We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

New Killer - The Blade

Nandrew
Nandrew Member Posts: 5

Killer Weapon: A Long sharp Switchblade

Killer Power: Sharp Darkness

Sharp Darkness;

The KIller folds in his switchblade, concealing the weapon and activating the power (this takes 3 seconds, can be lowered with perks or addons)

When Sharp Darkness is active;

The killers terror radius is reduced to zero metres and produces no red stain. Their movement speed increases by 5% and actions preformed are 10% quicker

whilst the power is active and the killer is near a locker an active ability button will appear

Using the ability will make the killer dash into the locker causing it to shake creating anoise with a radius of 32 metres, 3 seconds later the killer will appear out of a different locker, a locker closest to a random survivor, they'll do a quick basic attack then be stunned for 4 seconds and deactiviting the power

the power takes 30 seconds to recharge (can be changed with perks and addons)

Perks;


Entity's sharpness:

When a survivor is picked up, a random hook will sprout of the blades of a stage 2 hooking for 10/20/30 seconds, hooking the survivor will immideatly put them into a stage 2 hooking if they're put on this hook, or sacrifice them if they were already on that stage.

when the perk deactivates the hook is broken for 80/70/60 seconds

the perk can only be activated every 120/110/100 seconds

This perk cannot affect the basement hooks


Basement Protection

If a survivor is hooked in the basement The entrance to the basement will be blocked by the entity for 20/25/30 seconds

Only the killer can pass through the blockage of the entity

The perk can only be activated every 120/100/80 seconds


Precise Swing (Obsession perk)

When in a chase with an injured survivor or the obsession. succesful attack cooldowns are reduced by 10/15/20% and missed attacks are reduced by 5/10/15%. Breaking pallets will not cause you to lose bloodlust

Can only be activated every 40/30/20 seconds

If the cooldown ends during a chase it will be activated mid-chase and the cooldown after the chase ends will be 15/14/12 seconds

Comments

  • CashelP14
    CashelP14 Member Posts: 5,564

    Personally mate I think the ability is a bit weak. Getting the stun after getting out of the locker is a really bad idea and should be removed. The random part of teleporting also should be changed to being a locker selected by the killer.

    Entity's Sharpness: This would be too strong in my opinion. Any perk that can just skip a hook stage is a bit strong and the rng part of it could also make it really annoying for killers wasting a perk slot on it.

    Basement Protection: Yea it's a good idea. Seen it a few times and it could be good for basement builds.

    Precise Swing: I dont understand why this is an obsession perk. Should just affect injured survivors. But the problem I have is how it negates losing bloodlust. It seems like you'll never lose any bloodlust with the really short cooldown you have.

    I think you need to give your killer something more to help his ability and adjust a few perks mate but I thoroughly enjoyed reading this mate. Hope my feedback was helpful.