I am survivor main now. Why ?...
I just can't wait 15 minutes to get a lobby as a killer, where is the fun ? As a survivor, i get a lobby in less than 5 seconds. Please fix this... :(
Comments
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Unfortunately that's not really something we can "fix" outright. In this case, the reason why you're finding lobbies instantly as survivor but not as killer is because there are a lot of people trying to play killer right now- so many that there aren't enough survivors to fill all of their lobbies. Even if the matchmaking was 100% perfect, we can't fill lobbies if there's not enough people to fill them.
This is something we're going to try to keep in mind going forward, though. Certain things do tend to cause people to play one side over the other, so we could try to plan things in a way that balances that out a bit more.
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Actually it is something you guys "can" fix but the question is will you? THE PROBLEM IS SIMPLE Bloodpoint Gains Survivors get nothing but Killers get a ton of bloodpoints you want this problem to stop FIX THE BLOODPOINT GAINS even if its a tiny buff to them you would see this issue fix itself.
Its Lame that ive got to wait 15 minutes for one killer game all because the devs are scared of fixing the bloodpoint gains.
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Plz god no don’t extend the event. Anything but that.
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I'm pretty sure that was the sort of thing being alluded to in the last couple sentences.
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Probably is but notice how they've known about this for 2 years nothing has been done if they are aware of it wheres the remedy?
Instead of all these useless matchmaking changes which dont actually do really anything they could have been fixing the bloodpoint gains to actually fix the problem.....
Like its no secret that during events most survivor mains play killer for more bloodpoints like thats been known for over 2 and a half years that this is what they do the devs cant honestly say "well we are aware of the situation but we dont know the problem thats causing it" when its literally looking them directly in the face just fix the gains its that easy even just up them by 9-10k and you will notice a difference in queues.
The only reason this wont get addressed is because its a killer problem but god forbid survivor queues get jacked up they are fixed within a week Classic Dead by Lobby devs
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This would actually just end up completely reversing the problem. As of right now, there's a reason to choose both survivor and killer. Killer's get more bloodpoints, but survivors have more of an advantage once you get into the higher ranks and they can play with friends. If you made the bloodpoint distribution even, then all the encouragement would be to play survivor and you'd have very few killers.
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I was gonna come in and make a joke about this. LMAO its what the topic was already about.
Yup, Xbox wait times used to be great. Now they're absolutely horrible. 5 minute minimum wait every single time.
This has nothing to do with events or GF. It started being like this before both on Xbox and GF and the events just made it even worse.
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Im not saying make it so they get more than killer bud im saying up it a tad and you will see better queues this whole "but people will play survivor at high ranks" i disagree 100% id even argue put this on ptb and queues wont change it pairs 4 survivors with 1 killer lobby times for survivor wont change nor will it make more killers go to survivor but if you actually give survivors more of a reason to play during an event you wont have this issue with all the survivor mains playing killer and you wouldnt see killers like myself annoyed to death at the devs who refuse to actually care about this issue and continue to sweep it under the rug 2 years later.......
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You can bring back MoM as it was, that will probably make more people play survivor.
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Imagine quitting because they made you work for a free hit that punishes the killer for playing the game properly.
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just give survivors more bloodpoints already like ppl mentioned years ago. lot of ppl dont even touch survivor because of the low bp u get especially if u play solo.
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They need to just bring Were gonna live forever in line with BBQ and Chili.
As a killer if you can't manage 4 hooks you're trash. Getting 4 stacks with WGLF is not only harder it can be counter productive to the overall goal. IDK if it should have an in game advantage like BBQ does but I think getting the points should be easier. How about healing a health state also gives a stack? Cleansing even a dull totem gives a stack? That way it can be more like BBQ where if you want those points...here they are.
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At some point people will stop playing killer lol
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That's something that doesn't get talked about enough.
BBQ would already be used by most killers even without the BP bonus because it's a good perk, period.
WGLF makes you sacrifice a perk slot for the BP bonus, and getting 4 stacks is a lot harder.
No reason to play survivor during events when as killer you get 100% bonus bloodpoints by simply playing the game if you have BBQ.
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With all the moaning and groaning with waiting times is really overwhelming, yes what’s the devs have said could possibly be true about the being more killers than survivors. I know the waiting time sucks and frustrating let’s hope for all our sakes it sorts itself out, in the meantime I’m fine being a survivor for now. Also gutted about MOM nerf though didn’t think I would off but I do miss it.
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It doesn’t punish the killer at all, it just give you abit more work to do. All the killer mains want to nerf everything the survivors has that outpower you for a second. But when the survivor wants to nerf something a killer has it’s all moaning and spitting your dummy out. Once ghostface gets nerfed I’ll be on here reading and smiling.
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Don't worry, people didn't play killer for a long time so they are low rank, constantly ranking up making a lot of BP crushing noobs. Soon they'll hit higher ranks and meet infamous SWF groups or just regual good surviovrs and then they'll go back to playing surviors.
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We been telling you for ages the BP imbalance does nobody any good. Killers and Survivors need to get roughly the same amount of BP.
Next, same amount of cakes. If you're giving survivors fireworks at least leave the cake ratio the same. And put the fireworks in place of junk browns please.
Lastly, please release survivor and killer at the same time, no staggering like what happened with Ash and Ghost Face.
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That doesn't mean i'm wrong.
You can't take away all the fun perks survivor has while killers also easily make more BP and expect the killer queues to be instant or even somewhat fast lol.
So yeah, give MoM back and maybe that'll even things out a little.
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Do you have any idea how valuable the bonus time Mom gives a survivor can be? All you needed to do was get hit before with no special conditions. I play both sides and its blatantly obvious why they would change the original MoM. One survivor having it is the difference between hooking someone then intercepting a gen completion. Multiple people having it? Could feel outright BS. If MoM or Deadhard is only providing you with a second. You're using it wrong. A well place DH is an entirely second chase sequence. Combined with Mom? damn
Punish, a bit more work....meh.
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thats already happened ,been happening for years.everytime they f up a killer bam.
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I more meant that at some point all those survivors temporarily playing killer won't be able to stand it anymore. There's a reason the killer population is usually lower than it is currently.
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But there is always a hard-timer to wait at least 4 minutes before you can open a lobby as killer. I'm sure you can fix this issue because it only happens since the latest update or that one before afaik.
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Best way to honestly fix the issue for Survivor BP gains and if not that don't have a new killer only dlc drop during 2 different overlapping events. Either way how do I report the fact the BBQ and Chili is bugged as is WGLF during these events so I can be reimbursed for the lost BP. ?
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The bloodpoint hard-cap for each category is 8k and it's the same for survivors as it is for killers: there is no gap.
Survivors lobbied intensively for one particular playstyle to be supported above any alternatives. That gives the most bloodpoints for them but they are competing with each other for saves, heals, pallet-stun, gen-progress when they are doing them separately to power the gates faster and the killer's attention.
If killers are consistently getting more points(per match does not matter if it doesn't translate to points over time), it's because they're simply doing more than any individual survivor is.
WGLF appears to be a rare case of joined-up design as it works with BBQ. BBQ encourages the killer to leave a hook and get everyone at least once, whilst WGLF is for increasing the reward for taking the opportunity provided by BBQ. Survivors don't use it simply because it's not a 2nd-chance perk nor does it have synergy with any other survivor perk; only it's killer-side counter-part.
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One of those things is the Wake Up bug, fix when?
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I can't play in the current state. I only play casually but as it is now I'm not playing the game at all. I don't have endless free time to sit and wait 15 minutes just to start a lobby. If they want less killers then they are just going to get less players en total.
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It's not entirely true that the killer is doing more to earn the blood points. A killers BP categories all play together. You earn points while you chase in the Hunter category, while raking up points in Brutality from the hits you get during said chase. Which lead to your Malicious points. Depending on the killers power you can be getting Deviousness points during those chases too.
A survivor on the other hand has four completely separate BP categories, where you can only earn points in them one at a time.
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I get that too many people want to play killer at the moment and therefore, queue times for killers are quite long.
However, we should be able to get instant lobbies as survivor with this scenario. But at certain times of the day, when the amount of players is the highest, you also have to wait quite some time as a survivor.
Please devs, add more servers to handle the matchmaking.
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Agreed.
BBQ and Chilli gives the killer stacks for doing his objective, so why not work the same way for survivors? Give stacks for completing gens, this way people will not farm you on hooks for them aswell.
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Hey maybe releasing a chapter that only adds a character to one side is a bit... one-sided?
There's 0 new content to play on the survivor side unless you count nerfed perks, and a brand new killer to play on the other side.
Should settle to normal soon, people are realising how mediocre ghostface is, and with upcoming nerfs he'll just disappear.
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This. WGLF is simply not collected that easy and at least it is a dead perk, because it has got no other effect..
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having a survivor helps but i understand why Sidney Prescott i guess can't appear
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I see how the distinction can be made, just not why it should be made. How points are awarded is the devs steering players towards or away from certain playstyles, something which one side has been able to lobby the devs on and the other hasn't.
A Billy who is super-good with their chainsaw is going to be lose-out on Brutality, so they are steered towards using M1 at some point even if it's sub-optimal for them. Likewise a super-cunning Trapper loses out on Hunting and Brutality, but get forced to do extended chases and let people go rather than make the decision that should be best for themselves.
Survivors meanwhile get choices and are only steered by extravagant point gains in areas which they have always wanted to play an ever-increasing role in matches.
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This is just a change to how matchmaking works. Previously you would get put into an empty lobby and wait for survivors there. Now, you start searching for survivors immediately and then everyone gets placed in a lobby once a match is found. This shouldn't have any impact on your queue times.
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But why do that ? What was the purpose?
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Killers need their blood points, they have much more to pay for.
Every round they have to purchase addons for their killers which are gone at the end of the round for a 100%.
Survivors can just keep their stuff most of the time.
If that behaviour is changed, survivors should earn the same.
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More than half the time when I finally get a lobby-match, it continues searching for survivors for well over a minute. When playing as a survivor this happens too, minus the inflated pre-lobby search time.
The wait times have never been this bad and whilst correlation doesn't mean causation, it's only been happening since the match-making changes. Something is glitching.
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