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BHVR, PLEASE stop making bad addons
I want to curl up into a ball somewhere and die whenever I see things like:
. On hit, give survivor 30/60 seconds of blindness.
. On hit, give survivor 120 seconds of mangled.
. On hit, give survivor 60 seconds of broken.
. Gives hemorrhage (nothing else)
There's a huge inconsistency in how mangled addons work. Someone else had a thread that I agreed with in that any addon that gives mangled should also give hemorrhage. Mangled should last until survivor is healed, consistently across the board.
There should be zero addons that only grant hemorrhage. It should be combined with the above.
Legion's addon that gives broken status effect is extremely niche use due to it being only 60 seconds. The only thing it might do that's useful is prevent insta-heals from medkits during a chase. I highly recommend upping the time to 90 seconds.
Blindess is a weak status effect that only currently affects a few things. Any blindess status effect should last 180 seconds at a bare minimum to get any possible value whatsoever.
Comments
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Blindness is useless against voice comms anyway.
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Blindness would be better if it removed the Red Stain, allowing for more mindgame in a loop.
Not much, i know, but it'd be a good addition.
Maybe make it show Hex Totems as Dull Totems as well? Idk...
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Legion is the only one I'm aware of who's add ons suck, most Killers are good even with brown or yellow add ons.
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Maybe Spectators should always have the Blindness effect. 😂
EDIT: No wait, i mean the Blindness one with the "Hex = Dull" idea. 😋
Making them be affected by the current version would still be pretty useless.
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The Pig says hi
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Blindness is due for an Update. I believe that on top of removing survivors ability to see auras it should also either cause their camera to zoom in or Narrow their FoV by covering the edges of it in smokey darkness by varying degrees like Slightly = 10% (think Insidious's effects), Moderate = 25%, Considerable = 40%, Tremendous = 55%. That way Blindness would be a useful status effect for killers to use against survivors, even against SWF teams. As for what would apply what level of the effect, I think as far as add-on's go Common = slight, Uncommon = moderate and so on, and Hex: The Third Seal should be set at Moderate or at most Considerable, while Knock Out should get updated to include the Blindness effect at the Tremendous level for the downed survivors. Anyone else agree?
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Mayby devs stop make new dlc and fix what you got!?
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She has so many junk addons, dear god.
The skillcheck ones are beyond terrible and useless.
I mean, the only way you might get them to work is if you follow someone to a jigsaw box and have Unnerving Presence on you as well as Hex: Huntress Lullaby with max stacks?
But that's still dumb because you shouldn't be tunneling survivors with RBTs.
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I'd also like to point out that literally only Hag has an addon that applies the "Deafness" status effect.
It would be nice to see that status effect used more across the board with other killers.
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Amanda has a large majority of her add-ons that are just awful.
Her status effect add-ons tend to be too conditional like even with the mangled effect you could very easily just take the trap off then heal.
The add-ons that increase the amount of skill checks when doing a jigsaw box is counter-intuitive as it makes it even easier to get the trap off especially for people know how to hit skill checks.
Don't even get me started on Amanda's secret.
Amanda's letter is ok it's personally my favourite add-ons she has it just needs a buff.The negatives outweigh the positives which is terrible for an ultra rare.
Interlocking razor shares the same problem with the addons that increase the amount of skill checks as long as someone's competent with hitting skill checks interlocking razors absolutely useless. I like what it does on paper but skill checks aren't hard to hit and you can't even run an impossible skill check build as you don't have access the huntress lullaby to affect boxes
Ruleset number to feels incredibly unnecessary as an add-on and should really be part of the base kid and the add-on itself reworked
It's kind of sad when common and uncommon addons are a lot more viable and useful than Higher Tier addons especially the ultra-rares and Amanda definitely is a victim of this
Post edited by Volfawott on2 -
I know hardcore any addons that deal with her RBT are garbage, I just use the speedy increases to her lunger attack and crouch stuff to stealth around the map. Would be cool if she had add ons that made her crouching movement speed faster, like Ghostface.
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Oh shi- I totally forgot that BHVR never got around to making Hex: Huntress Lullaby work on Jigsaw boxes.
=(
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The way I see it, hemorrhaging and blindness are never worth the add-ons, and almost any Mangled add-on worth using is just overshadowed by Sloppy Butcher.
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Not me, but i remember someone suggesting that hooked Survivors should get Mangled from being hooked.
And it would either last until you're fully healed or forever and can't be replaced by any other kind of Mangled. (Nor could you stack Mangled effects, but that's already standard now.)
Idk if that's well balanced, just putting someone else's idea here... (Can't remember who, sorry.)
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Unless you're playing a killer who spreads their hits out before downing a survivor, or slugs everyone, that'd make Sloppy Butcher or any addon that inflicts mangled on a survivor completely useless.
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To be honest, most killers' add-ons should strive towards being as interesting as Myers' or Hag's arsenal of fun game-changing add-ons.
It feels a lot of like there's a lack of creativity with add-ons when it comes to new killers nowadays, you know? I mean, just look at Plague's or Legion's add-ons.
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I agree wholeheartedly. Unless you make each individual addon equally strong in brown/green/purple tier that support a unique play style, then you'll end up with a one-trick pony build like with Plague or Legion because the individual addons are not good enough to be worth taking.
Legion's killer instinct range increasing and deep wound timer increasing addons are garbage that don't build the foundation of a specific play style.
The same is true for Plague and her object infection duration/object interaction infection increase and corrupt purge enhancing addons.
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I made a post awhile back, saying how useless and awful both pig and legion add-ons are
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Almost every killer has useless Green/yellow and purple add-ons, example Myers glass fragment is a green add-on and it's trash it should honestly be a brown, another example Billy's Chain add ons are trash as well, they only slow repair for 40s and the timer starts once you've down them which makes no sense, the timer should start after they get unhooked.
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Don't forget, they changed it so that you can't stack the chainsaw addons that apply mangled debuffs & repair debuffs. This was a combo that wasn't even that strong to begin with, and now it's beyond useless in a game.
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I cant stand reading all the complaints about a so called in-balanced game. Or at least it appears were trying to draw conversations down to this. All the killers will gripe about anything that looks "survivor sided" and all the survivors will complain about "killer sided" things but in the end what game actually has COMPLETE BALANCE!? After reading the complaints maybe these individuals have the "know it all" state of mind and in that case maybe complaining doesnt really.. Uh help anything? If someone thinks they can do a good job maybe they should quit there current profession and go help behavior games?. This game will never be equal and i think its about time to just deal with it
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They can still prevents the insta-heals. Mending takes priority over healing.
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Wait, so even without the addon that applies Broken status effect?
If you have deep wounds, I thought insta-heals just take you to full health.
You're saying that an insta-heal would just put you into injured?
Or
Are you saying that you can't use medkit while you have Deep Wounds?
I don't play survivor much, and I don't see many Legions when I do play survivor.
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Nope, you can't heal yourself until you mend yourself. And yes, you can't use medkit while you have deep wound.
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Wow, in that case that addon that causes Broken status is completely worthless. It's not even good in the niche scenario I imagined.
Also, am I reading this correctly? Those on hit addons for Legion only apply when hitting a survivor that already has Deep Wounds? So you'd have to hit a survivor twice to even get any use out of those?
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Yes
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That's beyond stupid. You're basically stunning yourself for 4 seconds for what? A survivor that you're going to presumably continue chasing?
But... Feral Frenzy will be on cooldown. That's incredibly stupid.... It should apply on first hit of deep wounds, not the 2nd hit.
Only addon worse than that crap is the Trapper addon that applies Hemorrhage to a survivor who gets trapped until healed.
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As terribad as those add-ons seem, I will maintain that no add-on is worse than Amanda's Secret.
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Amanda's Secret wouldn't be god awful if the aura duration was significantly buffed. Let's say 1 minute for starters?
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Agreed, I ant more unique/strong addons like clowns bottles, iri heads, myer's tombstone
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Mangled add-ons need all timers removed. Sloppy doesn't have a timer, why do add ons? Blindness add ons are just crap
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Haemmorhage needs to be removed. Merge it into mangled PERMANENTLY. Is there ANY time someone has used a haemmorhage add on on purpose? They're awful. And yet every time a killer has debuff add ons they burn a slot on that rubbish.
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I like exhaustion gas on clown.
*mic drop*
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I mean it's alright if you're using Bloodhound and dont want to also bring Sloppy Butcher. But that's about it.
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It's the only thing that makes Clown fantastic. Just deny that Dead Hard or Balanced Landing and drink the survivor tears.
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How DARE you use an add on that counters my insanely predictable build!!! - Survivor hit by any exhaustion add on.
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I dunno, I always end up with a tonne of reduced cooldown between throws and movement speed while reloading.
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