts: 47

    he did nothing(just wrong in a team game) wow, must have gotten lucky and found the hatch.

    Don't worry karma comes around pretty soon.

  • Star99er
    Star99er Member Posts: 1,452

    Is it scummy? Yes. However if your team is getting recked and no gens are getting done it’s better if 1 player escapes vs no one.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    I don't know about this one, it brings me great joy/it's poetic justice if the killer finds said teammate who does nothing (or in more likely cases for the ones I encounter actually sacrificed the rest of the team) and destroys them before they can escape, we all die as a team and they deserve it more than anyone if they do nothing (I've seen this happen repeatedly at 1 gen left). I'd be with this quote if they had at least attempted to help not just give up.

    Especially in OPs case where the rest of the team tried to actually do the objective and died while one teammate didn't contribute at all (even if it is a 3 man match). We've all had those matches, everyone is acting all cool in this thread until it's happened to them repeatedly.

    I honestly don't get why everyone is hating on OP for just saying how scummy of a move it is, especially by what would be considered the top ranks (seems like most expect that OP wanted to be saved/survive and missed the point). They survived so they did something right...seriously...survival isn't everything in a match and a teammate who sells out the entire team or does nothing but hide when it's down to the last 2 people are the worst, you'd think killers would be more against this... I mean it's not fun when they BOTH want to camp the hatch and you have to play find the immersed survivors.

    That one person off the gens trying to find the hatch could have been the difference between 3 survivors working together to actually get gens done and potentially escaping/getting points at the very least vs. absolute destruction and depips for all involved.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Saying something is scummy isn't going to change it in the game as long as it is a legit strategy, which it is.

    Besides, OP decided to assume we are all ######### players and ######### community simply because we aren't phased by legit strategies.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    @weirdkid5 That's true, but it was the point of discussion on this thread, and felt like everyone was supporting the "did nothing and gave up" teammate, not actually acknowledging how bad the tactic is from a team POV, if we like it or not survivors are a team and those who fail to support the team at all shouldn't be the ones expecting the escape, plus it's basically them saying the team's dead and looking for the easy way out instead of actually trying and getting points doing so.

    Thanks for the follow up though. I don't think this thread was started to change this strategy, more just frustration I guess. We all get there at some point, probably doesn't help when everyone is so blunt and sarcastic about it being a "strategy".

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Again, if you say this is a team game, I will once again point you to the Steam Store Page and that it is literally a selling point that you are allowed to be as selfish as you want.

  • HazeHound
    HazeHound Member Posts: 814
    edited June 2019

    You guys miss the point completely. Survivor's job is to survive. If you choose to sacrifice others to save yourself that's... actually reasonable. Stop feeling so entitled and just accept that sometimes you are not winning.

    Scummy? Most people i meet everyday are hidden scumbags down to the core.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Exactly. The definition of Altruism is to SACRIFICE yourself for others.

    In other words, you actually shouldn't expect ANYONE to help you at all, even if you helped them previously.

  • Judith
    Judith Member Posts: 819

    Survivors should work together to get best results. But of course killer mains don't like that and try to support garbage behaviour which only helps killer.

  • Judith
    Judith Member Posts: 819
    edited June 2019

    Kiskashi don't even bother these people are selfish and worst teammates you can get in the game. They can only camp the hatch, nothing else.

  • GrootDude
    GrootDude Member Posts: 14,110

    If my teammate is on death hook I’ll go to the hatch, if they aren’t I’ll save ‘em. As a killer main who plays both sides (not equally) I hate hatch camping.

  • Judith
    Judith Member Posts: 819
    edited June 2019

    But what was I thinking this forum only agrees with you if you have killer issues. Anything survivor related you get downvoted to hell lol.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    Honestly this thread is a bit of a lost cause, people are just getting fired up and snarky. People who say this behaviour is okay, should have no future right to complain when they're left to rot on the hook or get nothing but these teammates who do nothing but still escape. It's not about winning, I don't care if I personally die but watching the person who sacrificed the team or did nothing but dance around the hatch escape IS annoying and it IS satisfying in those instances when the killer catches up with them before they get their precious sell out escape.

    It is a team game, if it wasn't we'd all have a separate gen quota or something, so many people are tempted to jump on the bandwagon of EGC and tell survivors who complain that "your team failed their objective" hence team here, but when it comes to this situation everyone is suddenly going nah you don't have to work as a team (even though altruism, bp and all other mechanics of survivor suggest otherwise) survivors are definitely more successful when they work as a team than everyone being selfish hatch campers. Not working together is an option but I'm not going to support the idea that it's the right thing to do.

  • fluffybunny
    fluffybunny Member Posts: 2,161
    edited June 2019

    You ultimately get rewarded more for what you do than someone playing safe and not doing much. They may have gotten out, but they won't get much points if they truly weren't doing anything, even with an escape. If you want, you can bring along Bond to locate and keep track of what people are doing. I've played with people who complained about the "random" not doing anything, while I in fact knew they were because I could see them. I've also came crouching up to people hiding on the edges and waved/followed them around.

    If you wanna be vindictive, you can run at the person camping hatch so that the killer may find them or at least be in the area and you can also stay wiggling on the hook. If the killer chooses not to camp you, they may find the person and catch them.

    Edit: Also please note that the changes were to stop hatch stand-offs (between killers and survivors) and people prolonging the game at the killer's expense. Not a survivor camping the hatch.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    Agreed, and it pays off a lot more than camping the hatch while others are struggling to survive. As killer I sometimes take extra pleasure in ignoring the person actually doing gens and trying to survive and finding the hatch camper first in those last 2 survivor situations.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Probably because Killers actually have issues, and the issue you posted is actually a NON issue.

    You're just salty and now you're taking that out as "the community is garbage lol"

    Nah, it sucks to have people disagree with you, I know fam, but you ain't gotta get mad about it.

    I'm usually posting about Killer issues but I get downvoted in to oblivion sometimes. Oh well. People have opinions. This isn't an echo chamber.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    The right thing to do is to play however you want regardless of what other people's opinion is.

    I'm here for my own fun. Not yours.

    I'll just post this again since you clearly didn't see it.

    "Key Features

    Survive Together… Or Not - Survivors can either cooperate with the others or be selfish. Your chance of survival will vary depending on whether you work together as a team or if you go at it alone. Will you be able to outwit the Killer and escape their Killing Ground?"

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    There's no reasoning with you is there... play how you want I don't care, doesn't make it the optimal way to play the game.

    "Your chance of survival will vary depending on whether you work together as a team or if you go at it alone" It literally hints that working together can change the outcome of the game too, and in most cases it does, saving teammates buys more time to do gens and allows more people on gens. But if hatch camping and escaping with bare bones points is for you then have at it.

    I can use vague game quotes from when the game was first marketed to support a point too...

  • fluffybunny
    fluffybunny Member Posts: 2,161

    Honestly I think it'd be considered poor game design or poor wording at the very least. I know people have used the "survivor together or not" as a reasoning to why selfish play is actually okay and shouldn't in some way be punished (in game with points, of course). They've already adjusted points for killers to make camping less worthwhile when it comes to emblem points and they adjusted farming, too. I don't think people realize how harmful shrugging off people (essentially) getting rewarded for sandbagging their team is.

    And to those who don't believe this to be a team game, I'll have to respectfully disagree. You're with a group of people and all have the same end-goal and the same enemy. I believe that makes you a team of sorts. Not to mention SWF is already stronger thanks to the coordination, but most also see their allies as friends/teammates and won't just ditch the team or sandbag the team for no reason. This creates a situation that makes much needed adjustments a questionable thing. Either you get SWF being overpowered and Solo being fair or SWF being fair and Solo being a nightmare to play. I'm by no means saying a play style should be reportable, but that it should be less rewarding to do this.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    However you define the optimal way to play is irrelevant, I don't have to play optimally if I don't want to nor is there anything that forces me to play optimally. So if you don't care how I play, it doesn't matter.

    And not necessarily, you take it as helping your team is always gonna be better. I take it as, it depends on the situation. Is trying to be a helpful teammate going to help you in a situation where Hag has placed 5 traps around the hook and is camping? No, absolutely not, it's most likely going to make you wind up on the hook yourself. In this case, playing selfish is actually optimal play.

    Optimal play is completely dependent on the situation at hand in this game.

    Also, funny of you to assume I do this. I don't, but I also don't fault other players for doing it. They can do what they want. You complaining about it isn't going to change anything, so you may as well save your fingers.

    True, but so is projectile spamming and 50/50 corner setups in fighting games, doesn't change the fact it's here to stay and as a player of the game, you're going to have to deal with it.

    If you don't get hooked, which is your own fault, then it shouldn't be an issue. Also, it's completely legit to lead the Killer to someone hatch camping. Sabotaging your teammates is fair game, as long as you aren't actually "working" with the Killer.

    This is what I would do. If I knew he was hatch camping, I would aggro the Killer into chasing me and trying to kill me. In my efforts to get away, I would find opportunity to throw my teammate under the bus to save my own skin. It's the same concept as throwing a pallet on your teammate to block them, or pointing at a locker to throw a coward under the bus.

    This isn't a team game. Only your own survival matters, and you should achieve that through any means possible. That's what it means to be a Survivor.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    You're skewing what this thread was initially for, we're talking about a very specific situation where a teammate chooses to not help others/do the objective at all in favour of camping the hatch just to escape... of course there's situations where you can't help others but that's not what we're discussing.

    You tell me to stop complaining but you're the only one getting so offended when people suggest working as a team is a better option and that ultimately survivors are a team, like it or not.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited June 2019

    Too bad. The killer can easily punish hatch camping, and if they didn't, that's not your problem.

    If you have a problem with solo players being useless, you should just play in SWF. There is no way you can control how much of a team player a solo is in any situation in this game.

    Also, if you don't want risk dying on the hook as a solo player, then don't get caught in the first place.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited June 2019

    And I'm not skewing anything.

    They are throwing you under the bus to get the hatch and escape. It's optimal, especially if there is no tangible hope that either of you will escape if he tries to save you.

    Again, altruism doesn't mean teamwork. It means to SACRIFICE yourself for someone else. He doesn't wish to do this because he is trying to Survive, his main objective.

    You being mad that someone didn't put themselves at risk just to save you is vastly more toxic than a guy who was just trying to win. Stop letting your emotions rise during a video game, especially when what he did is a completely legitimate and viable strategy. If he still loses a pip, that's his punishment the game deems he should get.

    This thread is just salt. That's all it is.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    Yeah let's keep rewarding failure:

    • Doing nothing and camping the hatch
    • Dropping pallets on other survivors' heads
    • Bond/Empathy/Aftercare sandbagging
    • Unhooking people in the killer's face, without BT
    • Window/pallet blocking
    • Item snatching after Franklin's
    • Missing skillchecks while healing others

    Why not? They should even start giving out trophies/achievements for all these, like F13's "Chad is a Dick"

    .

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    @weirdkid5"You being mad that someone didn't put themselves at risk just to save you is vastly more toxic than a guy who was just trying to win" Again...addressed this before, you've missed the entire point. I'm sure it doesn't matter if OP and myself die, but trying to do the objective and having the one guy who didn't bother escape is...you know what, just re-read this thread, carefully, without the snark and see what the point we're trying to make is...this thread is just salt, you included apparently.

    Hoping for a mod to just come and close this thread tbh...

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited June 2019

    Half of these are bannable offenses and virtually none of them are rewarded.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited June 2019

    They were joking, making an example about the point of this post...in a way

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Sandbagging isn't bannable if you arent working WITH the Killer. If you're just throwing your team under the bus, it is legit.

    Yeah, it's annoying. But my point is they cannot and SHOULD not change this at all. This issue has been brought up for over 3 years and it will never change.

    Yeah, a mod should close this. Because this discussion is pointless.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    The only - kind of - bannable one would be the aura sandbagging. But it's very difficult to prove, since you don't have access to the sandbagger's POV, and they could just argue it was a mistake and not intentional.

    Everything else happens all the time, and yes, it's rewarded. Either with points (unhooks), chase escapes (killer goes for the other guy), points AND escapes (hatch camping), shiny new stuff (item snatching).

  • Kiskashi
    Kiskashi Member Posts: 1,043

    Finally something we can agree on, this thread should just be done.

  • larrieuxa
    larrieuxa Member Posts: 1

    Of course they are... that's almost the only way to win the game if you're the final survivor now. I don't understand the outrage, you should have known the moment they announced that the killer would soon be able to close the hatch, that many people were going to start camping the hatch if they found it.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    It's always sad to see when a group of survivors doesn't get all the gens done simply because one survivor decides to not work and camp the hatch instead. I've seen this as a survivor and as a killer countless times.

    If it enrages you too much, you should play SWF. That also eliminates the problem with random teammates dc'ing and ruining the game.

    I also suggest to always bring Bond if you don't play full SWF.

  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited June 2019

    If you and one other person are the only two left in the game, it's practically suicide to go for an unhook as the killer usually is nearby waiting. If he isn't, then you can try for it, but if I save someone from their first hook and it's just me and them, and there are 2+ gens left, I'm not going to go save them again if I found the hatch. Their third hook is not more important than my first or second hook into immediate death in addition. If I were on the receiving end, I'd feel the same way. I'd let myself die so they could hopefully find the hatch. Even with my friend we both do this with each other. If it means one of us survives, it's worth it.