Is Left Behind ever going to have a rework?
The ECG has brought many great things to Dead By Daylight, however its also destroyed this perk (Left Behind) which, granted, wasn't probably used as much as it could have been because most players viewed it as potentially useless (althought it has personally saved me a couple times). It is however, now almost-completely useless. With the EGC, the trap already appears for the last survivor, so I don't need to do generators anymore, and in the event I decide I want to risk it and still do the generators (which is mad) the killer can easily close the hatch and block off all generators.
I just find it quite sad that there exists a perk that is unusable. I honestly don't know how this perk could be reworked in order be useful but balanced (which doesn't help I suppose) but I was wondering if this perk was ever going to be reworked, and if so, is there already an idea of what the rework would look like?
Answers
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I do.
Increased speed would be affected by dead(or DCed) survivors and how many generators were required to be completed at time.
Example for tier III
1 survivor dead, increase speed for every gen required to be done at time by 10% up to 50%
2 survivors dead, increase speed for every gen required to be done at time by 20% up to 100%
1 survivor remaining, increase gen repair speed by 200%.( This way it should take one survivor 20 seconds to finish one gen, I think) ( In case killer wants to camp hatch like certain wraith and nurse).
This should make it useful if you have teammates that like to disconnect at first down at 5 gens remaining.
Thoughts ?
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That sounds broken on larger maps and would punish 110% movement speed killers.
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I think it should be a general action speed buff instead of just a repair speed buff
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So it can at least be a great perk for sole Endgame time. And better than wake up. ;)
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@NuclearBurrito That actually existed waaaaay back
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You have no idea how much 1 survivor can affect game. Or do you?
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I know and I want it back ;(
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