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Why are the graphics so bad? The game is small, yet it can't run well with the slightest changes...
I have spent 2000+ hours looking at an ugly game. Now its fun, and the designs of killers are very creative, but when I look at lets say: "Hunt: Showdown" The game looks very good, There is alot going on in each match, AI and other players, Weather, large maps... And the game runs very well considering what it is. When I play Dbd, I can see every pixel. Please optimize the game correctly, I have friends who mention they would play it more if the graphics weren't outdated.
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It's the first game BHVR works on alone so I can forgive them a bit
But yeah, if they could upgrade the graphics it would be great
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Graphics used to be really good but they slowly downgraded it with every update.
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I don't think DbD does much culling. Once you are in a map, the entire thing is rendered/loaded at any time outside of a few props like barrels that derender based on distance. Even the Killer is rendered at all times, for the Killer himself. If you look at your own shadow as Killer, you will see your entire body twisted to form your 1st person view model. Chest/head pushed back, arms oddly stretched, ect.
A reason why so many games can get away with looking so much better is because they cull out EVERYTHING they can get away with. This reduces processing power by simply following the idea of "if you can't see or touch it, it doesn't exist". Combine that with lots of level of detail reducing processing even more, sometimes just making things 2D textures, and you have "powerhouse" games that look great while never using that much power.
Normally culling does wonders, but also causes its own problems. Mainly pop in. Turning your camera fast can allow you to see more pop in and some games even have things in their default T-pose for a moment. Kingdom Come: Deliverance has this bad. That game looks freaking great but has real pop in problems. You can see all grass/bushes be standing straight up THEN slump over every time you move your mouse and anytime you move an object it leaves a shadow ring for a moment where it was. I thought my monitor or cables was going bad when I first seen that shadow effect to be honest and it isn't the only game to do this either.
It isn't really as easy as "just upgrade the graphics". If DbD is made to keep the map loaded at all times it is to prevent those kinds of problems like pop in. Keeping the map as consistent as possible no mater what is happening or who is looking at it. So boosting graphics wouldn't do much more than drive preformance in the dirt. It's a give/take. Making DbD look better would make it run worse and making DbD run better would make it look worse. You can't really get around that.
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They have downgraded the graphics a lot when The Plague was released. All that vomiting would've killed the game.
Now, I would rather play a fluent game than a super nice-looking brick.
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They downgraded the graphics and ambiance in favor of better FPS.
I would personally prefer the better graphics as the FPS wasn't an issue for me but I assume it was for many others.
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