Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Am I bad at maths or did the devs failed again at explaining numbers?

cetruzzo
cetruzzo Member Posts: 323

Detection area of the screen slightly increased for Survivors attempting to reveal Ghost Face. (Slightly enlarged by 4% on each side of the screen, for a total of 8%). I have seen Peanits repeating this too.

It seems the same mistake they did with the endgame timer.

This doesn't make sense to me, if it is 4% on each side isn't it a 4% total too?

Assuming "on each side of the screen" means that i divide the screen vertically in half: make 100 the portion on each side which can detect ghostface. I have 200 units in total of field of view that can detect the killer.

Now let's increase each side by 4%: 104 and 104, for a total of 208 units.

The percent increase in the total view field is (208-200)/200=4%

Saying that 4% on each side is 8%, is like saying instead of investing 1000 euros at 4% it is better to invest 10 times 100 euros at 4% each, it doesn't make sense...

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