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Red Ranks Skill Checks
How's this idea?
Survivors in Red Ranks do not get extra % progression from hitting Great Skill checks, but they get 750 bloodpoints for landing those Great Skill checks.
It might cut down on the absurdly low amount of time it takes to finish generators.
This aside, main balance fixing will come from map reworks.
Comments
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Sooo.. 11 great skill-checks and you're maxed out in Objective? Nice.
Your suggestion wouldn't do anything.
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I'm already getting penalized with the frequency of sweaty killers and increased difficulty in pipping thank you. You should not assume that a red rank gets matched with just other red ranks either. I find myself grouped in with the entire rainbow quite often and already enjoy another penalty of higher chance of getting potato players.
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Yea.... No. Just no. It takes practise to get great skillchecks consistently and survivors shouldnt be penalised for being good. That's like sayinin red ranks should be penalised for mind gaming in some way" NO it takes practise to get good at mind games and just because someone took the time to practise it doesn't mean they should be penalised for it
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I feel like we shouldn't do rank only nerfs/buffs
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