Adept killer needs adjusting
4 kills. 1 gen done. And I get ruthless.
As survivor all you need to do for adept is escape. As killer you have to play absolutely perfectly. You cannot play too well, and you cannot play too poorly. It relies far to heavily on survivors. It also drastically changes per killer as well because of their power mechanics.
I suggest reducing the requirements of 3 iridescents and 1 gold emblem. Even just 2 iridescent and 2 gold would make a huge difference. Or even putting it back to just a 4k. You can add a new post game description for playing perfectly and just reserve merciless to 4ks.
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Let's also not forget that if a survivor DCs (which is very common) you completely lose out, regardless of how well you did
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They should just change it back to only needing to get 4 kills. I can play well but not well enough for the emblem system so that screws me out of my achievement
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For the survivors, all they have to do is rush through gens and escape to get their Adept achievements.
For killer, you have to basically farm the survivors. It's ridiculous, and the difficulty scales disproportionately with rank, because not only are the survivors better, but the requirements for double pipping are higher. Plus, for some killers, using their ability hurts their emblem score, so killers with one-hit downs are better off just being regular M1 killers if they want to get iridescent emblems. Doesn't that kind of go against the idea of being "adept" at a specific killer? Completely foregoing their ability and using only their M1 attack? On top of that, it only takes one survivor disconnecting or suiciding to ruin the whole thing.
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