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Game needs more creepy factor.
ghosts, dead bodies, creepy pictures, gore, and weird sounds should just be added to the maps. I feel like the game maps and mechanics are really lacking in atmosphere. There should be random gore in the window vaults, pieces of people in the generators that survivors clean out, a chunk of gore gets pulled out and stays on the hook when you unhook a survivor and it can pile up like a shish kabab on multiple unhooks, opening the chests can cause a random jump scare where you find a severed body part holding an item, blood trails don't disappear and they get more bloody when you stay in an area, the map has random dark and silent ambient zones.
Comments
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I really enjoy the amount of spookums we have right now in game. It seems the devs have gone for a heavy psychological horror approach, and it works very well! If I could add anything, I would prefer to have a much more diverse soundtrack, but thats just me.
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the creepiest thing in this game is nea and claudette coming out of the darkness and tier 1 myers. that reminds me too, the killer animations really need some work. I hate how when a killer misses or hits an object and it looks derpy. I would like to see the killer jerk viciously forward when missing like there's some real rage and emotion behind the swings. right now the real psychological terror is being a low rank killer facing an swf.
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don't forget prayer beads spirit
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