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Left Behind NEEDS a Rework.

ygnea
ygnea Member Posts: 116

Left behind isn't just a bad perk, it's literally useless now. With endgame collapse hatch spawns automatically, and if it's closed exit gates are able to be powered. There's no reason to do gens at all with egc now. Left behind is literally worse than deja vu right now, it's 100% useless. It needs a rework.

Comments

  • brokedownpalace
    brokedownpalace Member Posts: 8,813
    edited June 2019

    I'm honestly not even sure why they gave it the buff that they did. All it did was draw attention to the fact that the perk is completely useless now.

  • Guertena
    Guertena Member Posts: 392

    This perk should be like Sole Survivor, staking tokens for each sacrificed or died survivor.

  • ShamefulKing
    ShamefulKing Member Posts: 130

    @Peanits

    Is Left Behind in line for a rework?

  • ShamefulKing
    ShamefulKing Member Posts: 130

    I mean, Left Behind was real situational before and should remain that way.

    An idea would be that if you are the last survivor in the game and the EGC is triggered, then display the aura of exit switches for a longer amount of time and possibly increase the opening speed of gates.

    Again, just an idea. That way it remains situational just as before but still provides a good reason to run it.

  • gaymer504
    gaymer504 Member Posts: 40

    I don’t know why they didn’t slap an exit gate speed buff to it. I know we have Wake Up, but that perk has a teamwork component in mind. Left Behind only works when you are the last survivor.

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600

    Actually, there are killers that are not closing the hatch now and are camping it in hopes you'll come to them so they can chase you for 2 minutes to the end.

    Left Behind, which was always kinda niche anyway, can come into play with those situations. After-all, generators are not blocked until EGC starts.

    Just sayin.......